Difference between revisions of "Serpentis Extravaganza (Level 4)"

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m (→‎3rd Pocket: Incorrect Ship Name)
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|Type= Encounter
 
|Type= Encounter
 
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|Faction1= Serpentis
 
|Faction1= Serpentis
|WebPoint=Elite frigates
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|WebPoint=Guardian Veteran (Web, Warp disrupt)
|EWAR= Web, dampening
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|EWAR=Spider Drone I (Web), Vice Admiral (Sensor dampening)
 
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Video: [[http://www.youtube.com/watch?v=C1haMNaD7AU Machariel]], [[http://www.youtube.com/watch?v=g3ezMO8iyDg Sniper Maelstrom]]
 
Video: [[http://www.youtube.com/watch?v=C1haMNaD7AU Machariel]], [[http://www.youtube.com/watch?v=g3ezMO8iyDg Sniper Maelstrom]]
  
Micro Jump Drive is recommended for the last Room. As with all missions, hostiles will aggro and web drones, keep a eye on them.
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Micro Jump Drive is recommended for the last Room. As with all missions, hostiles will aggro and web drones, keep an eye on them.
  
 
No hostiles at initial gate.
 
No hostiles at initial gate.
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Revision as of 22:29, 20 April 2019

Level 4
Type Encounter
Faction Serpentis
Best damage to deal Kinetic damage KinThermal damage Th
Damage to resist Thermal damage ThKinetic damage Kin
Warp disruption Guardian Veteran (Web, Warp disrupt)
EWAR Spider Drone I (Web), Vice Admiral (Sensor dampening)
Ship suggestion Machariel, Maelstrom
Mission briefing
We've been gathering information from our numerous agents within the Serpentis to prepare ourselves for a possible attack on our assets. So far we've found out that they are planning a major offensive against a target within Larryn today. The target still remains unknown to us, but we have managed to discover the meeting point of some of their forces. I want you to gather all the help you can muster and fly out to the meeting points and deliver a devastating blow to their fleet. That should deter them from any attack inside Larryn, and send them a message they won't forget.

Just don't forget what you're up against. We have no idea how many ships are out there, all we know is where 3 of their rendezvous points are. Destroy any and all targets you can find there, then report back to me. If there's too many of them out there, then get some help, I'm sure some of our other agents in the vicinity would be willing to give you a hand.

Video: [Machariel], [Sniper Maelstrom]

Micro Jump Drive is recommended for the last Room. As with all missions, hostiles will aggro and web drones, keep an eye on them.

No hostiles at initial gate.

Blitz:

  • 1st and 2nd Pocket: Eliminate all ships to unlock the warp gates.
  • 3rd Pocket: Kill or ignore the 1st Group. Eliminate the 3 Spider Drones and Krayek Sarpanti.

1st Pocket

The gate to next pocket will be locked until you have eliminated all hostile ships.

Structures: Serpentis Storage Facility drops NPC trade goods. Serpentis Prison drops NPC passengers.


WD EWAR L
Group 1 (20 km)
Elite Frigate 4 x Elite Frigate Guardian Veteran Warp Disruptor Stasis Webifier
Group 2 (25 km, Old Station ruins)
Destroyer 4 x Destroyer Corelior Soldier/Trooper
Cruiser 2 x Cruiser Corelum Chief Sentinel/Chief Infantry
Battleship 1 x Battleship Core Port Admiral/Commodore
Group 3 (35 km, Serpentis Storage Facility)
Battlecruiser 2 x Battlecruiser Corelatis Platoon Leader
Battleship 3 x Battleship Core Baron/Commodore
Group 4 (40 km, Serpentis prison)
Hauler 2 x Industrial Serpentis Personnel Transport Commodities
Battleship 4 x Battleship Core Baron/Commodore

2nd Pocket

  • The 2nd Group can be attacked independently without drawing pocket aggro.
  • Attacking the 1st Group will aggro the 3rd Group and vice-versa.
  • The warp gate will be locked until you have eliminated all hostile ships.


WD EWAR L
Group 1 (20 km, Asteroid Mining Post)
Battlecruiser 2 x Battlecruiser Corelatis Wing Leader/Squad Leader
Group 2 (30 km, Barren Asteroid)
Battleship 3 x Battleship Core Baron/Commodore
Group 3 (35-50 km, Hollow Asteroid)
Elite Frigate 2 x Elite Frigate Guardian Veteran Warp Disruptor Stasis Webifier
Destroyer 2 x Destroyer Corelior Infantry/Soldier
Cruiser 3 x Cruiser Corelum Chief Spy/Scout
Battlecruiser 3 x Battlecruiser Corelatis Platoon Leader/Squad Leader
Battleship 1 x Battleship Core Port/Rear Admiral


Frigate spawn
WD EWAR L


Elite Frigate 3 x Elite Frigate Guardian Veteran Warp Disruptor Stasis Webifier

3rd Pocket

Auto aggro from 1st Group. The 1st and 2nd Group may be attacked independently without drawing pocket aggro. Attacking the 3rd Group will aggro the 4th Group (Krayak Sarpanti) and vice versa.

Serpentis Storage Facility drops Commodities and 50 Metal Scraps. Serpentis Stronghold structure has over 200,000 HP, does not have to be destroyed and drops nothing of value.

Incoming Transmission
Finally, you have reached the final rendezvous point. I can see from your ship's scanners that their general, Krayek Sarpanti, is located in the area. This is good news indeed. Strike him down now and their attack will surely be called off. Not only that, but Krayek's death will be a serious blow to the Serpentis organization. Return to me immediately after he has been eliminated.


WD EWAR L
Group 1 (0 km)
Destroyer 4 x Destroyer Corelior Infantry/Sentinel
Battlecruiser 4 x Battlecruiser Corelatis Squad Leader/Platoon Leader
Battleship 1 x Battleship Core Flotilla/Rear Admiral
Group 2 (35 km, Strange Rock Formation)
Cruiser 3 x Cruiser Corelum Chief Defender/Protector
Battleship 3 x Battleship Core Rear/... Admiral
Group 3 (30 km, Serpentis Storage Facility)
Battlecruiser 3 x Battlecruiser Corelatis Squad/Platoon Leader
Battleship 2 x Battleship Core Admiral/Vice Admiral Remote Sensor Dampener
Group 4 (50 km, Serpentis Stronghold)
Battleship 1 x Battleship Krayek Sarpanti Triggers spawn
Sentry 2 x Sentry Serpentis Heavy Missile Battery


Spawn
WD EWAR L


Drone 3 x Drone Spider Drone I Stasis Webifier
Elite Frigate 4 x Elite Frigate Guardian Veteran Warp Disruptor Stasis Webifier
Battlecruiser 4 x Battlecruiser Corelatis Squad/Platoon Leader