Difference between revisions of "Striking Down Two Flies With One Swing (Blood Raiders & Mercenaries)"

From EVE University Wiki
Jump to: navigation, search
m (Add {{Missiondetails. Add {{NPCTable}}.)
m (The Point Defense Batteries don't appear until the outpost is attacked.)
Line 33: Line 33:
  
 
=== Single Pocket ===
 
=== Single Pocket ===
{{NPCTableHead|Initial forces}}
 
{{NPCTableRow|Sentry|4|Point Defense Batteries|drop= Ammo}}
 
|}
 
  
{{NPCTableHead|Wave 1, warps in when firing on outpost}}
+
{{NPCTableHead|Wave 1, appears in when firing on outpost}}
 
{{NPCTableRow|Frigate|6|Corpii Follower/Worshipper}}
 
{{NPCTableRow|Frigate|6|Corpii Follower/Worshipper}}
 +
{{NPCTableRow|Sentry|4|Point Defense Batteries|drop= Ammo}}
 
|}
 
|}
 
{{NPCTableHead|Wave 2, after killing outpost}}
 
{{NPCTableHead|Wave 2, after killing outpost}}

Revision as of 16:49, 2 May 2022

Template:Survival copy


Level 1
Type Encounter
Factions Blood RaidersMercenaries
Best damage to deal Electromagnetic damage EMThermal damage ThKinetic damage KinThermal damage Th
Damage to resist Electromagnetic damage EMThermal damage ThKinetic damage KinThermal damage Th

Space Type: Normal

Single Pocket

Wave 1, appears in when firing on outpost
WD EWAR L


Frigate 6 x Frigate Corpii Follower/Worshipper
Sentry 4 x Sentry Point Defense Batteries Ammo
Wave 2, after killing outpost
WD EWAR L


Frigate 4 x Frigate Mercenary Rookie/Fighter

Asteroids:
Veldspar / Scordite