Difference between revisions of "The Score (Serpentis) (Level 4)"
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− | + | {{NPCTableCSS}} {{MissionLinks}} | |
− | + | {{hatnote|This article details the Level 4 Serpentis variant of this mission. For other variants, see [[The Score|The Score (disambiguation)]].}} | |
− | + | {{Missiondetails | |
− | + | |Level= 4 | |
− | + | |Type= Encounter | |
− | + | |Objective= | |
− | + | |Faction1= Serpentis | |
− | + | |DamageToResist= | |
− | + | |WebPoint= | |
− | + | |EWAR= Sensor dampening | |
− | + | |ShipSizeLimit= | |
+ | |ShipSuggestion= | ||
+ | }} | ||
− | + | Video: [[http://www.youtube.com/watch?v=C1haMNaD7AU Machariel] March 2013], [[http://www.youtube.com/watch?v=g3ezMO8iyDg Maelstrom] April 2013], [[https://youtu.be/MRXlutIQPHc Gila] April 2021], [[https://www.youtube.com/watch?v=f7Mt1EkwRQ0 Praxis] June 2024] | |
− | + | It is recommended to fit AB or MWD as the acceleration gates are 60 and 45 km away and the rats in last room are 80 km away. | |
− | + | No hostiles at warp-in area. | |
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− | 2nd | + | '''Blitz:''' Clear the 1st and 2nd rooms, kill the 4 Battleships in the final room. |
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− | + | == 1st Pocket == | |
− | + | Acceleration gate to next pocket is at 60 km and is locked until all hostiles are cleared. Group 2 and 3 are almost together but can be aggro separately if careful. | |
− | + | {{NPCTableHead|}} | |
− | + | {{NPCTableSeparator|Group 1 (40 km)}} | |
− | + | {{NPCTableRow|Destroyer|2|Corelior Infantry/...}} | |
− | + | {{NPCTableRow|Elite Cruiser|4|Corelum Guardian Chief Defender/...}} | |
+ | {{NPCTableRow|Battlecruiser|1|Corelatis Platoon Leader}} | ||
− | + | {{NPCTableSeparator|Group 2 (50-80 km)}} | |
− | + | {{NPCTableRow|Frigate|4|Coreli Guard/...}} | |
− | + | {{NPCTableRow|Elite Cruiser|4|Corelum Chief Protector}} | |
+ | {{NPCTableRow|Battlecruiser|3|Corelatis Squad/Platoon Leader}} | ||
− | + | {{NPCTableSeparator|Group 3 (50-80 km)}} | |
− | + | {{NPCTableRow|Frigate|4|Coreli Guard/...}} | |
+ | {{NPCTableRow|Destroyer|4|Corelior Infantry/...}} | ||
+ | |} | ||
− | + | == 2nd Pocket == | |
− | + | Acceleration gate to next pocket is 40km from warp. The gate is locked until all ships are destroyed. Aggroing group 3 will also aggro group 2. | |
− | + | {{NPCTableHead|}} | |
− | + | {{NPCTableSeparator|Group 1 (50 km)}} | |
− | + | {{NPCTableRow|Destroyer|2|Corelior Soldier}} | |
+ | {{NPCTableRow|Elite Cruiser|6|Corelum Guardian Chief Defender/...}} | ||
+ | {{NPCTableRow|Battlecruiser|2|Corelatis Squad Leader}} | ||
− | + | {{NPCTableSeparator|Group 2 (50 km)}} | |
− | + | {{NPCTableRow|Battleship|3|Core Commodore/...}} | |
− | + | {{NPCTableSeparator|Group 3 (50 km)}} | |
− | + | {{NPCTableRow|Elite Cruiser|4|Corelum Chief Protector/...}} | |
− | + | {{NPCTableRow|Battleship|1|Corelatis Rear Admiral/Core Port Admiral}} | |
− | + | |} | |
− | + | == 3rd Pocket == | |
− | |||
− | + | Third and final pocket. Destroy the battleships to complete the mission. | |
− | |||
− | + | The ships are clustered around an asteroid installation 80 km from warpin. | |
− | |||
− | |||
− | |||
− | + | {{NPCTableHead|}} | |
− | + | {{NPCTableRow|Frigate|4|Coreli Guard}} | |
− | + | {{NPCTableRow|Destroyer|2|Corelior Soldier}} | |
+ | {{NPCTableRow|Elite Cruiser|4|Corelum Chief Protector/Defender}} | ||
+ | {{NPCTableRow|Battlecruiser|2|Corelatis Squad/Platoon Leader}} | ||
+ | {{NPCTableRow|Battleship|4|Core Baron/...|trigger =Mission completion trigger}} | ||
+ | |} | ||
− | [[Category: | + | == Mining == |
+ | 1st Pocket: 36 Pyroxeres asteroids (27-90km, 1.47 mil units).<br> | ||
+ | 2nd Pocket: 26 Veldspar asteroids (9-40km, 1.29 mil units).<br> | ||
+ | 3rd Pocket: 39 Veldspar asteroids (77-90km). | ||
+ | |||
+ | Minable asteroids confirmed to still exist as of 2023-10-04. | ||
+ | |||
+ | {{Missionrelated}} | ||
+ | |||
+ | [[Category:Security missions]] |
Latest revision as of 14:59, 29 June 2024
Missions |
---|
Mission Reports |
Mission Guides |
Special Missions |
Helpful Links |
- This article details the Level 4 Serpentis variant of this mission. For other variants, see The Score (disambiguation).
Level | 4 |
Type | Encounter |
Faction | Serpentis |
Best damage to deal | Kin Th |
Damage to resist | Th Kin |
EWAR | Sensor dampening |
Video: [Machariel March 2013], [Maelstrom April 2013], [Gila April 2021], [Praxis June 2024]
It is recommended to fit AB or MWD as the acceleration gates are 60 and 45 km away and the rats in last room are 80 km away.
No hostiles at warp-in area.
Blitz: Clear the 1st and 2nd rooms, kill the 4 Battleships in the final room.
1st Pocket
Acceleration gate to next pocket is at 60 km and is locked until all hostiles are cleared. Group 2 and 3 are almost together but can be aggro separately if careful.
2nd Pocket
Acceleration gate to next pocket is 40km from warp. The gate is locked until all ships are destroyed. Aggroing group 3 will also aggro group 2.
3rd Pocket
Third and final pocket. Destroy the battleships to complete the mission.
The ships are clustered around an asteroid installation 80 km from warpin.
WD | EWAR | L
| ||
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4 x Frigate Coreli Guard | ||||
2 x Destroyer Corelior Soldier | ||||
4 x Elite Cruiser Corelum Chief Protector/Defender | ||||
2 x Battlecruiser Corelatis Squad/Platoon Leader | ||||
4 x Battleship Core Baron/... |
Mining
1st Pocket: 36 Pyroxeres asteroids (27-90km, 1.47 mil units).
2nd Pocket: 26 Veldspar asteroids (9-40km, 1.29 mil units).
3rd Pocket: 39 Veldspar asteroids (77-90km).
Minable asteroids confirmed to still exist as of 2023-10-04.
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