Difference between revisions of "Friendly Spies"

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(Add note about avoiding standing loss by blitzing this mission.)
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'''Blitz''': Destroy the Radio Telescope and warp-out. As long as no Gallente ships are attacked, no standing loss is incurred.
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'''Blitz''': Destroy the Radio Telescope and warp-out. That will finish the mission quickly; however, even if you kill all the ships, there is no standings loss incurred (and the tags have a significant amount of value)
 
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[[Category:Mission reports]]
 
[[Category:Mission reports]]

Revision as of 04:10, 13 June 2022


Level 3
Type Encounter
Faction Gallente
Best damage to deal Kinetic damage KinThermal damage Th
Damage to resist Kinetic damage KinThermal damage Th
EWAR Sensor damps from Elite Frigs and Federation Nauclarius/Praktor Hippeus
Ship suggestion Drake


Single Pocket

Initial spawn is 20-30km away from warp-in. Upon destruction of the last ship in a group, a new reinforcement wave will spawn.
The Radio Telescope is 29km from warp-in.


Initial spawn
WD EWAR L


Destroyer 3 x Destroyer Federation Arcus/Matara
Cruiser 2 x Cruiser Federation Nauclarius/Praktor Hippeus Remote Sensor Dampener


1st Reinforcement
WD EWAR L


Elite Frigate 2 x Elite Frigate Elite Federation Insidiator Remote Sensor Dampener
Cruiser 2 x Cruiser Federation Praktor Centurion/Legionarius


2nd Reinforcement
WD EWAR L


Elite Frigate 2 x Elite Frigate Elite Federation Machina/Phalarica Remote Sensor Dampener
Battlecruiser 1 x Battlecruiser Federation Calo



Blitz: Destroy the Radio Telescope and warp-out. That will finish the mission quickly; however, even if you kill all the ships, there is no standings loss incurred (and the tags have a significant amount of value)