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Intercept The Saboteurs (Amarr) (Level 4): Difference between revisions

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Felyza (talk | contribs)
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m Format to "Uniwiki:Mission formatting guidelines". Remove {{survival copy}}. Remove video, it is about the Blood Raider version.
 
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{{survival copy}}{{NPCTableCSS}}{{MissionLinks}}
{{hatnote|This article details the Level 4, Amarr Empire version of this mission. For other variants, see [[Intercept The Saboteurs|Intercept The Saboteurs (disambiguation)]].}}
{{NPCTableCSS}}{{MissionLinks}}


{{Missiondetails
{{Missiondetails
|Name=Intercept The Saboteurs, level 4
|Name=  
|Level=4
|Level= 4
|Type=Encounter
|Type= Encounter
|Objective=
|Objective=
|Faction=Amarr
|Faction1= Amarr
|Faction1=Amarr
|DamageToDeal1=  
|DamageToDeal=
|DamageToResist1=  
|DamageToResist=EM, Thermal
|WebPoint= Divine Imperial Sixtus/Imran
|WebPoint=Divine Imperials
|EWAR= Tracking Disruption by Imperial Templar Forian. Neut by Imperial Tamir
|EWAR=
|ShipSizeLimit=
|ShipSizeLimit=
|ShipSuggestion=CNR
|ShipSuggestion= CNR
|Rewards=
|Rewards=  
|Extra=
|StandingLoss= Killing one of the transporters incurs a 2.4% standing penalty
|Extra=  
}}
}}
Space type: Deadspace with gates


 
=== Warp-in ===
Space type: Deadspace with gates<br>
{{NPCTableHead|(Aggro)}}
Recommended damage: Thermal, EM<br>
{{NPCTableRow|Frigate|1|Imperial Crusader}}
Video: [[http://www.youtube.com/watch?v=w-qAgQZquQs Paladin]]<br>
{{NPCTableRow|Frigate|1|Imperial Templar Paladin}}
===At the gate===
{{NPCTableRow|Frigate|2|Imperial Templar Forian|ewar= TD}}
{{NPCTableRow|Cruiser|1|Imperial Templar Caius}}
|}
5x Frigates (aggro)<br>
5x Frigates (aggro)<br>
2 Imperial Templar Forian (tracking disruption)
2 Imperial Templar Forian (tracking disruption)
Line 28: Line 32:
1 Imperial Templar Caius
1 Imperial Templar Caius
1 Imperial Crusader
1 Imperial Crusader
===Single Pocket===
 
=== Single Pocket ===
Looks like 3 groups. Shooting the leftmost or rightmost group aggroes that and the group in the middle.
Looks like 3 groups. Shooting the leftmost or rightmost group aggroes that and the group in the middle.
Slow ships, no inital aggro makes this snipable.
Slow ships, no inital aggro makes this snipable.
3x battleships total.<br>
{{Missiondetails
|Name=
|Level=4
|Type=
|Objective=
|Faction=
|DamageToDeal=
|DamageToResist=
|WebPoint=3x Divine Imperial Sixtus, 2x Divine Imperial Imrans
|EWAR=
|ShipSizeLimit=
|ShipSuggestion=
|Rewards=
|Extra=
}}


Mission objective drops from the last destroyed ship (of group 2?). Not all three groups have to be destroyed for this.
{{NPCTableHead|Group 1 (Left)}}
{{NPCTableRow|Destroyer|1|Imperial Crusader}}
{{NPCTableRow|Cruiser|2|Imperial Tamir}}
{{NPCTableRow|Cruiser|2|Imperial Templar Caius/Muzakir}}
{{NPCTableRow|Battlecruiser|1|Imperial (Templar) Avenger}}
{{NPCTableRow|Battleship|1|Imperial Origen}}
|}
{{NPCTableHead|Group 2 (Middle)}}
{{NPCTableRow|Frigate|5|Imperial Templar Paladin}}
{{NPCTableRow|Frigate|4|Imperial Templar Forian|ewar= TD}}
{{NPCTableRow|Elite Frigate|2|Divine Imperial Sixtus|point= yes}}
{{NPCTableRow|Elite Frigate|5|Divine Imperial Imran|point= yes}}
{{NPCTableRow|Cruiser|3|Imperial Templar Mathura}}
{{NPCTableRow|Battleship|1|Imperial Ultara}}
{{NPCTableRow|Cruiser|3|Amarr Transport Ship}}
|}
{{NPCTableHead|Group 3 (Right)}}
{{NPCTableRow|Cruiser|3|Imperial Templar Caius/Muzakir}}
{{NPCTableRow|Cruiser|1|Imperial Tamir|ewar= Neut}}
{{NPCTableRow|Battlecruiser|2|Imperial (Templar) Avenger}}
{{NPCTableRow|Battleship|1|Imperial Bataivah}}
|}


Group 1 (right)
1 Imperial Tamir (NOS)
1 Imperial Templar Muzakir
2 Imperial Templar Caius
2 Imperial Templar Avenger
1 Imperial Bataivah (BS)
Group 2 (left)
2 Imperial Tamir
1 Imperial Crusader
1 Imperial Templar Caius
1 Imperial Templar Muzakir
1 Imperial Templar Avenger
1 Imperial Origen (BS)
Group 3 (middle)
4 Imperial Templar Forian (tracking disruption)
3 Imperial Templar Mathura
5 Imperial Templar Paladin
2 Divine Imperial Sixtus
5 Divine Imperial Imran
3 Amarr Transport Ship
1 Imperial Ultara (BS)
Mission objective drops from the last destroyed ship. Not all three groups have to be destroyed for this.
Docked ships drop nothing.
'''Standing hits:'''<br>
Killing one of the transporters incurs a 2.4% standing penalty
{{Missionrelated}}
{{Missionrelated}}
[[Category:Mission reports]]
 
[[Category:Security missions]]