Difference between revisions of "A Case of Kidnapping (Level 1)"
From EVE University Wiki
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− | {{NPCTableCSS}}{{MissionLinks}} | + | {{NPCTableCSS}}{{MissionLinks}} __NOTOC__ |
+ | '''A Case of Kidnapping''' is a storyline mission for the mining agents. | ||
{{Missiondetails | {{Missiondetails | ||
|Level= 1 | |Level= 1 | ||
|Type= Encounter | |Type= Encounter | ||
+ | |Objective= Rescue VIPs and return them to agent. 10 x VIPs (30{{m3}}) | ||
|Faction1= Equilibrium of Mankind | |Faction1= Equilibrium of Mankind | ||
|Faction2= Mercenaries | |Faction2= Mercenaries | ||
Line 12: | Line 14: | ||
|ShipSizeLimit= | |ShipSizeLimit= | ||
|ShipSuggestion= | |ShipSuggestion= | ||
− | |Extra= The EoM Imps will release smartbombs upon taking any form of damage. | + | |Extra= The EoM Imps in the first pocket will release smartbombs upon taking any form of damage. |
}} | }} | ||
{{MissionBriefing | {{MissionBriefing | ||
|Alright, here's a job you might be ready to tackle. A few unfortunate members of our corporation were kidnapped yesterday while on duty near the edge of this very system. I have reliable information that their kidnappers are nearby. I'll upload the coordinates into your NeoCom: You should use them to find a series of gateways which should lead you to these enemies of the state. | |Alright, here's a job you might be ready to tackle. A few unfortunate members of our corporation were kidnapped yesterday while on duty near the edge of this very system. I have reliable information that their kidnappers are nearby. I'll upload the coordinates into your NeoCom: You should use them to find a series of gateways which should lead you to these enemies of the state. | ||
− | Sound like something you'd be interested in? If you succeed I will reward you handsomely.}} | + | Sound like something you'd be interested in? If you succeed I will reward you handsomely. |
+ | }} | ||
+ | |||
+ | {{MessageBox | ||
+ | |In local on each reinforcement wave: | ||
+ | |{{Co|#a3fc80|One of the enemy ships has called in reinforcements.}} | ||
+ | |collapsed= yes | ||
+ | }} | ||
− | === | + | ===Warpin=== |
− | {{NPCTableHead| | + | {{NPCTableHead|On grid}} |
{{NPCTableRow|Frigate|3|EoM Imp}} | {{NPCTableRow|Frigate|3|EoM Imp}} | ||
|} | |} | ||
− | === | + | ===1st Pocket=== |
+ | |||
+ | EoM Imp's in this pocket releases smartbombs on taking damage or being webbed.<br> | ||
+ | Destruction of the last ship in eache wave triggers the next wave. | ||
− | {{NPCTableHead| | + | {{MessageBox |
+ | |In local on each smartbomb: | ||
+ | |{{Co|#a3fc80|One of the Imp ships has activated a smartbomb, affecting all ships in the vicinity!}} | ||
+ | |collapsed= yes | ||
+ | }} | ||
+ | {{NPCTableHead|On grid}} | ||
{{NPCTableRow|Frigate|3|EoM Fiend}} | {{NPCTableRow|Frigate|3|EoM Fiend}} | ||
|} | |} | ||
− | |||
{{NPCTableHead|Reinforcement 1}} | {{NPCTableHead|Reinforcement 1}} | ||
{{NPCTableRow|Frigate|2|EoM Fiend}} | {{NPCTableRow|Frigate|2|EoM Fiend}} | ||
|} | |} | ||
− | |||
{{NPCTableHead|Reinforcement 2}} | {{NPCTableHead|Reinforcement 2}} | ||
{{NPCTableRow|Frigate|4|EoM Imp}} | {{NPCTableRow|Frigate|4|EoM Imp}} | ||
|} | |} | ||
− | |||
{{NPCTableHead|Reinforcement 3}} | {{NPCTableHead|Reinforcement 3}} | ||
{{NPCTableRow|Frigate|3|EoM Imp/Fiend}} | {{NPCTableRow|Frigate|3|EoM Imp/Fiend}} | ||
|} | |} | ||
− | + | ===2nd Pocket=== | |
− | |||
− | |||
− | + | {{NPCTableHead|On grid}} | |
− | + | {{NPCTableRow|Frigate|3|EoM Imp/Fiend}} | |
− | {{NPCTableHead| | ||
− | {{NPCTableRow|Frigate|3|EoM Fiend}} | ||
|} | |} | ||
− | |||
{{NPCTableHead|Reinforcement 1}} | {{NPCTableHead|Reinforcement 1}} | ||
− | {{NPCTableRow|Frigate|3|EoM | + | {{NPCTableRow|Frigate|3|EoM Fiend}} |
|} | |} | ||
− | |||
{{NPCTableHead|Reinforcement 2}} | {{NPCTableHead|Reinforcement 2}} | ||
{{NPCTableRow|Frigate|1|EoM Incubus}} | {{NPCTableRow|Frigate|1|EoM Incubus}} | ||
|} | |} | ||
− | === | + | ===3rd Pocket=== |
− | {{NPCTableHead| | + | {{MessageBox|Popup:| |
− | {{NPCTableRow|Frigate| | + | Merc Fighter<br> |
+ | Sorry, but we can’t allow you to get any farther. Nothing personal… | ||
+ | |collapsed= yes}} | ||
+ | {{NPCTableHead|On grid}} | ||
+ | {{NPCTableRow|Frigate|7|Mercenary Rookie|trigger= 4th rookie destroyed triggers the next wave}} | ||
|} | |} | ||
− | |||
{{NPCTableHead|Reinforcement 1}} | {{NPCTableHead|Reinforcement 1}} | ||
− | {{NPCTableRow|Frigate|3|Mercenary Fighter}} | + | {{NPCTableRow|Frigate|3|Mercenary Fighter|trigger= Last Fighter destroyed triggers the next wave}} |
|} | |} | ||
− | |||
{{NPCTableHead|Reinforcement 2}} | {{NPCTableHead|Reinforcement 2}} | ||
{{NPCTableRow|Frigate|1|Mercenary Elite Fighter}} | {{NPCTableRow|Frigate|1|Mercenary Elite Fighter}} | ||
|} | |} | ||
− | {{NPCTableHead| | + | ===4th Pocket=== |
− | {{NPCTableRow|Frigate|1| | + | {{MessageBox|Popup |
+ | |EoM Succubus<br> | ||
+ | You managed to get past my guards along with my brethren. Intriguing. Perhaps we kidnapped the wrong specimens… | ||
+ | |collapsed= yes}} | ||
+ | {{NPCTableHead|On grid}} | ||
+ | {{NPCTableRow|Frigate|1|EoM Succubus}} | ||
+ | {{NPCTableSeparator|On destruction drops}} | ||
+ | {{NPCTableRow|Container||Container|cargo= 10 units of VIPs}} | ||
|} | |} | ||
{{Missionrelated}} | {{Missionrelated}} | ||
− | [[Category:Mission reports]] | + | [[Category:Mining Missions]][[Category:Mission reports]] |
Revision as of 20:11, 15 July 2021
Missions |
---|
Mission Reports |
Mission Guides |
Special Missions |
Helpful Links |
A Case of Kidnapping is a storyline mission for the mining agents.
Mission briefing |
---|
Alright, here's a job you might be ready to tackle. A few unfortunate members of our corporation were kidnapped yesterday while on duty near the edge of this very system. I have reliable information that their kidnappers are nearby. I'll upload the coordinates into your NeoCom: You should use them to find a series of gateways which should lead you to these enemies of the state.
Sound like something you'd be interested in? If you succeed I will reward you handsomely. |
In local on each reinforcement wave: |
---|
One of the enemy ships has called in reinforcements. |
Warpin
On grid
WD | EWAR | L
| ||
---|---|---|---|---|
3 x Frigate EoM Imp |
1st Pocket
EoM Imp's in this pocket releases smartbombs on taking damage or being webbed.
Destruction of the last ship in eache wave triggers the next wave.
In local on each smartbomb: |
---|
One of the Imp ships has activated a smartbomb, affecting all ships in the vicinity! |
On grid
WD | EWAR | L
| ||
---|---|---|---|---|
3 x Frigate EoM Fiend |
Reinforcement 1
WD | EWAR | L
| ||
---|---|---|---|---|
2 x Frigate EoM Fiend |
Reinforcement 2
WD | EWAR | L
| ||
---|---|---|---|---|
4 x Frigate EoM Imp |
Reinforcement 3
WD | EWAR | L
| ||
---|---|---|---|---|
3 x Frigate EoM Imp/Fiend |
2nd Pocket
On grid
WD | EWAR | L
| ||
---|---|---|---|---|
3 x Frigate EoM Imp/Fiend |
Reinforcement 1
WD | EWAR | L
| ||
---|---|---|---|---|
3 x Frigate EoM Fiend |
Reinforcement 2
WD | EWAR | L
| ||
---|---|---|---|---|
1 x Frigate EoM Incubus |
3rd Pocket
Popup: |
---|
Merc Fighter |
On grid
WD | EWAR | L
| ||
---|---|---|---|---|
7 x Frigate Mercenary Rookie |
Reinforcement 1
WD | EWAR | L
| ||
---|---|---|---|---|
3 x Frigate Mercenary Fighter |
Reinforcement 2
WD | EWAR | L
| ||
---|---|---|---|---|
1 x Frigate Mercenary Elite Fighter |
4th Pocket
Popup |
---|
EoM Succubus You managed to get past my guards along with my brethren. Intriguing. Perhaps we kidnapped the wrong specimens… |
On grid
WD | EWAR | L
| ||
---|---|---|---|---|
1 x Frigate EoM Succubus | ||||
On destruction drops | ||||
Container |
|