A Mote In The Eye
|Objective||Destroy all enemy ships|
|Best damage to deal||Kin Th|
|Damage to resist||Kin Th|
|Warp disruption||Elite Federation Libertus|
|EWAR||Web, energy neutralizer, sensor dampener|
Fighters will respawn indefinitely until the three Fighter Bay structures are destroyed. With each structure, one fighter pops. Fourth structure, the Power Generator (250k ehp), does not take damage until Fighter Bays are destroyed. When the Generator is destroyed, the Neut that's attached to it is also destroyed.
Mission is in deadspace, you will always be warping to the entry point(at range is allowed) and cannot warp to fleet members/bookmarks directly.
- Take out structures, missile & web towers, leave neuts until last.
- Either take one neut and one spawn at a time, or shoot at all neuts and warp your rr out while the tank gains aggro. Takes 30-50 seconds before majority of dps is in place if you stay at warp-in.
All enemies aggro on warp-in. Initial group will do around 800 dps with 42% Kinetic/58% Thermal.
|3 x Fighter Federation Fighter|
|3 x Sentry Gallente Stasis Tower|
|4 x Sentry Gallente Energy Neutralizer Sentry II|
|18 x Sentry Gallente Heavy Missile Battery|
|12 x Sentry Gallente Cruiser Missile Battery|
|3 x Fighter Bay|
|1 x Power Generator|
These spawns are approximations and there could be some variance. Can end up around 5,000 dps with 37% Kinetic/73% Thermal. The Elite Federation Libertus have web/scram, the Federation Praktor Dionia has energy neutralizer(20gj/s) and sensor damepener.
|15 x Elite Frigate Elite Federation Libertus/Machina/Phalarica|
|15 x Elite Cruiser Elite Federation Mentes/Quadrieries|
|10 x Battlecruiser Federation Praktor Arx/Auxilia/Diablic|
|17 x Battleship Federation Praktor Dionia/Phanix/Polemo/Praeses|
|Mission reports - COSMOS - Epic arcs - Faction warfare missions|
|Blitzing - Loyalty Points|
|General PvE info|
|Factions - NPC damage types - NPC naming conventions - Fitting ships|