Difference between revisions of "The Good Word"
m (Bot: Automated text replacement (-Category:Mission reports + ); cosmetic changes) |
m (Update objective. Move trivia to own box. Reorder elements.) |
||
Line 5: | Line 5: | ||
|Level= 3 | |Level= 3 | ||
|Type= Encounter | |Type= Encounter | ||
− | |Objective= | + | |Objective= Take the preacher called Tolmak (Preacher 1{{m3}}) from the Yunshin Z refining complex to your agent. |
|Faction= Scions of the Superior Gene (Caldari State ships) | |Faction= Scions of the Superior Gene (Caldari State ships) | ||
− | | | + | |Faction1= Caldari |
− | | | + | |DamageToDeal1= |
+ | |DamageToResist1= | ||
|WebPoint= | |WebPoint= | ||
|EWAR= | |EWAR= | ||
Line 23: | Line 24: | ||
He's currently preaching on Yunshin Z, a refining complex. This is a low population industrial center with little contact to the outside world. We can afford to make bold moves here. Your task is to find this preacher and return him to us. We'll handle the rest. | He's currently preaching on Yunshin Z, a refining complex. This is a low population industrial center with little contact to the outside world. We can afford to make bold moves here. Your task is to find this preacher and return him to us. We'll handle the rest. | ||
− | + | }} | |
− | + | {{MessageBox|'''The Prophet of the Seventh Sphere''' | |
− | + | |Religious freaks like to spread all sorts of apocalyptic messages, and in recent times there are few who have captured the imagination of conspiracy theorists in the way that Tolmak has. The so-called “Prophet of the Seventh Sphere,” Tolmak is an enigmatic and elusive character. He has never shown himself publicly for fear of reprisal, and relies instead of proxies to spread his word. Others say his real strength comes from the media outlets that cover these preachers. Outlets that, for their own part, are mostly concerned with the profit to be made from the inevitable controversy his message brings. | |
− | '''The Prophet of the Seventh Sphere''' | ||
− | |||
− | Religious freaks like to spread all sorts of apocalyptic messages, and in recent times there are few who have captured the imagination of conspiracy theorists in the way that Tolmak has. The so-called “Prophet of the Seventh Sphere,” Tolmak is an enigmatic and elusive character. He has never shown himself publicly for fear of reprisal, and relies instead of proxies to spread his word. Others say his real strength comes from the media outlets that cover these preachers. Outlets that, for their own part, are mostly concerned with the profit to be made from the inevitable controversy his message brings. | ||
Among other things, Tolmak's elaborate revelations paint a universe governed by demonic forces that secretly control the heads of all the empires. He reserves special bile for the capsuleer class, teaching that their clones are not actually the same person reborn, but are instead, demonic simulacra. | Among other things, Tolmak's elaborate revelations paint a universe governed by demonic forces that secretly control the heads of all the empires. He reserves special bile for the capsuleer class, teaching that their clones are not actually the same person reborn, but are instead, demonic simulacra. | ||
− | }} | + | |collapsed= yes}} |
The damage output is significant. Good tank recommended.<br> | The damage output is significant. Good tank recommended.<br> | ||
− | No faction standings penalty for destroying the enemies. | + | No faction standings penalty for destroying the enemies. No bounties for destroying ships. |
+ | '''Blitz:''' Kill all enemies of wave 1 in the first pocket. Ignore NPCs in the second pocket, grab the preacher from the Preacher's Quarters (container), and warp out. | ||
− | + | === Pocket 1 === | |
− | + | The pocket starts off empty. After a few seconds, 8 enemy cruisers spawn, but two of them are scripted to blow up when the friendly cruisers arrive. The friendly cruisers simply stay in the pocket and do not engage the enemies. | |
+ | {{MessageBox|Message from the Preacher | ||
+ | |Greetings, pilot. Have you come to listen, or with violence in mind? | ||
+ | |collapsed= yes}} | ||
+ | {{MessageBox|Message from the Preacher | ||
+ | |Be warned, the Scions of the Superior Gene are incoming. They're a militant splinter group that labled us heretics and will wipe out me, you, and every colonist here. If you help stop them, I'll come willingly. | ||
+ | |collapsed= yes}} | ||
− | + | About 20 seconds after out of warp. | |
− | |||
{{NPCTableHead|Wave 1}} | {{NPCTableHead|Wave 1}} | ||
− | {{NPCTableRow|Cruiser| | + | {{NPCTableRow|Cruiser|8|Scions of the Superior Gene|trigger= Last one destroyed triggers wave2}} |
+ | |} | ||
+ | |||
+ | About 30 seconds after wave 1 | ||
+ | {{MessageBox|In local | ||
+ | |{{Co|#80d8fc|Preacher: Ah, my followers arrive!}} | ||
+ | |collapsed= yes}} | ||
+ | {{NPCTableHead|Friendly wave}} | ||
{{NPCTableRow|Friendly Cruiser|4|Tolmak's Zealots}} | {{NPCTableRow|Friendly Cruiser|4|Tolmak's Zealots}} | ||
− | + | |} | |
− | + | ||
+ | After disposing of the last enemy in the initial wave, five additional enemy cruisers spawn. The gate will be unlocked at this point, and thus engaging the second wave is optional. | ||
− | {{NPCTableHead|Wave 2}} | + | {{MessageBox|Tolmak's Zealots |
+ | |You must save the preacher! The gate has been unlocked; go while we cover you, noble capsuleer! | ||
+ | |collapsed= yes}} | ||
+ | {{NPCTableHead|Wave 2 }} | ||
{{NPCTableRow|Cruiser|5|Scions of the Superior Gene}} | {{NPCTableRow|Cruiser|5|Scions of the Superior Gene}} | ||
− | + | |} | |
− | |||
− | |||
− | |||
− | |||
=== Pocket 2 === | === Pocket 2 === | ||
+ | The objective is in the Preacher's Quarters, which you can loot without engaging the enemies. | ||
− | {{NPCTableHead}} | + | {{NPCTableHead|Structures}} |
+ | {{NPCTableRow|Container|1|Preacher's Quarters|cargo= Preacher}} | ||
+ | |} | ||
+ | {{MessageBox|Message from the Scions | ||
+ | |Fool! Tolmak's gnats won't stop us! | ||
+ | |collapsed= yes}} | ||
+ | {{NPCTableHead|Auto aggro}} | ||
{{NPCTableRow|Cruiser|6|Scions of the Superior Gene}} | {{NPCTableRow|Cruiser|6|Scions of the Superior Gene}} | ||
− | + | |} | |
− | |||
− | |||
− | |||
− | |||
{{Missionrelated}} | {{Missionrelated}} | ||
[[Category:Security missions]] | [[Category:Security missions]] |
Revision as of 14:19, 31 May 2023
![]() |
Missions |
---|
Mission Reports |
Mission Guides |
Special Missions |
Helpful Links |
ExpandMission briefing |
---|
ExpandThe Prophet of the Seventh Sphere |
---|
The damage output is significant. Good tank recommended.
No faction standings penalty for destroying the enemies. No bounties for destroying ships.
Blitz: Kill all enemies of wave 1 in the first pocket. Ignore NPCs in the second pocket, grab the preacher from the Preacher's Quarters (container), and warp out.
Pocket 1
The pocket starts off empty. After a few seconds, 8 enemy cruisers spawn, but two of them are scripted to blow up when the friendly cruisers arrive. The friendly cruisers simply stay in the pocket and do not engage the enemies.
ExpandMessage from the Preacher |
---|
ExpandMessage from the Preacher |
---|
About 20 seconds after out of warp.
WD | EWAR | CollapseL
| ||
---|---|---|---|---|
![]() |
8 x Cruiser Scions of the Superior Gene ![]() |
About 30 seconds after wave 1
ExpandIn local |
---|
WD | EWAR | CollapseL
| ||
---|---|---|---|---|
![]() |
4 x Friendly Cruiser Tolmak's Zealots |
After disposing of the last enemy in the initial wave, five additional enemy cruisers spawn. The gate will be unlocked at this point, and thus engaging the second wave is optional.
ExpandTolmak's Zealots |
---|
WD | EWAR | CollapseL
| ||
---|---|---|---|---|
![]() |
5 x Cruiser Scions of the Superior Gene |
Pocket 2
The objective is in the Preacher's Quarters, which you can loot without engaging the enemies.
WD | EWAR | CollapseL
| ||
---|---|---|---|---|
![]() |
1 x Preacher's Quarters | ![]() |
ExpandMessage from the Scions |
---|
WD | EWAR | CollapseL
| ||
---|---|---|---|---|
![]() |
6 x Cruiser Scions of the Superior Gene |
|