Guristas Strike - The Kidnapping

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Guristas Strike - The Kidnapping is the third mission of the mission chain Guristas Strike. Unlike most storyline missions this mission gives no faction standing, but it does give agent standing. The faction standing is awarded for the final mission in the chain.


Level 3 Storyline
Type Encounter
Objective Capture the pirate(5x Prisoners, 75 m3) your agent wants to interrogate. But first you must confront Drazin Jaruk who holds the key to your target.
Faction Mercenaries
Best damage to deal Kinetic damage KinThermal damage Th
Damage to resist Kinetic damage KinThermal damage Th
Extra Dammage to resist: two with all types
Mission briefing
We need urgent help with intercepting a group of vile kidnappers who just managed to snatch the niece of our CEO while she was visiting her uncle in this very system. We believe the perpetrators were a gang of mercenaries led by a felon working for the illegal organization, the Odamian Renegades. I'll fill you in on the details of that organization in the mission details.

What I need you to do is capture this agent of theirs, alive if possible. We must have him here for interrogation, as we suspect he is the missing link between the kidnapping and those who are truly responsible for this heinous crime. We need to get to the bottom of which organization stands behind these grave assaults against our people. And it so happens that we know the whereabouts of a certain pirate who has had many dealings with this Odamian agent in the past, who we hope will be able to lead you to him. The only catch is he will most likely require a bit of 'convincing' on your part before he parts with the needed information. I'll upload the bookmark to his location into your NeoCom, once you have extracted the information from the middleman then I expect you to find the Odamian agent and bring him back to me.

The Odamian Renegades
The Odamian Renegades named themselves after the system where their organization was founded, in the Gallente controlled Placid region. The founders themselves were mostly made up of adventurers traveling from the Gallente capital system, Luminaire, searching for fame and fortune in the frontier. There they came into contact with Dakeur Hullan, a charismatic pirate veteran who had been working for the Serpentis organization until an unfortunate incident saw him outlawed from their territory, with a sizeable bounty on his head. Despite his misfortunes, Dakeur still had numerous contacts throughout the criminal world, both inside Serpentis and Gallente controlled space. With Dakeurs experience within the underworld of the Gallente Federation and his co-founders surprising piloting skills, the Odamian Renegades quickly garnered a reputation as a powerful and infamous drug smuggling syndicate within the Gallente territories.

Deadspace with gates

On initiating warp to the 1st pocket:

Popup: Mission Info
This asteroid field has just recently been settled, by a group of pirate freelancers. A hastily erected mobile habitat floats idly in the midst of the giant rocks, while groups of mercenary ships lazily orbit various asteroids in defensive positions. One of the ships clearly has the markings of your target, Drazin Jaruk, who seems to be the leader of this bunch. You also notice another acceleration gate nearby which you guess, judging from it’s fairly clean exterior, has been only recently installed. Where it leads to is anyone’s guess.

1st pocket

Structures: Drazin's Habitat - Drazin's keycard (multiple, one needed to unlock room 2), drugs, goods. Structure is 46km away from entry.

Structures
WD EWAR L


Icon PersonalHangarArray.png Drazin's Habitat 3x Drazin's keycard (One required to unlock the acceleration gate to pocket 2.
Acceleration Gate Acceleration gate (Locked) requires Drazin's keycard to unlock. Can be found in Drazin's Habitat.


WD EWAR L
Group 1 (25-30 km)
Frigate 4 x Frigate Mercenary Fighters
Cruiser 3 x Cruiser Mercenary Corporals
Group 2 (45 km)
Elite Frigate 4 x Elite Frigate Mercenary Elite Fighters
Cruiser 2 x Cruiser Mercenary Commanders
Group 3 (45 km)
Frigate 2 x Frigate Mercenary Wingman Stasis Webifier
Cruiser 1 x Cruiser Mercenary Lieutentant
Cruiser 1 x Cruiser Drazin Jaruk Stasis Webifier

2nd pocket

Transmission from Kuran
I take it that imbecile Drazin led you to us. Too bad you won't be leaving this area with your ship intact.

Single group at 45 km. The prisoners are dropped in a container by Kuran 'Scarface' Lonan/Korrani Salemo. Storage Facility drops various general commodities.


WD EWAR L


Frigate 2 x Frigate Mercenary Wingman Stasis Webifier
Cruiser 1 x Cruiser Mercenary Lieutenant
Cruiser 1 x Cruiser Kuran 'Scarface' Lonan/Korrani Salemo Mission objective May drop a +3 hardwiring implant


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