Difference between revisions of "Halt the Invasion (Amarr)"

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__NOTOC__{{survival copy}}
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{{Mission stub}} {{update|This is just the beginning of the mission. The reporter has not completed it. Might be more waves of ships}}
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{{NPCTableCSS}} {{MissionLinks}}
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{{Missiondetails
 
{{Missiondetails
|Name=Halt the Invasion, Level 4
 
 
|Level=4
 
|Level=4
 
|Type=Encounter
 
|Type=Encounter
 
|Objective=
 
|Objective=
|Faction=Amarr
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|Faction1=Amarr Empire
|Faction1=Amarr
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|WebPoint=
|DamageToDeal=EM, Therm
 
|DamageToResist=Em, Therm
 
|WebPoint=None so far.
 
 
|EWAR=
 
|EWAR=
 
|ShipSizeLimit=
 
|ShipSizeLimit=
 
|ShipSuggestion=
 
|ShipSuggestion=
 
|Rewards=
 
|Rewards=
|Extra=Tracking disruption (Imperial Templar Forian), NOS (Imperial Dominator/Martyr)
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|Extra=Tracking disruption (Imperial Templar Forian), neuting (Imperial Dominator/Martyr)
 
}}
 
}}
  
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=== Single pocket ===
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The stargate has a lot of hit points
  
Space type: Normal with gates. MWD works. Bookmark will bring you to the gate.<br>
 
**Note: This is just the beginning of the mission. The reporter has not completed it. Might be more waves of ships**<br>
 
===Single pocket===
 
 
Aggro from both groups on warp in.
 
Aggro from both groups on warp in.
Group 1:<br>
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{{NPCTableHead|Initial defenders}}
Distance: 30km<br>
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{{NPCTableSeparator|Group 1 (30 km)}}
2x EW frigates (Imperial Templar Forian) (Tracking Disruption)<br>
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{{NPCTableRow|Frigate|2|Imperial Templar Forian|ewar = TD}}
2x Frigates (Imperial Templar Paladin)<br>
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{{NPCTableRow|Frigate|2|Imperial Templar Paladin}}
5x Cruisers (Imperial Templar Donus/Imperial Templar Tamir)<br>
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{{NPCTableRow|Cruiser|5|Imperial Templar Donus/Imperial Templar Tamir}}
Group 2:<br>
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Distance: 65-70km<br>
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{{NPCTableSeparator|Group 2 (70 km)}}
3x EW Battleships (Imperial Dominator/Martyr)<br>
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{{NPCTableRow|Cruiser|3|Imperial Justicar}}
3x Battleships (Imperial Templar Dominator/Imperial Ultara/Imperial Tanakh)<br>
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{{NPCTableRow|Battleship|3|Imperial Templar Dominator/Imperial Ultara/Imperial Tanakh}}
3x Cruisers (Imperial Justicar)<br>
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{{NPCTableRow|Battleship|3|Imperial Dominator/Martyr|ewar = Neut}}
Reinforcements:<br>
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|}
This will arrive when the stargate is down to structure. Aggro on arrival.
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6x Elite Cruisers (Divine Imperials)<br>
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'''Structures:'''<br>
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Reinforcements will arrive when the stargate is down to structure. Aggro on arrival.
- The stargate has a lot of hit points.<br>
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{{NPCTableHead|Reinforcements}}
[[Category:Mission reports]]
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{{NPCTableRow|Elite Cruiser|6|Divine Imperials}}
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|}
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{{Missionrelated}}
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[[Category:Security missions]]

Latest revision as of 08:00, 19 June 2024

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This page should be updated due to game changes.
Reason: This is just the beginning of the mission. The reporter has not completed it. Might be more waves of ships



Level 4
Type Encounter
Faction Amarr Empire
Best damage to deal Electromagnetic damage EMThermal damage Th
Damage to resist Electromagnetic damage EMThermal damage Th
Extra Tracking disruption (Imperial Templar Forian), neuting (Imperial Dominator/Martyr)


Single pocket

The stargate has a lot of hit points

Aggro from both groups on warp in.

Initial defenders
WD EWAR L
Group 1 (30 km)
Frigate 2 x Frigate Imperial Templar Forian Tracking Disruptor
Frigate 2 x Frigate Imperial Templar Paladin
Cruiser 5 x Cruiser Imperial Templar Donus/Imperial Templar Tamir
Group 2 (70 km)
Cruiser 3 x Cruiser Imperial Justicar
Battleship 3 x Battleship Imperial Templar Dominator/Imperial Ultara/Imperial Tanakh
Battleship 3 x Battleship Imperial Dominator/Martyr Energy Neutralizer


Reinforcements will arrive when the stargate is down to structure. Aggro on arrival.

Reinforcements
WD EWAR L


Elite Cruiser 6 x Elite Cruiser Divine Imperials