Mordus Folly
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Mordu's Folly (Part 1 of 2)
Level | 4 |
Type | Encounter |
Objective | Encrypted Ship log (1 m³) |
Faction | Mordu's Legion |
Best damage to deal | ![]() ![]() |
Damage to resist | ![]() ![]() |
Standing loss | Minor Standings loss with Mordu's Legion |
ExpandMission briefing |
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Video: Torpedo Golem 2022-06-05
Single Pocket
No hostiles on the initial acceleration gate.
The last Mordus ship drops the mission objective, it's recommended to leave one frigate until the end so picking up takes no time. Every new wave aggros you and your drones, so keep them safe.
WD | EWAR | CollapseL | ||
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Wave 1 (50km, autoaggro) | ||||
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3 x Frigate Mordus Rapier | |||
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5 x Cruiser Mordus Cheetah ![]() |
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1 x Industrial State Hauler ![]() |
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1 x Battleship Mordus Gigamar | |||
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1 x Battleship Mordus Mammoth | |||
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3 x Battleship Mordus Sequestor ![]() |
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0-1 x Battleship Mordus Fleet Commander ![]() |
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Wave 2 (50km, triggered by killing the cruisers in wave 1) | ||||
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5 x Cruiser Mordus Leopard | |||
Wave 3 (58km, triggered by killing the Sequestors in wave 1) | ||||
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2 x Battleship Mordus Sequestor ![]() |
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Wave 4 (50km, triggered by killing wave 3 | ||||
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4 x Battleship Mordus Phanti |
Mineable Asteroids:
Mission contains a field of about 40 Veldspar asteroids with a diameter of around 40 km.
Structures:
Five Abandoned Containers with t1 loot (usually 1 item per container). Tractor beam doesn't work on them.
- Tip: As of 23 Aug YC124 Abandoned Containers contained only Metal Scraps and ammo (hybrid and energy turrets).
Bounty:
6.674.000
Loot:
Est Price: 12 Mil
Mordu's Folly (Part 2 of 2)
Level | 4 |
Type | Encounter |
Objective | Destroy the Caldari Supply Depot |
Faction | Caldari State |
Warp disruption | yes |
EWAR | ECM |
Standing loss | 0.02% from Caldari State per standing tick, none if blitzed |
ExpandMission briefing |
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Video: Torpedo Golem 2022-06-05
Blitz: Destroy the Caldari Supply Depot.
Tip: Even though the mission is against Caldari State, you can run it without standing loss if you only destroy the Caldari Supply Depot. But you have to deal with the ECM from some of the NPCs. Therefore either have good sensor strength or use drones to destroy the structure. As of 23 Aug YC124, Depot defenders do attack drones so watch them carefully. Supply Depot is very tough (above 180k HPs) but explodes when structure strength falls below 75% (armor and shield go to 0%).
Single Pocket
No aggro on warp-in.
WD | EWAR | CollapseL | ||
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Single frigate (at 40 km) | ||||
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1 x Elite Frigate Taibu State Tachi | ![]() |
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Battlecruiser group (at 45 km) | ||||
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5 x Battlecruiser State Shukuro Bajo ![]() |
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Battleship group (at 60 km) | ||||
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6 x Battleship State Shukuro Bishamon/Daijo ![]() |
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Structure (at 60 km) | ||||
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1 x Caldari Supply Depot ![]() |
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WD | EWAR | CollapseL | ||
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Triggered when the Supply Depot goes below 75% armor (at 60 km) | ||||
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2 x Cruiser Taibu State Tendai/Sohei | ![]() |
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Triggered by the last initial battlecruiser (at 40-45 km) | ||||
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3 x Cruiser Taibu State Bajo | ![]() |
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Timed trigger after the three cruisers before (?) | ||||
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3 x Frigate Taibu State Suriage/Shirasa (Web/Scram) | ![]() |
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Triggered by the last initial battleship (at 60-65 km) | ||||
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2 x Battleship State Shukuro Bishamon ![]() |
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2 x Battleship State Shukuro Shogun | ![]() |
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Triggered the last battleship above (at 60-65 km) | ||||
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2 x Battleship State Shukuro Nagashin | ![]() |
If you destroy the depot early, the first battleship reinforcements wave (Bishamon/Shogun) will consist of 4 Bishamon.
Loot
The following dog tags dropped in total. The current value is about 50 million isk. The exact amounts might vary with the exact spawn amounts. Just like the market value might also fluctuate. Supply Depot sometimes drops 10x Science Graduates that are used for building Research Lab module for Upwell structures. Other times, it drops 5x Civilians (with no use that I know of), or 5x Janitors (used in 3 blueprints).
Salvage
1.6 million
16 Caldari Navy Admiral Insignia I 1 Caldari Navy Captain Insignia III 5 Caldari Navy Commodore Insignia I 18 Caldari Navy Commodore Insignia II
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