Difference between revisions of "Liberate the Miners (Caldari)"

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===Single Pocket===
 
===Single Pocket===
All groups aggro within 10 seconds of warp-in
 
  
{{image url="http://i609.photobucket.com/albums/tt174/climb22033/LiberateTheMiners5ca-1.jpg" title="Single Pocket" alt="text"}}<br>
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{{NPCTableHead|Group 1}}
 +
{{NPCTableRow|Sentry|2|Caldari Heavy Missile Battery}}
 +
{{NPCTableRow|Sentry|5|Caldari Cruise Missile Battery}}
 +
{{NPCTableRow|Sentry|2|Tower Sentry Caldari III}}
 +
{{NPCTableRow|Sentry|2|Caldari Stasis Tower|ewar=Web}}
 +
{{NPCTableRow|Sentry|2|Caldari Energy Neutralizer Sentry III|ewar=neut|note=Destroying Neutralizers will spawn replacements 3 times, after which there will spawn 6 jamming frigates)
  
Tower Sentries:<br>
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{{NPCTableHead|Group 2
Between 25-80km away
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{{NPCTableRow|Battleship|4|State Shukuro Shogun}}
  
2 x Caldari Heavy Missile Batteries
+
{{NPCTableHead|Group 3}}
5 x Caldari Cruise Missile Batteries
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{{NPCTableRow|Frigate|4|Taibu State Nagasa/Shinai|point=scram|ewar=Web}}
2 x Tower Sentry Caldari IIIs
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{{NPCTableRow|Frigate|2|Taibu State Tachi|point=scram|ewar=ECM}}
2 x Caldari Stasis Towers
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{{NPCTableRow|Battleship|4|State Shukuro Daijo/Bishamon}}
2 x Caldari Energy Neutralizer Sentry IIIs (Destroying Neutralizers will spawn replacements 3 times, after which there will spawn 6 jamming frigates)
 
  
Group 1 – Broken Metallic Crystal Asteroid:<br>
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{{NPCTableHead|Group 4}}
70km from warp-in
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{{NPCTableRow|Battleship|4|State Shukuro Taisho/Tenno|ewar=ECM}}
  
4 x Battleships (State Shukuro Shogun) orbits at 33k
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{{NPCTableHead|Spawns}}
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{{NPCTableRow|Battleship|4|State Shukuro Shogun/Bishamon}}
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{{NPCTableRow|Battleship|4|State Zen/Oshiro|ewar=ECM}}
 +
{{NPCTableRow|Battleship|4|State Shukuro Bishamon/Shogun}}
 +
{{NPCTableRow|Battleship|2|State Shukuro Nagashin}}
  
Group 2 – Caldari Control Tower:<br>
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'''Notes:'''<br>
45k from warp-in
 
 
 
4 x Frigates (Taibu State Nagasa/Shinai) orbits at 3k, '''Web/Scramble'''
 
2 x Frigates (Taibu State Tachi) (separate) orbits at 10k, '''Web/Scramble, 28% ECM Jammer'''
 
4 x Battleships (State Shukuro Daijo/Bishamon) orbits at 33k, '''(Trigger 1)'''
 
 
 
Group 3 – Cloven Grey Asteroid:<br>
 
55k from warp-in
 
 
 
4 x Battleships (State Shukuro Taisho/Tenno*) orbits at 50k/29k, '''*2% ECM Jammer, (Trigger 2)'''
 
 
 
- Spawn 1:<br><br>
 
Around Caldari Control Tower
 
 
 
4 x Battleships (State Shukuro Shogun/Bishamon) orbits at 33k
 
 
 
- Spawn 2:<br><br>
 
Around Cloven Grey Asteroid
 
 
 
4 x Battleships (State Zen/Oshiro*) orbits at 35k/29k, '''*2% ECM Jammer, Trigger 3'''
 
 
 
- Spawn 3:<br><br>
 
Around Cloven Grey Asteroid
 
 
 
4 x Battleships (State Shukuro Bishamon/Shogun) orbits at 33k, '''Trigger 4'''
 
 
 
- Spawn 4:<br><br>
 
Around Cloven Grey Asteroid
 
 
 
2 x Battleships (State Shukuro Nagashin) orbits at 68k
 
 
 
'''Tips:'''<br>
 
 
- Consider FoF missiles and setting drones to “Aggressive” for when you are unable to target because of Jammers<br>
 
- Consider FoF missiles and setting drones to “Aggressive” for when you are unable to target because of Jammers<br>
 
- Use a Passive Tank and save time by not having to destroy Energy Neutralizer Sentries which re-spawn themselves 3 times, and then spawn frigates<br>
 
- Use a Passive Tank and save time by not having to destroy Energy Neutralizer Sentries which re-spawn themselves 3 times, and then spawn frigates<br>

Revision as of 02:48, 26 October 2020

Template:Survival copy


name=Liberate the Miners, Level 5

Faction: Caldari State
Mission type: Encounter
Space type: Deadspace with Gate
Web/Scramble: Stasis Towers, All Frigates 25-50% chances of Web and/or Scramble
Extras: Caldari Energy Neutralizer Sentry IIIs, ECM Jamming
Damage dealt: Kinetic 79% / Therm 21%
Recommended damage dealing: Kin/Th
Recommended ships: Completed in Maelstrom w/ Passive Tank but recommend more support

Acceleration Gate into Deadspace

Single Pocket

Group 1
{{NPCTableRow|Sentry|2|Caldari Energy Neutralizer Sentry III|ewar=neut|note=Destroying Neutralizers will spawn replacements 3 times, after which there will spawn 6 jamming frigates) {{NPCTableHead|Group 2
Group 3
WD EWAR L


Sentry 2 x Sentry Caldari Heavy Missile Battery
Sentry 5 x Sentry Caldari Cruise Missile Battery
Sentry 2 x Sentry Tower Sentry Caldari III
Sentry 2 x Sentry Caldari Stasis Tower Stasis Webifier
Battleship 4 x Battleship State Shukuro Shogun
Group 4
WD EWAR L


Frigate 4 x Frigate Taibu State Nagasa/Shinai Warp Scrambler Stasis Webifier
Frigate 2 x Frigate Taibu State Tachi Warp Scrambler Target Jammer
Battleship 4 x Battleship State Shukuro Daijo/Bishamon
Spawns
WD EWAR L


Battleship 4 x Battleship State Shukuro Taisho/Tenno Target Jammer
Notes:
- Consider FoF missiles and setting drones to “Aggressive” for when you are unable to target because of Jammers
- Use a Passive Tank and save time by not having to destroy Energy Neutralizer Sentries which re-spawn themselves 3 times, and then spawn frigates
- Or plan a capacitor that receives an additional 80 units/s
- Maximum damage dealing of initial groups are 1,740 hp/s (Kin: 84%, Therm: 16%)

- Final Nagashins quickly retreat to 68k orbits so try to be in close position before they spawn
- Mission flagged complete when all ships are destroyed
WD EWAR L


Battleship 4 x Battleship State Shukuro Shogun/Bishamon
Battleship 4 x Battleship State Zen/Oshiro Target Jammer
Battleship 4 x Battleship State Shukuro Bishamon/Shogun
Battleship 2 x Battleship State Shukuro Nagashin