Difference between revisions of "Lights Out (Level 3)"

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name=Lights Out, Level 5
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{{NPCTableCSS}}{{MissionLinks}}
__NOTOC__{{survival copy}}
 
  
Faction: Gallente Federation<br>
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{{Missiondetails
Mission Type: Encounter (Normal)<br>
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|Level=3
Damage Dealt: Kin/Therm<br>
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|Type=Encounter
Extras: Damps, Scramble, Web, NOS<br>
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|Objective=Kill the Gallente Lieutenant
Recommended Damage dealing: Therm/Kin<br>
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|Faction1=Gallente Federation
Recommended ships: Nighthawk (Passive), CNR (Active), Raven (Passive) and Vulture (None)<br>
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|DamageToDeal=
Difficulty: Very Easy<br>
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|DamageToResist=
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|WebPoint=
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|EWAR=All cruisers (Sensor Dampening)
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|ShipSizeLimit=
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|ShipSuggestion=Battlecruiser, Battleship
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|Rewards=
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|StandingLoss=Gallente Lieutenant (-0.2% Gallente Federation)
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|Extra=
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}}
  
When you enter, you will only see the Control Tower, no rats at all. If you wait awhile, 2x Federation Fighter will spawn. Then when you attack the Control Tower more rats will spawn. Also when you attack the Gallente Lieutenant, more rats will spawn. They also agro randomly if you are doing this with more people. Also attacks drones.<br>
 
  
Some of the frigates scrambled and web'ed, but because of some confusion they died before I could see who it was:) Was also unable to identify some of the ship classes. This was an overall easy mission, but don't tank with active tank, the NOS will drain your cap in only a few seconds.<br>
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'''Blitz: Kill the Gallente Lieutenant, then warp-out.'''
  
Note: the fighters do not leave wrecks.<br>
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=== Single Pocket ===
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* No rats on warp-in. Agent will tell you to attack the outpost, which will spawn a group.
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* Additional groups are time-based spawns, ranging from 30 seconds after previous to several minutes.
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* Group 5 will spawn after destruction of groups 1-4.
  
'''Blitz: Kill Gallente Federation Control Tower (and Gallente Lieutenant, mission was completed with only the Control Tower down for me):'''<br><br>
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{{NPCTableHead|Group 1, 20km (auto-aggro)}}
Some or all of the fighters need to be killed also.
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{{NPCTableRow|Cruiser|1|Gallente Lieutenant|trigger=Group 2}}
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|}
  
===Single Pocket===
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{{NPCTableHead|Group 2}}
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{{NPCTableRow|Frigate|2|Federation Praktor Belos/Harpago}}
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{{NPCTableRow|Cruiser|1|Federation Praktor Hippeus|ewar=Damp|trigger=Group 3}}
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|}
  
'''Initial Spawn:'''<br>
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{{NPCTableHead|Group 3}}
2x Federation Fighter (show up as frigates but they're the equivalent of carrier fighters. these spawn without attacking anything.)<br>
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{{NPCTableRow|Frigate|2|Federation Praktor Belos}}
Typical hits with 87% resists are 50-100. One LAR2, one DC2, and 2x each T2 hardeners can tank about 8 of these things.<br>
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{{NPCTableRow|Cruiser|1|Federation Praktor Hippeus|ewar=Damp|trigger=Group 4}}
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|}
  
'''Second Spawn (after about 5 minutes):'''<br>
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{{NPCTableHead|Group 4}}
4x Federation Fighter<br>
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{{NPCTableRow|Frigate|2|Federation Praktor Belos/Harpago}}
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{{NPCTableRow|Cruiser|1|Federation Praktor Hippeus|ewar=Damp|trigger=Group 5}}
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|}
  
'''Third Spawn (after another 5 minutes):'''<br>
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{{NPCTableHead|Group 5}}
6x Federation Fighter<br>
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{{NPCTableRow|Cruiser|7|Federation Hastatus/Nauclarius/Misthios|ewar=Damp}}
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|}
  
'''Fourth Spawn (after 3-4 mins):'''<br>
 
5x Federation Fighter<br>
 
  
'''Spawns triggered by shooting the control tower:'''<br>
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=== Notes ===
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* Destroying the Starbase Control Tower is difficult, but results in the entire outpost exploding.
  
These are not in order; they spawn rapidly, a few at a time.
 
  
9x Elite Frigates (3x elite fed manica, 2x elite fed matara, 3x elite fed phalarica, 1x elite fed libertus) (scramble, web)<br>
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{{Missionrelated}}
  
9x Battlecruisers (3x fed prak auxilia, 6x fed prak arx) (damps)<br>
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[[Category:Security missions]]
2x HAC (elite fed navis, elite fed mentes) (damps?)<br>
 
 
 
1x CS (Elite Federation Diablic)<br>
 
 
 
1x BS (Federation Praktor Polemo) (the Lieutenant)<br>
 
3x BS (Federation Praktor Dionia) (NOS, Damps)<br>
 
5x BS (2x fed prak phanix, 2x fed prak hexeris, 1x fed prak praeses)<br>
 
 
 
'''Spawn Triggered by shooting the Lieutenant:'''<br>
 
 
 
2x Frigates (elite fed matara)<br>
 
1x Cruiser (elite federation arx)<br>
 
 
 
[[Category:Mission reports]]
 

Latest revision as of 15:20, 27 August 2022


Level 3
Type Encounter
Objective Kill the Gallente Lieutenant
Faction Gallente Federation
Best damage to deal Kinetic damage KinThermal damage Th
Damage to resist Kinetic damage KinThermal damage Th
EWAR All cruisers (Sensor Dampening)
Ship suggestion Battlecruiser, Battleship
Standing loss Gallente Lieutenant (-0.2% Gallente Federation)


Blitz: Kill the Gallente Lieutenant, then warp-out.

Single Pocket

  • No rats on warp-in. Agent will tell you to attack the outpost, which will spawn a group.
  • Additional groups are time-based spawns, ranging from 30 seconds after previous to several minutes.
  • Group 5 will spawn after destruction of groups 1-4.


Group 1, 20km (auto-aggro)
WD EWAR L


Cruiser 1 x Cruiser Gallente Lieutenant Group 2


Group 2
WD EWAR L


Frigate 2 x Frigate Federation Praktor Belos/Harpago
Cruiser 1 x Cruiser Federation Praktor Hippeus Group 3 Remote Sensor Dampener


Group 3
WD EWAR L


Frigate 2 x Frigate Federation Praktor Belos
Cruiser 1 x Cruiser Federation Praktor Hippeus Group 4 Remote Sensor Dampener


Group 4
WD EWAR L


Frigate 2 x Frigate Federation Praktor Belos/Harpago
Cruiser 1 x Cruiser Federation Praktor Hippeus Group 5 Remote Sensor Dampener


Group 5
WD EWAR L


Cruiser 7 x Cruiser Federation Hastatus/Nauclarius/Misthios Remote Sensor Dampener


Notes

  • Destroying the Starbase Control Tower is difficult, but results in the entire outpost exploding.