The Blockade (Angel Cartel) (Level 2)
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Mission briefing |
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Pirates have set up a blockade near a hidden stargate in <System>, and are swarming over any passersby, which are mostly merchants and civilians. Pirates tend to create these temporary blockades at ill-defended stargates, usually ones which have been set up by civilians and are not guarded by our forces. But we still have an obligation to protect the citizens of <Constellation>. Therefore I want you, <Pilot>, to fly to the stargate and eliminate the illegal blockade. |
Blitz: Kill Stasis Tower, all triggers, then final cruiser.
Warp-in
- No gate
- Normal space
- May (fleet) warp to preferred distance.
- All groups aggro on spawn.
Initial Group, 10km
WD | EWAR | L
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3-4 x Frigate Gistii Ambusher/Raider/Hunter/Impaler | ||||
5 x Destroyer Gistior Shatterer/Defacer | ||||
1 x Sentry Starbase Stasis Tower |
On arrival of each reinforcement
In local |
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A nearby pirate gang has arrived to reinforce the blockade! |
Reinforcement 1
Reinforcement 2
WD | EWAR | L | ||
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Group A | ||||
2-3 x Destroyer Gistior Haunter/Defiler | ||||
Group B | ||||
3-4 x Elite Frigate Arch Gistii Ruffian/Nomad | ||||
3-4 x Destroyer Gistior Shatterer/Defacer | ||||
1 x Cruiser Gistum Depredator/Predator |
Reinforcement 3
Reinforcement 4
WD | EWAR | L
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3-4 x Frigate Gistii Ambusher/Raider/Hunter/Impaler | ||||
3-4 x Destroyer Gistior Seizer/Trasher | ||||
1 x Cruiser Gistum Centurion/Phalanx |
When the cruiser is destroyed.
In local |
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The mission objective has been achieved. The leader of the pirates is no more. Return to your agent for your reward. |
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