Difference between revisions of "Illegal Activity (Level 3)"

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{{MissionLinks}} __NOTOC__ {{NPCTableCSS}}
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'''Illegal Activity''' is a 3 part mission chain, consisting of 3 encounter missions involving combat with [[Gallente Federation]]
  
{{Missiondetails
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== Illegal Activity (1 of 3) ==
|Name=Illegal Activity, level 3
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{{:Illegal Activity (Level 3) (1 of 3)}}
|Level=3
 
|Type=Encounter
 
|Objective=
 
|Faction=Gallente
 
|Faction1=Gallente
 
|DamageToDeal=Kin/Therm/EM
 
|DamageToResist=
 
|WebPoint=Federation Navy Delta II Support Frigate
 
|EWAR=
 
|ShipSizeLimit=
 
|ShipSuggestion=Hawk
 
|Rewards=
 
|Extra=
 
}}
 
  
 +
== Illegal Activity (2 of 3) ==
 +
{{:Illegal Activity (Level 3) (2 of 3)}}
  
====Part 1 of 3====
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== Illegal Activity (3 of 3) ==
 +
{{:Illegal Activity (Level 3) (3 of 3)}}
  
===Warp in===
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{{Missionrelated}}
 
 
Takes a couple of minutes for the ships to warp in.
 
{{NPCTableHead|Wave 1 Wont Fire}}
 
{{NPCTableRow|Frigate|6|Federation Navy Miner|cargo=Gallente Mining Laser}}
 
{{NPCTableSeparator|Wave 2}}
 
{{NPCTableRow|Frigate|3|Federation Navy Officer}}
 
{{NPCTableRow|Frigate|3|Federation Navy Delta II Support Frigate|note=Some Webs|ewar=Web}}
 
|}
 
'''Blitz:'''Kill everything in 2nd wave. Loot the mission objective from the last killed ship (1x Gallente Light Marines). Warp out. You don't need to take care of miners.
 
 
 
{{NPCTableHead|Mining}}
 
{{NPCTableRow|Asteroid|17-18|Veldspar}}
 
====Part 2 of 3:====<br>
 
{{Missiondetails
 
|Name=
 
|Level=3
 
|Type=Encounter
 
|Objective=
 
|Faction=Gallente
 
|Faction1=Gallente
 
|DamageToDeal=Kin/Therm/EM
 
|DamageToResist=Kin/Therm/EM
 
|WebPoint=Federation Navy Delta II Support Frigate, Gallente Navy Detective.
 
|EWAR=
 
|ShipSizeLimit=
 
|ShipSuggestion=Hawk
 
|Rewards=
 
|Extra=
 
}}
 
 
 
 
 
 
 
{{NPCTableHead|Warp-In, auto-aggro, Web/Scrambles}}
 
{{NPCTableRow|Frigate|3|Federation Navy Delta II Support Frigate}}
 
{{NPCTableRow|Cruiser|3|Gallente Detective}}
 
  
====Part 3 of 3:====<br>
+
[[Category:Security missions]]
{{Missiondetails
 
|Name=
 
|Level=3
 
|Type=Encounter
 
|Objective=
 
|Faction=Gallente
 
|Faction1=Gallente
 
|DamageToDeal=Kin/Therm/EM
 
|DamageToResist=Kin/Therm/EM
 
|WebPoint=Federation Navy Delta II Support Frigate, Gallente Navy Detective.
 
|EWAR=
 
|ShipSizeLimit=
 
|ShipSuggestion=Hawk
 
|Rewards=
 
|Extra=
 
}}
 
 
 
 
 
Space type: Deadspace<br>
 
 
 
{{NPCTableHead|Warp-in}}
 
{{NPCTableRow|Cruiser|1|R.S. Officer|cargo=R.S. Officer's Passcard(required to unlock the acceleration gate)|note=Federation Navy Officer Vexor type}}
 
{{NPCTableSeparator|2nd Pocket}}
 
{{NPCTableRow|Cruiser|5|Federation Navy Vexor|}}
 
{{NPCTableRow|Sentry|3-5|Gallente Sentry Gun|note=Tower Sentry Gallente I Type}}
 
{{NPCTableSeparator|Group 2 (90km right gate side)}}
 
{{NPCTableRow|Cruiser|2-3|Federation Navy Vexor}}
 
{{NPCTableRow|Frigate|2|Federation Navy Gamma I Support Frigate|ewar=Web}}
 
{{NPCTableSeparator|Group 3 (90km left gate side)}}
 
{{NPCTableRow|Cruiser|3|Federation Navy Thorax}}
 
{{NPCTableSeparator|Group 4 (60km, near the gate)}}
 
Warps in after a few minutes.
 
{{NPCTableRow|Industrial|2|Roden Shipyard Courier|note=Mission Objective}}
 
{{NPCTableRow|Frigate|5|Courier Escort|note=Gallente Navy Officer Type}}
 
'''Blitz:'''<br>
 
*Pocket 2 only requires group 4 to be destroyed, so groups 2 and 3 are optional.
 
{{NPCTableHead|Mining|}}
 
{{NPCTableRow|Asteroid|0-1|Omber}}
 
{{Missionrelated}}
 
[[Category:Mission reports]]
 

Latest revision as of 15:13, 27 August 2022

Illegal Activity is a 3 part mission chain, consisting of 3 encounter missions involving combat with Gallente Federation

Illegal Activity (1 of 3)

Level 3
Type Encounter
Objective Investigate the asteroid field and destroy any hostiles you meet there. Wait for a few minutes if no enemies have shown up when you get there.
Faction Gallente Federation
Best damage to deal Kinetic damage KinThermal damage Th
Damage to resist Kinetic damage KinThermal damage Th
EWAR Delta II Support Frig (Web)
Rewards ~200k ISK + ~200k ISK (Bonus Time Reward)
Mission briefing
We've had increasing reports of hostile activity within our borders in the past months, and I've been ordered to take a look into the matter. One of these reports came from a group of miners scouring the Veldspar belts in the outer regions of <System>. They claimed to have seen a large ore convoy heading away from one of the belts, consisting of ships which appeared to be of Gallentean origin. Their escort attacked them immediately, but they escaped unharmed. My best guess would be that these hostiles are in fact pirates, but what intrigued me is that their ships did not appear to match the description of any pirate organization known to infest <System>.

I want you to take a look into this, <Character>. Fly to the asteroid belt where the miners were attacked. Wait there for a while, and see if any hostiles show up. If they do, destroy them but try to take back someone from their ranks alive for questioning.

Blitz: Kill everything in 2nd wave. Loot the mission objective from the last killed ship (1x Gallente Light Marines). Warp out. You don't need to take care of miners.


Warp in

Takes a couple of minutes for the ships to warp in.

Wave 1 Won't Fire
WD EWAR L


Frigate 6 x Frigate Federation Navy Miner Gallente Mining Laser
Wave 2
WD EWAR L


Frigate 3 x Frigate Federation Navy Officer
Frigate 3 x Frigate Federation Navy Delta II Support Frigate Stasis Webifier


Mining
WD EWAR L


Asteroid 17-18 x Veldspar


Illegal Activity (2 of 3)

Level 3
Type Encounter
Objective Investigate the site of the strange anomaly. Destroy any hostiles if you encounter them.
Faction Gallente Federation
Best damage to deal Kinetic damage KinThermal damage Th
Damage to resist Kinetic damage KinThermal damage Th
EWAR Federation Navy Delta II Support Frigate (Web)
Mission briefing
Something caught my attention while you were off on your reconnaissance mission. A group of slave traders traveling through <System> stumbled upon a strange anomaly that caught their attention. It's a cloud of gas that somehow acts as a shield against long-range scanners, which is probably why our surveillance forces haven't detected it yet. These slave traders couldn't scan what was inside and weren't going to take any chances by approaching the anomaly, so they left and informed the authorities.

I would like you to investigate this strange cloud, and see what's inside. I'll upload a bookmark into your journal that should send you close enough to the anomaly for your scanner to detect what's inside. If you encounter any hostiles, destroy them. Then report back to me with your findings.


Warp-in
WD EWAR L


Frigate 3 x Frigate Federation Navy Delta II Support Frigate Stasis Webifier
Cruiser 3 x Cruiser Federation Navy Detective

Loot

Generic Loot: ~240k ISK Salvage: ~540k ISK


Illegal Activity (3 of 3)

Level 3
Type Encounter
Objective Find a way to get through the acceleration gate. When you are at the other side wait until the Roden Shipyard convoy arrives, then destroy it.
Faction Gallente Federation
Best damage to deal Kinetic damage KinThermal damage Th
Damage to resist Kinetic damage KinThermal damage Th
EWAR Federation Navy Delta II Support Frigate (Web)
Rewards 291,000 ISK + 287,000 ISK (Time Bonus)
Mission briefing
Since you found the acceleration gate in your last mission, I believe you're the most suited to take a look at what's at the other side. I've received reports of Gallente convoys traveling to and from the area you discovered, but never realized there was a connection until your discovery. So this might be a hidden base of some sort, who knows. But it's for you to find out.

When you arrive at the warp-in point after using the acceleration gate hidden inside the anomaly, I want you to neutralize any hostiles you find. I'm especially keen on finding out what these convoys have been transporting, so if you see one then destroy it. I'll send someone else to pick up the pieces after you're done, so don't leave any survivors.

Blitz: Kill then loot the R.S. Officer, activate the gate, destroy the Roden Shipyard Courier. (requires lots of tank)

  • R.S. Officer Passcard is required for unlocking gate


Warp-in
WD EWAR L


Cruiser 1 x Cruiser R.S. Officer R.S. Officer Passcard


2nd Pocket
WD EWAR L
Group 1
Sentry 1 x Sentry Gallente Sentry Gun
Cruiser 1 x Cruiser Federation Navy Vexor
Group 2
Sentry 1 x Sentry Gallente Sentry Gun
Cruiser 1 x Cruiser Federation Navy Vexor
Group 3
Sentry 1 x Sentry Gallente Sentry Gun
Cruiser 1 x Cruiser Federation Navy Vexor
Group 4 (middle)
Frigate 5 x Frigate Convoy Escort
Hauler 2 x Industrial Roden Shipyard Courier Mission Completion
Group 5 (right side)
Frigate 2 x Frigate Federation Navy Gamma I Support Frigate Stasis Webifier
Cruiser 2 x Cruiser Federation Navy Vexor
Group 6 (left side)
Cruiser 3 x Cruiser Federation Navy Thorax

Loot

~4,750,000 ISK