Difference between revisions of "Avenge a Fallen Comrade (DED) (Level 1)"

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m (Djavin novienta moved page Avenge a Fallen Comrade (DED) (level 1) to Avenge a Fallen Comrade (DED) (Level 1) without leaving a redirect)
m (Bot: Automated text replacement (-Category:Mission reports + ); cosmetic changes)
 
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name=Avenge a Fallen Comrade, Level 1
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{{NPCTableCSS}}{{MissionLinks}}
__NOTOC__{{survival copy}}
 
  
Faction: DED<br>
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{{Missiondetails
Mission type: Encounter<br>
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|Name=
Space type: Deadspace<br>
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|Level=
Damage dealt: All kinds<br>
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|Type= Encounter
Recommended damage dealing: All kinds<br>
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|Objective= Destroy all enemy ships
Recommended ships: Ishkur<br>
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|Faction= DED
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|Faction1=
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|DamageToDeal= {{Damagetype|Omni}}
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|DamageToResist= {{Damagetype|Omni}}
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|WebPoint=
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|EWAR=
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|ShipSizeLimit=
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|ShipSuggestion=
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|Rewards=
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|StandingLoss= -.0035% Concord Assembly
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|Extra=
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}}
  
===Single Pocket===
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No hostiles at initial gate.
  
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=== 1st Pocket ===
 
No aggro on warp-in.
 
No aggro on warp-in.
  
6x DED Soldier 3rd Class<br>
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{{NPCTableHead|Initial Hostiles}}
===Standing Loss===
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{{NPCTableSeparator|Group 1}}
around -0.0035% to CONCORD Assembly
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{{NPCTableRow|Frigate|6|DED Soldier 3rd Class}}
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|}
  
[[Category:Mission reports]]
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{{Missionrelated}}
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[[Category:Security missions]]

Latest revision as of 14:11, 27 August 2022


Type Encounter
Objective Destroy all enemy ships
Faction DED
Best damage to deal Electromagnetic damageThermal damageKinetic damageExplosive damage Omni
Damage to resist Electromagnetic damageThermal damageKinetic damageExplosive damage Omni
Standing loss -.0035% Concord Assembly


No hostiles at initial gate.

1st Pocket

No aggro on warp-in.


Initial Hostiles
WD EWAR L
Group 1
Frigate 6 x Frigate DED Soldier 3rd Class