Difference between revisions of "Surprise Surprise (Amarr & Caldari)"

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m (Conform "Mission formatting guidelines" move blitz and warning, change order of ships in wave 1. Split faction to faction1, faction 2. Add {{Damagetype}}. Remove faction Rogue Drones I do not see them mentioned anywhere else.)
m (Bot: Automated text replacement (-Category:Mission reports + ); cosmetic changes)
 
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|ShipSuggestion=
 
|ShipSuggestion=
 
|Rewards=
 
|Rewards=
|StandingLoss= 0.02% loss with Amarr Empire<br>apparently no loss with the Caldari State
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|StandingLoss= (Blitz, if neither transport nor stasis tower are killed) 0.02% loss with Amarr Empire<br>apparently no loss with the Caldari State
 
|Extra=
 
|Extra=
 
}}
 
}}
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I'll supply you with a bookmark to its approximate location. just be wary of any other hostile activity in the area. I expect a swift return (Character Name).
 
I'll supply you with a bookmark to its approximate location. just be wary of any other hostile activity in the area. I expect a swift return (Character Name).
 
}}
 
}}
Video: [[https://www.youtube.com/watch?v=PxZhj6iiioE Vargur - Minimal Standing Loss] 2012-06]<br>
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Video: [https://www.youtube.com/watch?v=PxZhj6iiioE Vargur - Minimal Standing Loss] 2012-06]<br>
  
 
'''Blitz:'''
 
'''Blitz:'''
  
Use a target painter to aggro the transport ship. This will cause Wave 1 to spawn, but will NOT cause you to lose any Amarr faction standing.  
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Use a target painter to aggro the transport ship. This will cause Wave 1 to spawn, but will NOT cause you to lose any Amarr faction standing.
 
Kill the Imperial Battleship which spawns on the Right Hand side of the room (Should be the Battleship which spawns furthest from you), and the State Battleship which spawns slightly off from the other two - Mission Complete.
 
Kill the Imperial Battleship which spawns on the Right Hand side of the room (Should be the Battleship which spawns furthest from you), and the State Battleship which spawns slightly off from the other two - Mission Complete.
  
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=== Loot ===
 
=== Loot ===
 
Bounties: 0 ISK <br>
 
Bounties: 0 ISK <br>
Salvage: 1.5M ISK <br>
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Salvage: 1.5M ISK <br>
Loot:     10M ISK <br>
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Loot: 10M ISK <br>
  
 
{{Missionrelated}}
 
{{Missionrelated}}
  
[[Category:Mission reports]]
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[[Category:Security missions]]

Latest revision as of 15:50, 27 August 2022


Level 4
Type Encounter
Objective Investigate the disturbance at the location of the bookmark, deal with any hostiles, then report back to your agent.
Factions AmarrCaldari
Best damage to deal Electromagnetic damage EMThermal damage ThKinetic damage KinThermal damage Th
Damage to resist Electromagnetic damage EMThermal damage ThKinetic damage Kin
EWAR Caldari Stasis Tower (Icon stasis webifier i.png)
Standing loss (Blitz, if neither transport nor stasis tower are killed) 0.02% loss with Amarr Empire
apparently no loss with the Caldari State
Mission briefing
One of our patrol teams noticed a suspicious looking craft on its system scanner. I'd like you to investigate the matter. If the craft is hostile, destroy it. Report back to me with your findings.

I'll supply you with a bookmark to its approximate location. just be wary of any other hostile activity in the area. I expect a swift return (Character Name).

Video: Vargur - Minimal Standing Loss 2012-06]

Blitz:

Use a target painter to aggro the transport ship. This will cause Wave 1 to spawn, but will NOT cause you to lose any Amarr faction standing. Kill the Imperial Battleship which spawns on the Right Hand side of the room (Should be the Battleship which spawns furthest from you), and the State Battleship which spawns slightly off from the other two - Mission Complete.

WARNING: Killing the stasis tower incurs -2.4% standing loss after the mission, even without killing the transport!


Single Pocket

Initial defender (65-70km)
WD EWAR L


Hauler 1 x Industrial Amarr Transport triggers wave 1


Wave 1 (55-105 km)
WD EWAR L


Cruiser 6 x Cruiser Imperial Templar Tamir/Donus
Battleship 3 x Battleship Imperial Tanakh/Ultara triggers wave 2

Killing one of the Battleships from wave 1 will trigger wave 2. Killing a second Battleship from wave 1 will trigger wave 3.


Wave 2 (50-90 km)
WD EWAR L


Battleship 2 x Battleship State Ttaisho/Tenkyu
Sentry 1 x Sentry Stasis Tower Stasis Webifier

The Caldari Stasis Tower can web out to 180 km.


Wave 3 (70-90 km)
WD EWAR L


Battleship 3 x Battleship State Ttaisho/Tenkyu
Sentry 1 x Sentry Stasis Tower Stasis Webifier


Loot

Bounties: 0 ISK
Salvage: 1.5M ISK
Loot: 10M ISK