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Save the Miners: Difference between revisions

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Djavin novienta (talk | contribs)
Created page with "name=Save The Miners, Level 3 __NOTOC__{{survival copy}} Faction: Gallente Federation<br> Mission type: Encounter<br> Space type: Deadspace with gates<br> Damage dealt: Therm..."
 
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name=Save The Miners, Level 3
{{MissionLinks}} {{NPCTableCSS}}
__NOTOC__{{survival copy}}


Faction: Gallente Federation<br>
{{Missiondetails
Mission type: Encounter<br>
|Level= 3
Space type: Deadspace with gates<br>
|Type= Encounter
Damage dealt: Therm/Kin<br>
|Objective=
Extras: damp (cruisers)<br>
|Faction1= Gallente Federation
Web/scramble: None<br>
|DamageToDeal=
Recommended damage dealing: Therm, Kin<br>
|DamageToResist=
Recommended ships: Hurricane, Ferox<br>
|EWAR= Target Dampening (Cruisers)
|ShipSuggestion= Hurricane, Ferox
|StandingLoss= Minor Standing loss with Gallente for killing ships.
|Extra=
}}
Space type Deadspace with gates
{{MissionBriefing
|Yes. Well, not me personally — but Ducia Foundry needs your help. As you probably know, Ducia often sends mining ops into dangerous areas. Most of the time, they are able to handle whatever belt-rats come along, but it sounds like something terrible has happened this time. They lost contact with their mining colony in Mehatoor.


===Warp-In===
The only information we have is a garbled message. Listen...  
Group upon warp in may vary.


3-6x Gallente Privateer (Cruiser)<br>
...*SQUAWK crackle crackle* ... unknown intruders ... picking apart ... communications ... *hisssss* ... help us! ... escorts are ..."


===Pocket 1===
We fear its already too late, but we have to do something. We‘ve made several attempts to contact them, but their com network appears to be down.


Destroying the last Privateer spawns the next wave. The last Privateer of the 2nd spawn drops the cargo container with the mission objective in it.
We want you to enter the Mehatoor system and look for survivors. If you find any, pick them up and bring them to me. And be careful. We don't know what might be out there.
}}


Spawn 1 (warp-in):<br>
=== Warp-in ===
3x Gallente Privateer (Battlecruiser)**Final kill of these is trigger**<br>
{{NPCTableHead}}
1x Gallente Privateer Leader (Battlecruiser)<br>
{{NPCTableRow|Cruiser|3-6|Gallente Privateer}}
|}


Spawn 2:<br>
=== Pocket 1 ===
2x Gallente Privateer (Cruiser)**Final kill is trigger**<br>
{{NPCTableHead|Spawn 1}}
{{NPCTableRow|Cruiser|3-6|Gallente Privateer Leader}}
{{NPCTableRow|Battlecruiser|3|Gallente Privateer|trigger=Final kill of these is trigger for second spawn.}}
|}
{{NPCTableHead|Spawn 2}}
{{NPCTableRow|Cruiser|2|Gallente Privateer|trigger=Final kill is trigger.|drop=Mission objective in final kill.}}
|}
{{NPCTableHead|Spawn 3}}
{{NPCTableRow|Battlecruiser|2|Gallente Privateer}}
|}


Spawn 3:<br>
2x Gallente Privateer (Battlecruiser)<br>


'''Blitz:'''<br>
{{Missionrelated}}
No blitz, Can drops from last ship killed.


'''Tags to be looted:'''<br>
[[Category:Security missions]]
3x Federation Navy Command Sergeant Major Insignia I ( cruisers in Pocket 1)<br>
7x Federation Navy Fleet Captain Insignia I<br>
7x Federation Navy Fleet Major Insignia I<br>
 
[[Category:Mission reports]]