Hidden Enemy Base (Caldari)

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Revision as of 16:08, 11 September 2022 by Evon R'al (talk | contribs) (Improve readability.)
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Template:Survival copy



Level 5
Type Encounter
Faction Caldari
Best damage to deal Kinetic damage KinThermal damage Th
Damage to resist Kinetic damage KinThermal damage Th
Warp disruption All Frigates 25-35% chance each
EWAR Energy Neutralizer Sentry IIIs, Jamming
Ship suggestion Ishtar with Osprey Shield Repping. Osprey was only needed for last room.

Space type: Deadspace, multiple pockets with gates

//Two Remote Cloaking Array's must be destroyed before a hidden gate that leads to the Enemy Base will appear//

Pocket 1 - Entry Point

Empty pocket with 3 gates that lead to the combat pockets:

  • Top Gate - Gate to Remote Cloaking Array Pocket 2
  • Bottom Gate - Gate to Remote Cloaking Array Pocket 3
  • Middle Gate - Gate to Pocket 4

Entry Point - Pocket 1, 3 Gates lead to the action


Pocket 2

via Top Gate (Heavy Web, Scramble)
8 x Caldari Stasis Tower Web speed multiplier of 0.665 each
9 x Elite Frigate (Taibu State Tachi/*Shuriken 25-27.5% Jamming for 20 seconds/*Scram/*Web)
5 x Elite Cruiser (Taibu State Shugo/Tendai 30-35% Jamming for 20 seconds)
Destroy the Remote Cloaking Array (50,000 HP) and take the Gate to return to the Entry Point Pocket


Pocket 3

via Bottom Gate
5 x Caldari Energy Neutralizer Sentry II
3 x Caldari Energy Neutralizer Sentry I
10 x Elite Frigate (Taibu State Nagasa/Shinai/Shirasaya/Suriage Web/Scram)
2 x Battleships (State Shukuro Daijo/Taisho)
Destroy the Remote Cloaking Array (50,000 HP) and take the Gate to return to the Entry Point Pocket


Pocket 4

via Middle Gate
1 x Caldari Energy Neutralizer III
6 x Battlecruiser (State Shukuro Bajo)
6 x Battleship (State Shukuro Shogun)
A gate to pocket 5 will be visible here if you destroyed the two Remote Cloaking Arrays


Pocket 5

(Takes 30 seconds for all 10 cruisers to spawn)
5 x Caldari Heavy Missile Battery
10 x Elite Cruiser (Taibu State Bajo/Samurai)
A gate will take you to the final pocket 6


Pocket 6 - Enemy Base

4 x Caldari Heavy Missile Battery
2 x Caldari Energy Neutralizer II
2 x Caldari Energy Neutralizer III
2 x Elite Frigates (Taibu State Nagasa Web/Scram)
...Reinforcements are 2 x Elite Frigate (Taibu State Tachi 27.5 Jam for 20 seconds)... (This doesn't happen if the towers are all destroyed)
2 x Elite Frigate (Taibu State Tachi 27.5% Jam for 20 seconds)
2 x Elite Cruiser (Taibu State Sohei/Tendai 32.5% Jam for 20 seconds)
5 x Battlecruiser (State Shukuro Bajo/Samurai)
10 x Battleship(State Shukuro Shogun/Bishamon)
Destroy the Caldari Station (150,000 hp). Mission is flagged complete when the station is destroyed.
The station drops a T1 named turret or launcher.


Tips

  • Use a Passive Tank and save time by not having to destroy Energy Neutralizer Sentries.
  • Set drones to aggressive for any jamming ships (especially Room 2).
  • For Pockets 5 & 6, wait until all ships have spawned before bringing in a logistics ship.
  • Suggest using a Drake instead of logistics if not needed. Really speeds up the process.


Thanks to JohnnyMnemonic. I borrowed a good portion of his page and changed what I needed to for the Caldari version.