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The Sansha Spies (Level 3): Difference between revisions

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Created page with "name=The Sansha Spies, level 3 __NOTOC__{{survival copy}} Faction: Sansha Nation<br> Mission type: Encounter<br> Space type: Deadspace with gate.<br> Damage dealt: EM, Therm<..."
 
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name=The Sansha Spies, level 3
{{NPCTableCSS}}{{MissionLinks}}
__NOTOC__{{survival copy}}


Faction: Sansha Nation<br>
{{Missiondetails
Mission type: Encounter<br>
|Level=3
Space type: Deadspace with gate.<br>
|Type=Encounter
Damage dealt: EM, Therm<br>
|Objective=Kill the Sansha Spies
Web/scramble: None<br>
|Faction1=Sansha's Nation
Recommended damage dealing: EM, therm.<br>
|DamageToDeal=
Recommended ships: any BC<br>
|DamageToResist=
|WebPoint=
|EWAR=
|ShipSizeLimit=
|ShipSuggestion=Battlecruiser
|Rewards=
|StandingLoss=
|Extra=
}}


===Single pocket===
'''Blitz: Kill the Spies and warp out.'''


After the acceleration gate, you land in the middle of 3 groups of rats.
=== Single Pocket ===


Group 1: (Aggro):<br><br>
{{NPCTableHead|1st Group (auto-aggro)}}
They are above the entry point, and about 55km away.
{{NPCTableRow|Sentry|1|Tower Sentry Sansha I}}
{{NPCTableRow|Frigate|3|Centii Plague/Enslaver}}
|}


1x Tower Sentry Sansha I<br>
{{NPCTableHead|2nd Group, 60-70km}}
3x Frigates (Centii Plague/Enslaver)<br>
{{NPCTableRow|Destroyer|5|Centior Cannibal/Devourer/Abomination}}
|}


Group 2:<br><br>
The 3rd Group will aggro when the 2nd Group is attacked.<br>
They are below your entry point, and are 60km to 70km away. Proximity aggro within 20KM.


5x Destroyers (Centior Cannibal/Devourer/Abomination)<br>
{{NPCTableHead|3rd Group, 80km}}
{{NPCTableRow|Battlecruiser|2|Sansha Spy|note=Centatis Specter type}}
|}


Group 3:<br><br>
They are below and in front of the entry point, and are about 80km away. ++Aggroes with Group 2 or when Group 2 is attacked.++


2x Battlecruisers (Sansha's Spy - Centatis Specter)<br>
=== Notes ===
* Structures drop no loot.
* All ships will come within tractor beam range of you


'''Blitz:'''<br>
{{Missionrelated}}
Kill all the spies


'''Tip:'''<br>
[[Category:Security missions]]
- Except for the Sentry Gun, the Sanshas can not hit at long range, so they'll all come to within tractor beam range of you<br>
- Just fire at one of the Spies and wait for 'em. Your five small T2 drones will eat up all the frigates and destroyers as long as they've fixed you as the target before you launch the drones.<br>
 
'''Structures:'''<br>
Sansha Outpost: no loot, so don't waste ammo on it.<br>
 
[[Category:Mission reports]]