Stray Amarr Carrier
From EVE University Wiki
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Missions |
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Mission Guides |
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Space type: Normal Space, No Gates
Warp-In
Ships at 20-75k unless you choose to warp to within a different distance
Ships relative to Warp-in Beacon
Initial forces
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5 x Fighter Imperial Fighter (Carrier Support Group 1) ![]() |
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8 x Elite Frigate Divine Imperial Imran/Napat*/Paladin/Valok ![]() |
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7 x Elite Cruiser Divine Imperial Ambrose*/Basil*/Champion/Justicar ![]() |
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7 x Battleship Imperial Dominator*^^/Martyr*/Imperial Templar Martyr ![]() ![]() |
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1 x Carrier Imperial Redeemer ![]() |
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12 x Sentry Amarr Cruise Missile Battery |
Reinforcement
WD | EWAR | CollapseL
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5 x Battleship Imperial Templar Dominator ![]() |
Carrier Spawns
WD | EWAR | CollapseL | ||
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Carrier shields reduced to 60% | ||||
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5 x Fighter Imperial Fighter (Carrier Support Group 2) | |||
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3 x Sentry Amarr Energy Neutralizer II | ![]() |
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Carrier shields reduced to 5% | ||||
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5 x Fighter Imperial Fighter (Carrier Support Group 3) | |||
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3 x Sentry Amarr Energy Neutralizer IiI | ![]() |
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Carrier armor reduced to 60% | ||||
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5 x Fighter Imperial Fighter (Carrier Support Group 4) | |||
Carrier armor reduced to 5% | ||||
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5 x Fighter Imperial Fighter (Carrier Support Group 5) | |||
Carrier hull reduced to 50% | ||||
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5 x Fighter Imperial Fighter (Carrier Support Group 6) |
Tips:
- Mission occurs in normal space, so you can always warp to distances and to bookmarks farther away from the NPCs.
- Your first warp attempt will be a forced Warp to 0. Even if you select Warp to 100 you will arrive at the Warp-In Beacon.
- Try selecting warp, canceling your warp, then warping to your desired distance.
- Warping to within 100km leaves plenty of distance that spreads out the aggro.
- Cruise Missile Batteries have a maximum range of 170km, and the Carrier’s NOS has a maximum range of 150km.
- Fighters will immediately attack your drones when they spawn from the Carrier, but this can be used to your advantage.
- Small Drones are invulnerable to the Fighters, as long as they are moving/attacking; and they are a great way to draw-off the Fighters aggro. Have your small drones attacking the carrier when the fighters spawn.
- The Fighters are only be able to hit Large and Medium drones.
- Mission is flagged complete when the Carrier and Fighters are destroyed. You do not need to destroy the Cap Ship Maint Array.
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