Difference between revisions of "Worlds Collide (Angel Cartel & Sansha's Nation) (Level 1)"
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− | {{NPCTableCSS}}__NOTOC__ | + | {{MissionLinks}}{{NPCTableCSS}} __NOTOC__ |
+ | {{hatnote|This article details the Level 1 Angel & Sansha variant of this mission. For other variants, see [[Worlds Collide|Worlds Collide (disambiguation)]].}} | ||
+ | |||
{{Missiondetails | {{Missiondetails | ||
− | |Level= | + | |Level= |
− | |Type=Encounter | + | |Type= Encounter |
− | |Objective= | + | |Objective= Rescue the stranded crewmembers from the damaged ship in the third room of this deadspace complex. |
− | |Faction1=Angel Cartel | + | |Faction1= Angel Cartel |
− | |Faction2=Sansha's Nation | + | |Faction2= Sansha's Nation |
− | |DamageToDeal= | + | |DamageToDeal= |
− | |DamageToResist= | + | |DamageToResist= |
− | |WebPoint= | + | |WebPoint= |
− | |EWAR= | + | |EWAR= Tracking Disruption from Centii Slavehunter/Savage in the Warzone and Sansha's Base. |
− | |ShipSizeLimit=Destroyer or smaller | + | |ShipSizeLimit= Destroyer or smaller |
− | |ShipSuggestion=Frigate | + | |ShipSuggestion= Frigate |
|Rewards= | |Rewards= | ||
− | |StandingLoss= | + | |StandingLoss= |
− | |Extra= | + | |Extra= |
}} | }} | ||
+ | {{MissionBriefing | ||
+ | |Although the Cartel usually has a firm grip over the criminal strata in our system, Sansha's Nation has been poking its ugly nose in here of late-- which is perfectly fine with us. In fact, watching the two outlawed organizations duke it out is one of my favorite pastimes. If we're lucky, it will give both sides a good bruising, which will only work in our favor. | ||
+ | |||
+ | Of course, there's also bad news. An InterBus ship traveling to <System> got caught in the middle of one of the pirate warzones. The ship was damaged beyond repair and can neither warp out nor navigate away from the crossfire. Your task is to rescue the ship's crew. Please retrieve them before any more harm is done; they're already scared out of their minds. The faster you get this done, the better. | ||
+ | |||
+ | Oh, and before you leave I'd like to give you a word of advice. When you venture into this particular deadspace area, the warpgates are not locked, which gives you the chance to avoid most of the conflict, if you're not up to the fight. {{Co|red|However, I'm told only frigate and destroyer-class ships can activate the first gate.}} | ||
+ | Good luck. | ||
+ | }} | ||
+ | Video: [[https://www.youtube.com/watch?v=pY5nB5hTTrY&list=PLFFC73B5464ACDC53&index=77 Punisher] June 2017] | ||
− | ===Warp-In (Warzone)=== | + | The Research Outpost can be reached trough either the Angel or Sansha base. No need to do them both. |
+ | |||
+ | === Warp-In (Warzone) === | ||
+ | '''Blitz:''' Ignore the rats, fly to gate of your choice and warp. | ||
+ | |||
+ | {{NPCTableHead|Structures}} | ||
+ | {{NPCTableRow|Acceleration Gate||To Angel Base}} | ||
+ | {{NPCTableRow|Structure||Angel Asteroid Outpost|note= From warp in behind the Angel gate}} | ||
+ | {{NPCTableRow|Acceleration Gate||To Sansha's Base}} | ||
+ | {{NPCTableRow|Structure||Sansha Watchtower|note= From warp in behind the Sansha gate}} | ||
+ | |} | ||
+ | Both gates are about 35km away from the warp in point and a have a 90 degree angle of separation. The outpost and watchtower are about 130km away. | ||
− | {{NPCTableHead|Angel | + | {{NPCTableHead|Angel Forces, 130km around outpost(auto-aggro)}} |
− | {{NPCTableRow|Frigate| | + | {{NPCTableRow|Frigate|8|Gistii Hijacker/Rogue}} |
− | {{NPCTableRow|Destroyer|1|Gistior Defacer}} | + | {{NPCTableRow|Destroyer|1|Gistior Defacer/Haunter}} |
|} | |} | ||
− | {{NPCTableHead|Sansha | + | {{NPCTableHead|Sansha Forces, 130km around watchtower}} |
− | {{NPCTableRow|Frigate|5|Centii Savage | + | {{NPCTableRow|Frigate|5|Centii Slavehunter/Savage|ewar= TD}} |
|} | |} | ||
− | ===Angel Base=== | + | === Angel Base === |
+ | '''Blitz:''' Ignore the rats, fly to "Research Outpost" gate and warp. | ||
− | {{NPCTableHead|Initial Group, 15km (auto-aggro)}} | + | {{NPCTableHead|Structures}} |
− | {{NPCTableRow|Frigate|2-3|Gistii Raider/Hunter}} | + | {{NPCTableRow|Acceleration Gate||To The Research Outpost}} |
− | {{NPCTableRow|Frigate|0-1|Angel | + | |} |
+ | {{NPCTableHead|Initial forces}} | ||
+ | {{NPCTableSeparator|Group A, 15km (auto-aggro)}} | ||
+ | {{NPCTableRow|Frigate|2-3|Gistii Ambusher/Raider/Hunter}} | ||
+ | {{NPCTableSeparator|Group B}} | ||
+ | {{NPCTableRow|Commander Frigate|0-1|Angel Supervisor|note= Renamed Gistii Domination Rogue}} | ||
|} | |} | ||
− | + | {{NPCTableHead|Reinforcement 1}} | |
− | {{NPCTableHead|Reinforcement | ||
{{NPCTableRow|Frigate|5-6|Gistii Hijacker/Rogue}} | {{NPCTableRow|Frigate|5-6|Gistii Hijacker/Rogue}} | ||
+ | |} | ||
+ | {{NPCTableHead|Reinforcement 2}} | ||
+ | {{NPCTableRow|Frigate|3|Gistii Raider}} | ||
|} | |} | ||
− | ===Sansha Base=== | + | === Sansha Base === |
+ | '''Blitz:''' Ignore the rats, fly to "Research Outpost" gate and warp. | ||
+ | {{NPCTableHead|Structures}} | ||
+ | {{NPCTableRow|Acceleration Gate||To The Research Outpost}} | ||
+ | |} | ||
{{NPCTableHead|Initial Group, 10km (auto-aggro)}} | {{NPCTableHead|Initial Group, 10km (auto-aggro)}} | ||
{{NPCTableRow|Frigate|2|Centii Enslaver/Plague}} | {{NPCTableRow|Frigate|2|Centii Enslaver/Plague}} | ||
− | {{NPCTableRow|Frigate|0-1|Sansha | + | {{NPCTableRow|Commander Frigate|0-1|Sansha Supervisor|note= Renamed True Sansha’s Minion}} |
|} | |} | ||
− | |||
{{NPCTableHead|Reinforcement, 50km}} | {{NPCTableHead|Reinforcement, 50km}} | ||
− | {{NPCTableRow|Frigate|5|Centii | + | {{NPCTableRow|Frigate|5|Centii Scavenger/Ravener/...}} |
|} | |} | ||
− | ===Research Outpost=== | + | === Research Outpost === |
+ | {{NPCTableHead|Structures}} | ||
+ | {{NPCTableRow|Acceleration Gate||To The Warzone}} | ||
+ | {{NPCTableRow|Container||Damaged Heron|cargo= Ship's Crew (objective)}} | ||
+ | |} | ||
{{NPCTableHead|Initial Group, 4-11km (auto-aggro)}} | {{NPCTableHead|Initial Group, 4-11km (auto-aggro)}} | ||
− | {{NPCTableRow|Frigate|5|Gistii | + | {{NPCTableRow|Frigate|5|Gistii Hijacker/Rogue/Outlaw/Thug}} |
|} | |} | ||
+ | ==== Notes ==== | ||
+ | * The Damaged Heron contains the mission objective. | ||
+ | * Initial forces need to be destroyed before the Damaged Heron can be accessed. | ||
+ | |||
+ | === Other notes === | ||
+ | Unclear as to where these notes belong to. | ||
+ | * Reinforcement groups will spawn after the Initial Group is destroyed and you approach the gate. <!-- 2021 October 06, December 27, 30; Not observed --> | ||
+ | * The Initial Group may respawn, up to 2 more times, after destruction of the Reinforcement group. <!-- 2021 October 06, December 27, 30; Not observed --> | ||
− | + | {{Missionrelated}} | |
− | |||
− | |||
− | |||
− | |||
− | [[Category: | + | [[Category:Security missions]] |
Revision as of 13:52, 16 July 2024
Missions |
---|
Mission Reports |
Mission Guides |
Special Missions |
Helpful Links |
- This article details the Level 1 Angel & Sansha variant of this mission. For other variants, see Worlds Collide (disambiguation).
Mission briefing |
---|
Although the Cartel usually has a firm grip over the criminal strata in our system, Sansha's Nation has been poking its ugly nose in here of late-- which is perfectly fine with us. In fact, watching the two outlawed organizations duke it out is one of my favorite pastimes. If we're lucky, it will give both sides a good bruising, which will only work in our favor.
Of course, there's also bad news. An InterBus ship traveling to <System> got caught in the middle of one of the pirate warzones. The ship was damaged beyond repair and can neither warp out nor navigate away from the crossfire. Your task is to rescue the ship's crew. Please retrieve them before any more harm is done; they're already scared out of their minds. The faster you get this done, the better. Oh, and before you leave I'd like to give you a word of advice. When you venture into this particular deadspace area, the warpgates are not locked, which gives you the chance to avoid most of the conflict, if you're not up to the fight. However, I'm told only frigate and destroyer-class ships can activate the first gate. Good luck. |
Video: [Punisher June 2017]
The Research Outpost can be reached trough either the Angel or Sansha base. No need to do them both.
Warp-In (Warzone)
Blitz: Ignore the rats, fly to gate of your choice and warp.
WD | EWAR | L
| ||
---|---|---|---|---|
To Angel Base | ||||
Angel Asteroid Outpost | ||||
To Sansha's Base | ||||
Sansha Watchtower |
Both gates are about 35km away from the warp in point and a have a 90 degree angle of separation. The outpost and watchtower are about 130km away.
WD | EWAR | L
| ||
---|---|---|---|---|
8 x Frigate Gistii Hijacker/Rogue | ||||
1 x Destroyer Gistior Defacer/Haunter |
WD | EWAR | L
| ||
---|---|---|---|---|
5 x Frigate Centii Slavehunter/Savage |
Angel Base
Blitz: Ignore the rats, fly to "Research Outpost" gate and warp.
WD | EWAR | L
| ||
---|---|---|---|---|
To The Research Outpost |
WD | EWAR | L | ||
---|---|---|---|---|
Group A, 15km (auto-aggro) | ||||
2-3 x Frigate Gistii Ambusher/Raider/Hunter | ||||
Group B | ||||
0-1 x Commander Frigate Angel Supervisor |
WD | EWAR | L
| ||
---|---|---|---|---|
5-6 x Frigate Gistii Hijacker/Rogue |
WD | EWAR | L
| ||
---|---|---|---|---|
3 x Frigate Gistii Raider |
Sansha Base
Blitz: Ignore the rats, fly to "Research Outpost" gate and warp.
WD | EWAR | L
| ||
---|---|---|---|---|
To The Research Outpost |
WD | EWAR | L
| ||
---|---|---|---|---|
2 x Frigate Centii Enslaver/Plague | ||||
0-1 x Commander Frigate Sansha Supervisor |
WD | EWAR | L
| ||
---|---|---|---|---|
5 x Frigate Centii Scavenger/Ravener/... |
Research Outpost
WD | EWAR | L
| ||
---|---|---|---|---|
To The Warzone | ||||
Damaged Heron |
WD | EWAR | L
| ||
---|---|---|---|---|
5 x Frigate Gistii Hijacker/Rogue/Outlaw/Thug |
Notes
- The Damaged Heron contains the mission objective.
- Initial forces need to be destroyed before the Damaged Heron can be accessed.
Other notes
Unclear as to where these notes belong to.
- Reinforcement groups will spawn after the Initial Group is destroyed and you approach the gate.
- The Initial Group may respawn, up to 2 more times, after destruction of the Reinforcement group.
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