Difference between revisions of "Opening Moves"

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===Single Pocket===
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=== Single Pocket ===
  
 
Destruction of the fuel depot is not required for completion of the mission, but will spawn a reinforcement wave. None of the structures drop loot.
 
Destruction of the fuel depot is not required for completion of the mission, but will spawn a reinforcement wave. None of the structures drop loot.
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-0.24 standing loss with Amarr Empire, since you need to destroy the Amarr Forward Base.
  
 
{{NPCTableHead|Initial Group, 20km}}
 
{{NPCTableHead|Initial Group, 20km}}
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{{NPCTableRow|Frigate|5-7|Angel Cartel Frig}}
 
{{NPCTableRow|Frigate|5-7|Angel Cartel Frig}}
 
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Sometimes, the optional reinforcement is an Angel Cartel Destroyer (Defacer)
  
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{{Missionrelated}}
  
{{Missionrelated}}
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[[Category:Security missions]]
[[Category:Mission reports]]
 

Latest revision as of 15:26, 27 August 2022


Level 2
Type Encounter
Factions Amarr EmpireAngel Cartel
Best damage to deal Kinetic damage KinThermal damage Th
Damage to resist Electromagnetic damage EMThermal damage ThExplosive damage ExKinetic damage Kin
Ship suggestion Cruiser


Single Pocket

Destruction of the fuel depot is not required for completion of the mission, but will spawn a reinforcement wave. None of the structures drop loot. -0.24 standing loss with Amarr Empire, since you need to destroy the Amarr Forward Base.


Initial Group, 20km
WD EWAR L


Frigate 4 x Frigate Imperial Haran/Felix/Paladin
Destroyer 1 x Destroyer Imperial Templar


Optional Reinforcement, 20km
WD EWAR L


Frigate 5-7 x Frigate Angel Cartel Frig

Sometimes, the optional reinforcement is an Angel Cartel Destroyer (Defacer)