Difference between revisions of "Reclamation (Caldari)"

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(Created page with "name=Reclamation, Level 5 __NOTOC__{{survival copy}} Thanks to JohnnyMnemonic. I borrowed a good portion of his page and changed what I needed to for the Caldari version. Fa...")
 
m (Final edit and remove of {{survival copy}} as requested by {{cleanup}}. Remove link to photobucket.com, 404 error.)
 
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name=Reclamation, Level 5
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{{NPCTableCSS}}{{MissionLinks}}
__NOTOC__{{survival copy}}
 
  
Thanks to JohnnyMnemonic. I borrowed a good portion of his page and changed what I needed to for the Caldari version.
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{{Missiondetails
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|Level= 5
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|Type= Encounter
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|Objective=
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|Faction1=  Caldari
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|DamageToDeal1= {{Damagetype |kin}}
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|DamageToResist1=
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|WebPoint= All Frigates
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|EWAR= Caldari Energy Neutralizer Sentry IIIs
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|ShipSizeLimit=
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|ShipSuggestion=
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|Rewards=
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|Extra=
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}}
  
Faction: Caldari<br>
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== Warp-in into Deadspace ==
Mission type: Encounter<br>
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{{NPCTableHead|Initial Group}}
Space type: Deadspace – no gate<br>
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{{NPCTableSeparator|Ships spawn steadily over 8 minutes; 50 -100km from warp-in}}
Web/Scramble: All Frigates <br>
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{{NPCTableRow|Frigate|12|Taibu State Nagasa/Shinai/Wakizashi|point= yes}}
Extras: Caldari Energy Neutralizer Sentry IIIs<br>
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{{NPCTableRow|Destroyer|10|State Shukuro Choji/Kamikaze}}
Damage dealt: Kinetic/Therm<br>
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{{NPCTableRow|Cruiser|6|Taibu State Samurai/Bajo}}
Recommended damage dealing: Kinetic <br>
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{{NPCTableRow|Battlecruiser|9|State Shukuro Samurai/Bajo}}
Recommended ships: (1) Ishtar w/ Passive Tank and (1) Osprey w/ Shield Transporters. Possible to solo in an Ishtar but only if you arrive early and start sniping the frigates etc as they spawn.<br>
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{{NPCTableRow|Battleship|5|State Shukuro Shogun}}
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{{NPCTableRow|Sentry|1|Tower Sentry Caldari III}}
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{{NPCTableRow|Sentry|1|Caldari Energy Vampire|note= Renamed Caldari Energy Neutralizer|ewar= Neut}}
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{{NPCTableRow|Sentry|2|Caldari Energy Neutralizer Sentry III|ewar= Neut}}
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|}
  
Direct warp into Deadspace. No Gate
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{{NPCTableHead|Timed Spawns - appear over time, one at a time, in this order}}
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{{NPCTableRow|Battleship|1|State Shukuro Nagashin}}
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{{NPCTableRow|Battleship|1|State Shukuro Turushima '''Jamming''' }}
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{{NPCTableRow|Battleship|2|State Shukuro Shogun}}
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{{NPCTableRow|Battleship|2|State Shukuro Taisho}}
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{{NPCTableRow|Sentry|3|Caldari Tower Sentry III}}
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|}
  
===Warp-In===
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{{NPCTableHead|Neutralizer Spawns - shooting a Neutralizer will cause spawning}}
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{{NPCTableRow|Elite Cruiser|4|Taibo State Daimyo/Shugo|note= 30-35% Jamming for 20 seconds.|ewar= ECM}}
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|}
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'''Note:''' Attacking the Caldari Energy Vampire does not cause this spawn.
  
Initial Group:<br>
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=== Tips: ===
Ships spawn steadily over 8 minutes. Ships 50 -100km from warp-in
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* Use a Passive Tank or plan a capacitor that receives an additional 120 units/s
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* For the Timed Spawns WATCH OUT if you have drones or logistics in the area. The spawns will more than like target them first.
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* Set drones to Passive if you don't want them triggering the Neutralizer Spawns. RECOMMENDED
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* Destroying closest Asteroid Micro-Colony (62,000 hp) and it's spawn (State Shukuro Turishima) triggers Objective Complete
  
{{image url="http://i609.photobucket.com/albums/tt174/climb22033/Reclamation5am-1.jpg" title="Initial group that spawns over 8 minutes" alt="Initial group that spawns over 8 minutes"}}<br>
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{{Missionrelated}}
  
12 x Frigates (Taibu State Nagasa/Shinai/Wakizashi '''Web/Scramble''')
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[[Category:Security missions]]
10 x Destroyers (State Shukuro Choji/Kamikaze)
 
6 x Cruisers (Taibu State Samurai/Bajo)
 
9 x Battlecruisers (State Shukuro Samurai/Bajo)
 
5 x Battleships (State Shukuro Shogun)
 
1 x Tower Sentry Caldari III
 
1 x Caldari Energy Vampire (Caldari Energy Neutralizer)
 
2 x Caldari Energy Neutralizer Sentry III
 
 
 
- Timed Spawns:<br><br>
 
Spawns that appear over time, one at a time, in this order:<br>
 
 
 
1 x Battleship (State Shukuro Nagashin)
 
1 x Battleship (State Shukuro Turushima '''Jamming''')
 
2 x Battleship (State Shukuro Shogun)
 
2 x Battleship (State Shukuro Taisho)
 
3 x Caldari Tower Sentry III
 
 
 
- Neutralizer Spawns:<br><br>
 
Just shooting each Neutralizer will spawn a total of:<br>
 
 
 
4 x Elite Cruiser (Taibo State Daimyo/Shugo '''30-35% Jamming for 20 seconds''')
 
 
 
**Note:** Attacking the Caldari Energy Vampie does not cause this spawn.<br>
 
 
 
'''Tips:'''<br>
 
- Use a Passive Tank or plan a capacitor that receives an additional 120 units/s<br>
 
- For the Timed Spawns WATCH OUT if you have drones or logistics in the area. The spawns will more than like target them first. <br>
 
- Set drones to Passive if you don't want them triggering the Neutralizer Spawns. RECOMMENDED<br>
 
- Destroying closest Asteroid Micro-Colony (62,000 hp) and it's spawn (State Shukuro Turishima) triggers Objective Complete<br>
 
 
 
[[Category:Mission reports]]
 

Latest revision as of 10:13, 26 September 2022


Level 5
Type Encounter
Faction Caldari
Best damage to deal Kinetic damage Kin
Damage to resist Kinetic damage KinThermal damage Th
Warp disruption All Frigates
EWAR Caldari Energy Neutralizer Sentry IIIs


Warp-in into Deadspace

Initial Group
WD EWAR L
Ships spawn steadily over 8 minutes; 50 -100km from warp-in
Frigate 12 x Frigate Taibu State Nagasa/Shinai/Wakizashi Warp Disruptor
Destroyer 10 x Destroyer State Shukuro Choji/Kamikaze
Cruiser 6 x Cruiser Taibu State Samurai/Bajo
Battlecruiser 9 x Battlecruiser State Shukuro Samurai/Bajo
Battleship 5 x Battleship State Shukuro Shogun
Sentry 1 x Sentry Tower Sentry Caldari III
Sentry 1 x Sentry Caldari Energy Vampire Renamed Caldari Energy Neutralizer Energy Neutralizer
Sentry 2 x Sentry Caldari Energy Neutralizer Sentry III Energy Neutralizer


Timed Spawns - appear over time, one at a time, in this order
WD EWAR L


Battleship 1 x Battleship State Shukuro Nagashin
Battleship 1 x Battleship State Shukuro Turushima Jamming
Battleship 2 x Battleship State Shukuro Shogun
Battleship 2 x Battleship State Shukuro Taisho
Sentry 3 x Sentry Caldari Tower Sentry III


Neutralizer Spawns - shooting a Neutralizer will cause spawning
WD EWAR L


Elite Cruiser 4 x Elite Cruiser Taibo State Daimyo/Shugo 30-35% Jamming for 20 seconds. Target Jammer

Note: Attacking the Caldari Energy Vampire does not cause this spawn.

Tips:

  • Use a Passive Tank or plan a capacitor that receives an additional 120 units/s
  • For the Timed Spawns WATCH OUT if you have drones or logistics in the area. The spawns will more than like target them first.
  • Set drones to Passive if you don't want them triggering the Neutralizer Spawns. RECOMMENDED
  • Destroying closest Asteroid Micro-Colony (62,000 hp) and it's spawn (State Shukuro Turishima) triggers Objective Complete