Illegal Mining

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Level 4 Storyline
Type Encounter
Objective Halt the Federation's illegal mining operation by killing all personnel and destroying any refining equipment.
Faction Gallente Federation
Best damage to deal Kinetic damage KinThermal damage Th
Damage to resist Kinetic damage KinThermal damage Th
Warp disruption Elite Federation Manica/Libertus
Rewards 1x 3% Hardwiring Implant (i.e. Inherent Implants 'Lancer' Gunnery RF-903)
Standing loss -3.0% standing loss to Gallente Federation for destroying the Mobile Refinery
Mission briefing

I'm glad to see you made it over, [Player Name]. I have a problem with some Gallente miners that I think you'd be perfect for.

The Gallente have set up another mining operation near one of our asteroid belts. They bring in semi-mobile reprocessing stations and then mine the location dry. You have to recognize this as just another act of war, Thocksan. Chief Executive Panel has lost millions of ISK to these Federation parasites. It's almost as damaging as a direct attack, but it doesn't draw the sort of military response an overt assault would, which is why we need capsuleer assistance to deal with this quickly.

We know they've set up mining outpost at one of the smaller deadspace asteroid pockets Chief Executive Panel frequents. They do this in the hope that nobody will come after them. I need you to send the Federation a message that they're wrong – that the State will pursue them every time. You must show them that there's no profit to be made from illegally mining belts we have claimed.

Go to the outpost and destroy absolutely everything; all the miners and any reprocessing stations you see. Level the place entirely. The loss of personnel and equipment will set them back and send a clear message to stick to their own space.

Destroying the mobile refinery incurs a 3.0% standing loss with the Gallente Federation. Additional small standings losses may occur for destroying ships if it takes a while to complete.

Blitz: You don't need to kill the miners. Destroying the Mobile Refinery completes mission. Attempting to Blitz the mission through all of the spawns results in a very high level of incoming damage.

Single Pocket

  • No auto-aggro on warp-in, attacking anything aggros initial spawn.
  • Reinforcement 1 spawns when the Mobile Refinery goes below 25% shield.
  • Reinforcement 2 spawns when the Mobile Refinery goes below 50% hull.


Structures
WD EWAR L


Structure 1 x Mobile Refinery <25% shield triggers reinforcement 1. <50% hull triggers reinforcement 2. Destruction marks the mission complete


Initial Spawn
WD EWAR L


Frigate 10 x Frigate Gallente Miner
Frigate 2 x Frigate Federation Praktor Belos
Elite Frigate 2 x Elite Frigate Elite Federation Manica/Libertus Stasis Webifier
Destroyer 4 x Destroyer Federation Arcus/Pelecus
Battleship 1 x Battleship Federation Praktor Phanix/Praeses
Battleship 2 x Battleship Federation Praktor Hexeris


Reinforcement 1
WD EWAR L


Destroyer 4 x Destroyer Federation Arcus/Pelecus
Cruiser 1 x Cruiser Federation Praktor Harpago
Cruiser 3 x Cruiser Federation Praktor Legionarius/Centurion
Battleship 3 x Battleship Federation Praktor Phanix/Praeses
Battleship 3 x Battleship Federation Praktor Hexeris


Reinforcement 2
WD EWAR L


Battlecruiser 4 x Battlecruiser Federation Praktor Arx/Auxillia
Battlecruiser 4 x Battlecruiser Federation Praktor Bearcus/Calo
Battlecruiser 4 x Battlecruiser Federation Praktor Diablic
Battleship 3 x Battleship Federation Helipolis/Covinus
Battleship 3 x Battleship Federation Praktor Phanix/Praeses

Notes

  • Warping in at 100 km by warping to 0, stopping your ship, and then warping to 100 km does not work. Instead, use a bookmark.