Difference between revisions of "The Score (Serpentis) (Level 4)"

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Video: [http://youtu.be/0II5p-q0b9U Cerberus], [http://www.youtube.com/watch?v=C1haMNaD7AU Machariel], [http://www.youtube.com/watch?v=g3ezMO8iyDg Maelstrom]<br>
 
Video: [http://youtu.be/0II5p-q0b9U Cerberus], [http://www.youtube.com/watch?v=C1haMNaD7AU Machariel], [http://www.youtube.com/watch?v=g3ezMO8iyDg Maelstrom]<br>
  
It is recommended to fit AB or MWD as the acceleration gates are 60 and 45 km away. No hostiles at warpin area.
+
It is recommended to fit AB or MWD as the acceleration gates are 60 and 45 km away and the rats in last room are 80 km away. No hostiles at warpin area.
  
'''Blitz:''' Clear the 1st room, then kill the 4 Battleships in the final room.
+
'''Blitz:''' Clear the 1st and 2nd rooms, kill the 4 Battleships in the final room.
  
 
==1st Pocket ==
 
==1st Pocket ==
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{{NPCTableHead|}}
 
{{NPCTableHead|}}
{{NPCTableSeparator|Group 1 (30 km)}}
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{{NPCTableSeparator|Group 1 (40 km)}}
 
{{NPCTableRow|Destroyer|2|Corelior Infantry/...}}
 
{{NPCTableRow|Destroyer|2|Corelior Infantry/...}}
 
{{NPCTableRow|Elite Cruiser|4|Corelum Guardian Chief Defender/...}}
 
{{NPCTableRow|Elite Cruiser|4|Corelum Guardian Chief Defender/...}}
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|}
 
|}
  
=== 2nd Pocket ===
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== 2nd Pocket ==
  
Acceleration gate to next pocket is 40km from warp in.
+
Acceleration gate to next pocket is 40km from warp. The gate is locked until all ships are destroyed.
  
 
{{NPCTableHead|}}
 
{{NPCTableHead|}}
{{NPCTableSeparator|Group 1 (40 km)}}
+
{{NPCTableSeparator|Group 1 (50 km)}}
 
{{NPCTableRow|Destroyer|2|Corelior Soldier}}
 
{{NPCTableRow|Destroyer|2|Corelior Soldier}}
 
{{NPCTableRow|Elite Cruiser|6|Corelum Guardian Chief Defender/...}}
 
{{NPCTableRow|Elite Cruiser|6|Corelum Guardian Chief Defender/...}}
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{{NPCTableSeparator|Group 2 (50 km)}}
 
{{NPCTableSeparator|Group 2 (50 km)}}
 +
{{NPCTableRow|Battleship|3|Core Commodore/...}}
 +
 +
{{NPCTableSeparator|Group 3 (50 km)}}
 
{{NPCTableRow|Elite Cruiser|4|Corelum Chief Protector/...}}
 
{{NPCTableRow|Elite Cruiser|4|Corelum Chief Protector/...}}
{{NPCTableRow|Battlecruiser|4|Corelatis Port Admiral/...}}
+
{{NPCTableRow|Battleship|1|Corelatis Rear Admiral}}
 
|}
 
|}
  
=== 3rd Pocket ===
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== 3rd Pocket ==
 +
 
 +
Third and final pocket. Destroy the battleships to complete the mission.
 +
 
 +
The ships are clustered around an asteroid installation 80 km from warpin.
  
 
{{NPCTableHead|}}
 
{{NPCTableHead|}}
{{NPCTableSeparator|Group 1 (65-90 km)}}
 
 
{{NPCTableRow|Frigate|4|Coreli Guard}}
 
{{NPCTableRow|Frigate|4|Coreli Guard}}
 
{{NPCTableRow|Destroyer|2|Corelior Soldier}}
 
{{NPCTableRow|Destroyer|2|Corelior Soldier}}
 
{{NPCTableSeparator|Group 2 (70 km)}}
 
{{NPCTableRow|Battleship|2|Core Baron/Commodore}}
 
 
{{NPCTableSeparator|Group 3 (80 km)}}
 
 
{{NPCTableRow|Elite Cruiser|4|Corelum Chief Protector/Defender}}
 
{{NPCTableRow|Elite Cruiser|4|Corelum Chief Protector/Defender}}
 
{{NPCTableRow|Battlecruiser|2|Corelatis Squad/Platoon Leader}}
 
{{NPCTableRow|Battlecruiser|2|Corelatis Squad/Platoon Leader}}
{{NPCTableRow|Battleship|2|Core Baron/...}}
+
{{NPCTableRow|Battleship|4|Core Baron/...|trigger =Mission completion trigger}}
 
|}
 
|}
  
 
==Mining==
 
==Mining==
1st Pocket: 36 Pyroxeres asteroids (27- 9km, 1.47 mil units).<br>
+
1st Pocket: 36 Pyroxeres asteroids (27-90km, 1.47 mil units).<br>
 
2nd Pocket: 26 Veldspar asteroids (9-40km).<br>
 
2nd Pocket: 26 Veldspar asteroids (9-40km).<br>
 
3rd Pocket: 39 Veldspar asteroids (77-90km).
 
3rd Pocket: 39 Veldspar asteroids (77-90km).

Revision as of 20:07, 24 June 2018

Level 4
Type Encounter
Faction Serpentis
Best damage to deal Kinetic damage KinThermal damage Th
Damage to resist Thermal damage ThKinetic damage Kin
EWAR Sensor dampening


Video: Cerberus, Machariel, Maelstrom

It is recommended to fit AB or MWD as the acceleration gates are 60 and 45 km away and the rats in last room are 80 km away. No hostiles at warpin area.

Blitz: Clear the 1st and 2nd rooms, kill the 4 Battleships in the final room.

1st Pocket

Acceleration gate to next pocket is at 60 km and is locked until all hostiles are cleared.


WD EWAR L
Group 1 (40 km)
Destroyer 2 x Destroyer Corelior Infantry/...
Elite Cruiser 4 x Elite Cruiser Corelum Guardian Chief Defender/...
Battlecruiser 1 x Battlecruiser Corelatis Platoon Leader
Group 2 (50-80 km)
Frigate 8 x Frigate Coreli Guard/...
Destroyer 4 x Destroyer Corelior Infantry/...
Elite Cruiser 4 x Elite Cruiser Corelum Chief Protector
Battlecruiser 3 x Battlecruiser Corelatis Squad/Platoon Leader

2nd Pocket

Acceleration gate to next pocket is 40km from warp. The gate is locked until all ships are destroyed.


WD EWAR L
Group 1 (50 km)
Destroyer 2 x Destroyer Corelior Soldier
Elite Cruiser 6 x Elite Cruiser Corelum Guardian Chief Defender/...
Battlecruiser 2 x Battlecruiser Corelatis Squad Leader
Group 2 (50 km)
Battleship 3 x Battleship Core Commodore/...
Group 3 (50 km)
Elite Cruiser 4 x Elite Cruiser Corelum Chief Protector/...
Battleship 1 x Battleship Corelatis Rear Admiral

3rd Pocket

Third and final pocket. Destroy the battleships to complete the mission.

The ships are clustered around an asteroid installation 80 km from warpin.


WD EWAR L


Frigate 4 x Frigate Coreli Guard
Destroyer 2 x Destroyer Corelior Soldier
Elite Cruiser 4 x Elite Cruiser Corelum Chief Protector/Defender
Battlecruiser 2 x Battlecruiser Corelatis Squad/Platoon Leader
Battleship 4 x Battleship Core Baron/... Mission completion trigger

Mining

1st Pocket: 36 Pyroxeres asteroids (27-90km, 1.47 mil units).
2nd Pocket: 26 Veldspar asteroids (9-40km).
3rd Pocket: 39 Veldspar asteroids (77-90km).