Difference between revisions of "Dissidents"

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m (Reverted edits by Rayanth (talk) to last revision by Felyza)
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{{NPCTableHead|Initial Group, auto-aggro}}
 
{{NPCTableHead|Initial Group, auto-aggro}}
{{NPCTableRow|Frigate|2|Corpii Engraver/Raider/Reaver}}
+
{{NPCTableRow|Frigate|2-3|Corpii Engraver/Raider/Reaver}}
 
{{NPCTableRow|Battleship|3|Corpus Cardinal/Monsignor|trigger=Spawns Reinforcement 1}}
 
{{NPCTableRow|Battleship|3|Corpus Cardinal/Monsignor|trigger=Spawns Reinforcement 1}}
 
|}
 
|}
  
 
{{NPCTableHead|Reinforcement 1}}
 
{{NPCTableHead|Reinforcement 1}}
{{NPCTableRow|Elite Frigate|2|Elder Corpii Collector/Seeker|ewar=TD}}
+
{{NPCTableRow|Elite Frigate|2-3|Elder Corpii Collector/Seeker|ewar=TD}}
{{NPCTableRow|Battleship|3|Corpus Cardinal/Monsignor|trigger=Spawns Reinforcement 2}}
+
{{NPCTableRow|Battleship|2-3|Corpus Cardinal/Monsignor|trigger=Spawns Reinforcement 2}}
 
|}
 
|}
  
 
{{NPCTableHead|Reinforcement 2}}
 
{{NPCTableHead|Reinforcement 2}}
{{NPCTableRow|Cruiser|2|Corpum Arch Priest/Arch Sage/Dark Priest/Shadow Sage}}
+
{{NPCTableRow|Cruiser|2-3|Corpum Arch Priest/Arch Sage/Dark Priest/Shadow Sage}}
 
{{NPCTableRow|Battleship|3|Corpus Cardinal/Monsignor|trigger=Spawns Reinforcement 3}}
 
{{NPCTableRow|Battleship|3|Corpus Cardinal/Monsignor|trigger=Spawns Reinforcement 3}}
 
|}
 
|}
  
 
{{NPCTableHead|Reinforcement 3}}
 
{{NPCTableHead|Reinforcement 3}}
 +
{{NPCTableSeparator|Group 1}}
 +
{{NPCTableRow|Battlecruiser|2-3|Corpum Bishop/Exorcist/Fanatic/Seer}}
 +
{{NPCTableRow|Battleship|3|Corpus Cardinal/Monsignor|note=Mission Target}}
 +
{{NPCTableSeparator|Group 2}}
 
{{NPCTableRow|Cruiser|2-3|Corpum Arch Priest/Arch Sage/Dark Priest/Shadow Sage}}
 
{{NPCTableRow|Cruiser|2-3|Corpum Arch Priest/Arch Sage/Dark Priest/Shadow Sage}}
{{NPCTableRow|Battlecruiser|2-3|Corpum Bishop/Exorcist/Fanatic/Seer}}
+
{{NPCTableRow|Battleship|3|Corpus Cardinal/Monsignor}}
{{NPCTableRow|Battleship|6|Corpus Cardinal/Monsignor}}
 
 
|}
 
|}
  
 +
The mission is complete when all ships (Maybe only battleships?) in the first group of reinforcement 3 are destroyed.
  
 
{{NPCTableHead|Asteroids}}
 
{{NPCTableHead|Asteroids}}
 
{{NPCTableRow|Asteroid|20|Viscous Pyroxeres|note=Approximately 1.2 million units}}
 
{{NPCTableRow|Asteroid|20|Viscous Pyroxeres|note=Approximately 1.2 million units}}
 
|}
 
|}
 
  
 
===Notes===
 
===Notes===

Revision as of 13:02, 20 June 2021


Level 4
Type Encounter
Faction Blood Raiders
Best damage to deal Electromagnetic damage EMThermal damage Th
Damage to resist Electromagnetic damage EMThermal damage Th
EWAR Elder Corpii Collector/Seeker (Tracking Disrupt)
Ship suggestion Battleship


Single Pocket

  • Corpus Cardinal orbits at 49km
  • Corpus Monsignor orbits at 44km


Initial Group, auto-aggro
WD EWAR L


Frigate 2-3 x Frigate Corpii Engraver/Raider/Reaver
Battleship 3 x Battleship Corpus Cardinal/Monsignor Spawns Reinforcement 1


Reinforcement 1
WD EWAR L


Elite Frigate 2-3 x Elite Frigate Elder Corpii Collector/Seeker Tracking Disruptor
Battleship 2-3 x Battleship Corpus Cardinal/Monsignor Spawns Reinforcement 2


Reinforcement 2
WD EWAR L


Cruiser 2-3 x Cruiser Corpum Arch Priest/Arch Sage/Dark Priest/Shadow Sage
Battleship 3 x Battleship Corpus Cardinal/Monsignor Spawns Reinforcement 3


Reinforcement 3
WD EWAR L
Group 1
Battlecruiser 2-3 x Battlecruiser Corpum Bishop/Exorcist/Fanatic/Seer
Battleship 3 x Battleship Corpus Cardinal/Monsignor Mission Target
Group 2
Cruiser 2-3 x Cruiser Corpum Arch Priest/Arch Sage/Dark Priest/Shadow Sage
Battleship 3 x Battleship Corpus Cardinal/Monsignor

The mission is complete when all ships (Maybe only battleships?) in the first group of reinforcement 3 are destroyed.


Asteroids
WD EWAR L


Asteroid 20 x Viscous Pyroxeres Approximately 1.2 million units

Notes