Difference between revisions of "The Blockade (Sansha's Nation) (Level 2)"
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'''Blitz: Destroy Stasis Tower, every trigger, then final cruiser.''' | '''Blitz: Destroy Stasis Tower, every trigger, then final cruiser.''' | ||
− | ===Single Pocket=== | + | === Single Pocket === |
{{NPCTableHead|Initial Group, Auto-aggro}} | {{NPCTableHead|Initial Group, Auto-aggro}} | ||
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− | ===Notes=== | + | === Notes === |
− | *'''Do not attempt to mine asteroids, as you will take about 2,000 damage in 10 seconds.''' | + | * '''Do not attempt to mine asteroids, as you will take about 2,000 damage in 10 seconds.''' |
− | *Ships are all short range. If you begin at 50km and kite them, you may not need hardeners. | + | * Ships are all short range. If you begin at 50km and kite them, you may not need hardeners. |
{{Missionrelated}} | {{Missionrelated}} | ||
− | [[Category: | + | |
+ | [[Category:Security missions]] |
Latest revision as of 15:54, 27 August 2022
Missions |
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Mission Reports |
Mission Guides |
Special Missions |
Helpful Links |
Blitz: Destroy Stasis Tower, every trigger, then final cruiser.
Single Pocket
Initial Group, Auto-aggro
WD | EWAR | L
| ||
---|---|---|---|---|
1 x Starbase Stasis Tower | ||||
0-9 x Frigate Frigates | ||||
0-9 x Destroyer Destroyers |
Reinforcement 1
WD | EWAR | L
| ||
---|---|---|---|---|
4 x Frigate Centii Plague/Savage | ||||
3 x Destroyer Centior Cannibal | ||||
4 x Cruiser Centum Ravager/Ravisher |
Reinforcement 2
WD | EWAR | L
| ||
---|---|---|---|---|
4 x Elite Frigate Centii Loyal Slavehunter | ||||
6 x Destroyer Centior Cannibal/Devourer | ||||
1 x Cruiser Centum Ravisher |
Reinforcement 3
WD | EWAR | L
| ||
---|---|---|---|---|
3 x Frigate Centii Butcher | ||||
4 x Elite Frigate Centii Loyal Plague | ||||
3 x Destroyer Centior Misshape | ||||
1 x Cruiser Centum Ravisher |
Reinforcement 4
WD | EWAR | L
| ||
---|---|---|---|---|
3 x Frigate Centii Enslaver | ||||
4 x Destroyer Centior Horror | ||||
1 x Cruiser Centum Hellhound/Fiend |
Notes
- Do not attempt to mine asteroids, as you will take about 2,000 damage in 10 seconds.
- Ships are all short range. If you begin at 50km and kite them, you may not need hardeners.
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