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{{NPCTableCSS}}{{MissionLinks}} | {{NPCTableCSS}}{{MissionLinks}} | ||
{{hatnote|This article details the Level 1, Blood Raiders version of this mission. For other variants, see [[The Hidden Stash|The Hidden Stash (disambiguation)]].}} | |||
{{Missiondetails | {{Missiondetails | ||
|Level=1 | |Level= 1 | ||
|Type=Encounter | |Type= Encounter | ||
|Objective= | |Objective= | ||
|Faction1=Blood Raiders | |Faction1= Blood Raiders | ||
|DamageToDeal= | |DamageToDeal= | ||
|DamageToResist= | |DamageToResist= | ||
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|EWAR= | |EWAR= | ||
|ShipSizeLimit= | |ShipSizeLimit= | ||
|ShipSuggestion=Frigate, Destroyer | |ShipSuggestion= Frigate, Destroyer | ||
|Rewards= | |Rewards= | ||
|StandingLoss= | |StandingLoss= | ||
|Extra=150 m3 cargo space required | |Extra= 150 m3 cargo space required | ||
}} | }} | ||
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===Notes=== | ===Notes=== | ||
*Warehouse drops trade loot in one can and mission objective in second can. | * Warehouse drops trade loot in one can and mission objective in second can. | ||
*Habitation Modules drop trade goods. | * Habitation Modules drop trade goods. | ||
*Pressure Silo (high HP) and Cargo Rigs drop ammo. | * Pressure Silo (high HP) and Cargo Rigs drop ammo. | ||
{{Missionrelated}} | {{Missionrelated}} | ||
[[Category:Mission reports]] | [[Category:Mission reports]] | ||
Revision as of 18:54, 19 November 2021
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| Missions |
|---|
| Mission Reports |
| Mission Guides |
| Special Missions |
| Helpful Links |
- This article details the Level 1, Blood Raiders version of this mission. For other variants, see The Hidden Stash (disambiguation).
| Level | 1 |
| Type | Encounter |
| Faction | Blood Raiders |
| Best damage to deal | |
| Damage to resist | |
| Ship suggestion | Frigate, Destroyer |
| Extra | 150 m3 cargo space required |
Blitz: Destroy the warehouse, loot the containers, and warp out.
Warp-In
Gate is unguarded.
1st Pocket
Initial Group, 12km (auto-aggro)
| WD | EWAR | L
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|---|---|---|---|---|
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4 x Frigate Corpii Upholder/Herald | |||
Notes
- Warehouse drops trade loot in one can and mission objective in second can.
- Habitation Modules drop trade goods.
- Pressure Silo (high HP) and Cargo Rigs drop ammo.
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