Difference between revisions of "Another Slave Rescue"

From EVE University Wiki
Jump to: navigation, search
m
m
 
(12 intermediate revisions by 6 users not shown)
Line 1: Line 1:
 
{{NPCTableCSS}}{{MissionLinks}}
 
{{NPCTableCSS}}{{MissionLinks}}
'''Another Slave Rescue''' is a Level 3 combat mission comprised of three sub-missions. It involves combat against the [[Amarr Empire]].
+
'''Another Slave Rescue''' is a Level 3 combat mission comprising three sub-missions. It involves combat against the [[Amarr Empire]].
 +
Amarr standing losses are very minor for ship kills (-0.003 total, compared to +0.422 Gallente standings increase for completion with Social 5).
  
==Part 1==
+
== Part 1 ==
 
{{:Another Slave Rescue (1 of 3)}}
 
{{:Another Slave Rescue (1 of 3)}}
  
==Part 2==
+
== Part 2 ==
 
{{:Another Slave Rescue (2 of 3)}}
 
{{:Another Slave Rescue (2 of 3)}}
  
==Part 3==
+
== Part 3 ==
 
{{:Another Slave Rescue (3 of 3)}}
 
{{:Another Slave Rescue (3 of 3)}}
  
{{Missionrelated}}[[Category:Mission reports]]
+
<br>
 +
'''Loot (parts 1 and 3 combined):'''<br>
 +
± 9 Mil ISK
 +
 
 +
{{Missionrelated}}
 +
 
 +
[[Category:Security missions]]

Latest revision as of 00:57, 9 June 2023

Another Slave Rescue is a Level 3 combat mission comprising three sub-missions. It involves combat against the Amarr Empire. Amarr standing losses are very minor for ship kills (-0.003 total, compared to +0.422 Gallente standings increase for completion with Social 5).

Part 1

Level 3
Type Encounter
Faction Amarr
Best damage to deal Electromagnetic damage EMThermal damage Th
Damage to resist Electromagnetic damage EMThermal damage Th
Ship suggestion Battlecruiser


Auto-aggro on warp-in. Destroy all hostile targets to complete mission.


Hostile NPCs (20km)
WD EWAR L


Cruiser 5-7 x Cruiser Amarr Pursuer

Part 2

Level 3
Type Courier
Objective Deliver the mission item (0.5 m3) to the designated station.
Faction None


Part 3

Level 3
Type Encounter
Objective Destroy the Amarr attackers, then wait for further instructions in Local.
Faction Amarr
Best damage to deal Electromagnetic damage EMThermal damage Th
Damage to resist Electromagnetic damage EMThermal damage Th
Ship suggestion Battlecruiser


Single Pocket

Auto-aggro on warp-in. Upon destroying all cruisers and battlecruisers, a message will appear in Local instructing the player to return to the Beacon and watch the destruction of the Revelation dreadnought.


Initial Defenders (35km) (auto-aggro)
WD EWAR L


Cruiser 3 x Cruiser Imperial Templar/Tamir Last ship destroyed triggers Reinforcements


Reinforcements
WD EWAR L
Wave 1
Cruiser 4 x Cruiser Imperial Templar Last ship destroyed triggers Wave 2
Wave 2
Cruiser 3 x Cruiser Imperial Templar Last ship destroyed triggers Wave 3
Wave 3
Battlecruiser 4 x Battlecruiser Imperial Equalizer/Avenger Message in Local after destruction of battlecruisers


Notable Structures
WD EWAR L


Beacon 1 x Beacon Return ship to beacon after message in Local
Structure 1 x Revelation Cannot be destroyed


Loot (parts 1 and 3 combined):
± 9 Mil ISK