Difference between revisions of "Blood Port"
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− | The Blood Port is a combat anomaly found in Blood Raiders infested regions. | + | {{NPCTableCSS}}The Blood Port is a combat anomaly found in Blood Raiders infested regions. |
==Walkthough== | ==Walkthough== | ||
=== Slave Mine Variant === | === Slave Mine Variant === | ||
− | The site consists of single ungated pocket. Reinforcement spawns are triggered by the last hostile ship destroyed. With the initial defending fleet and 3 triggered spawns, a total of | + | The site consists of single ungated pocket. Reinforcement spawns are triggered by the last hostile ship destroyed. With the initial defending fleet and 3 triggered spawns, a total of around 25 ships. |
{{Expected NPC | {{Expected NPC | ||
| TotalExpFrigates = | | TotalExpFrigates = | ||
− | | TotalExpDestroyers = | + | | TotalExpDestroyers = 6-8 |
− | | TotalExpCruisers = | + | | TotalExpCruisers = 3-4 |
− | | TotalExpBattlecruisers = 8 | + | | TotalExpBattlecruisers = 6-8 |
− | | TotalExpBattleships = 7 | + | | TotalExpBattleships = 5-7 |
| TotalExpCapitals = | | TotalExpCapitals = | ||
| TotalExpSentries = 4 | | TotalExpSentries = 4 | ||
Line 20: | Line 20: | ||
{{NPCTableHead|Initial Defending Fleet}} | {{NPCTableHead|Initial Defending Fleet}} | ||
− | {{NPCTableRow|Destroyer|3|Corpior Cleric/ Converter/ Friar/ Visionary}} | + | {{NPCTableRow|Destroyer|3-4|Corpior Cleric/ Converter/ Friar/ Visionary}} |
− | {{NPCTableRow|Cruiser|3|Corpum Dark Priest/ Shadow Sage}} | + | {{NPCTableRow|Cruiser|3-4|Corpum Dark Priest/ Shadow Sage}} |
{{NPCTableRow|Sentry|2|Tower Sentry Blood II}} | {{NPCTableRow|Sentry|2|Tower Sentry Blood II}} | ||
{{NPCTableRow|Sentry|2|Blood Heavy Missile Battery}} | {{NPCTableRow|Sentry|2|Blood Heavy Missile Battery}} | ||
Line 27: | Line 27: | ||
{{NPCTableHead|1st Reinforcement Spawn}} | {{NPCTableHead|1st Reinforcement Spawn}} | ||
− | {{NPCTableRow|Destroyer|4|Corpior Cleric/ Converter/ Friar/ Visionary}} | + | {{NPCTableRow|Destroyer|3-4|Corpior Cleric/ Converter/ Friar/ Visionary}} |
− | {{NPCTableRow|Battlecruiser|4|Corpatis Dark Priest/ Shadow Sage}} | + | {{NPCTableRow|Battlecruiser|3-4|Corpatis Dark Priest/ Shadow Sage}} |
|} | |} | ||
{{NPCTableHead|2nd Reinforcement Spawn}} | {{NPCTableHead|2nd Reinforcement Spawn}} | ||
− | {{NPCTableRow|Cruiser|2|Corpum Engraver/ Exorcist/ Reaver/ Revenant/ Sage}} | + | {{NPCTableRow|Cruiser|2-3|Corpum Engraver/ Exorcist/ Reaver/ Revenant/ Sage}} |
− | {{NPCTableRow|Battleship|3|Cardinal / Monsignor Corpus}} | + | {{NPCTableRow|Battleship|2-3|Cardinal / Monsignor Corpus}} |
|} | |} | ||
{{NPCTableHead|3rd Reinforcement Spawn}} | {{NPCTableHead|3rd Reinforcement Spawn}} | ||
− | {{NPCTableRow|Battlecruiser|4|Corpatis Bishop/ Fanatic/ Seer/ Shade/ Phantom}} | + | {{NPCTableRow|Battlecruiser|3-4|Corpatis Bishop/ Fanatic/ Seer/ Shade/ Phantom}} |
{{NPCTableRow|Battleship|3-4|Patriarch/ Pope Corpus}} | {{NPCTableRow|Battleship|3-4|Patriarch/ Pope Corpus}} | ||
{{NPCTableSeparator|Possible Rare Spawn}} | {{NPCTableSeparator|Possible Rare Spawn}} | ||
{{NPCTableRow|Commander Battleship|1|Dark Blood Oracle|cargo=Possible Faction charges, modules or tags}} | {{NPCTableRow|Commander Battleship|1|Dark Blood Oracle|cargo=Possible Faction charges, modules or tags}} | ||
|} | |} | ||
+ | |||
+ | === Asteroid Factory Variant === | ||
+ | The site consists of single ungated pocket. Reinforcement spawns are triggered by the last hostile ship destroyed. With the initial defending fleet and 3 triggered spawns, a total of around 30 ships. | ||
+ | {{Expected NPC | ||
+ | | TotalExpFrigates = 5 | ||
+ | | TotalExpDestroyers = 3 | ||
+ | | TotalExpCruisers = | ||
+ | | TotalExpBattlecruisers = 14 | ||
+ | | TotalExpBattleships = 7 | ||
+ | | TotalExpCapitals = | ||
+ | | TotalExpSentries = 4 | ||
+ | }} | ||
+ | |||
+ | {{NPCTableHead|Structures}} | ||
+ | {{NPCTableRow|Structure|1|Asteroid Construct }} | ||
+ | {{NPCTableRow|Structure|1|Asteroid Factory }} | ||
+ | {{NPCTableRow|Structure|1|Asteroid Installation }} | ||
+ | |} | ||
+ | |||
+ | {{NPCTableHead|Initial Defending Fleet}} | ||
+ | {{NPCTableRow|Elite Frigate|3 - 4|Elder Corpii Raider}} | ||
+ | {{NPCTableRow|Battlecruiser|3 - 4| Corpatis Bishop/ Fanatic/ Seer/ Shade/ Phantom}} | ||
+ | {{NPCTableRow|Sentry|2|Tower Sentry Blood II}} | ||
+ | {{NPCTableRow|Sentry|2|Blood Heavy Missile Battery}} | ||
+ | |} | ||
+ | |||
+ | {{NPCTableHead|1st Reinforcement Spawn}} | ||
+ | {{NPCTableRow|Elite Frigate|2|Elder Corpii Raider}} | ||
+ | {{NPCTableRow|Battlecruiser|2 - 4|Corpatis Dark Priest/ Shadow Sage}} | ||
+ | |} | ||
+ | |||
+ | {{NPCTableHead|2nd Reinforcement Spawn}} | ||
+ | {{NPCTableRow|Destroyer|3|Corpior Cleric/ Converter/ Friar/ Visionary}} | ||
+ | {{NPCTableRow|Battlecruiser|4 - 7|Corpatis Bishop/ Fanatic/ Seer/ Shade/ Phantom}} | ||
+ | {{NPCTableRow|Battleship|4|Corpus Cardinal/ Monsignor}} | ||
+ | |} | ||
+ | |||
+ | {{NPCTableHead|3rd Reinforcement Spawn}} | ||
+ | {{NPCTableRow|Battlecruiser|2 - 3|Corpatis Bishop/ Fanatic/ Seer/ Shade/ Phantom}} | ||
+ | {{NPCTableRow|Battleship|2 - 3|Corpus Apostle/ Oracle }} | ||
+ | |} | ||
+ | |||
+ | ==Escalation== | ||
+ | The anomaly can escalate to [[Blood Raider Coordination Center]]. | ||
+ | |||
+ | {{Combat Anomalies|Blood}} | ||
+ | [[Category:Combat Anomalies]] |
Latest revision as of 07:21, 18 August 2024
The Blood Port is a combat anomaly found in Blood Raiders infested regions.
Walkthough
Slave Mine Variant
The site consists of single ungated pocket. Reinforcement spawns are triggered by the last hostile ship destroyed. With the initial defending fleet and 3 triggered spawns, a total of around 25 ships.
Enemy Type | Count |
---|---|
Destroyers | 6-8 |
Cruiser | 3-4 |
Battlecruisers | 6-8 |
Battleships | 5-7 |
Sentries | 4 |
Structures
WD | EWAR | L
| ||
---|---|---|---|---|
2 x Cloven Red Asteroid | ||||
1 x Asteroid Slave Mine |
Initial Defending Fleet
WD | EWAR | L
| ||
---|---|---|---|---|
3-4 x Destroyer Corpior Cleric/ Converter/ Friar/ Visionary | ||||
3-4 x Cruiser Corpum Dark Priest/ Shadow Sage | ||||
2 x Sentry Tower Sentry Blood II | ||||
2 x Sentry Blood Heavy Missile Battery |
1st Reinforcement Spawn
WD | EWAR | L
| ||
---|---|---|---|---|
3-4 x Destroyer Corpior Cleric/ Converter/ Friar/ Visionary | ||||
3-4 x Battlecruiser Corpatis Dark Priest/ Shadow Sage |
2nd Reinforcement Spawn
WD | EWAR | L
| ||
---|---|---|---|---|
2-3 x Cruiser Corpum Engraver/ Exorcist/ Reaver/ Revenant/ Sage | ||||
2-3 x Battleship Cardinal / Monsignor Corpus |
3rd Reinforcement Spawn
WD | EWAR | L
| ||
---|---|---|---|---|
3-4 x Battlecruiser Corpatis Bishop/ Fanatic/ Seer/ Shade/ Phantom | ||||
3-4 x Battleship Patriarch/ Pope Corpus | ||||
Possible Rare Spawn | ||||
1 x Commander Battleship Dark Blood Oracle |
Asteroid Factory Variant
The site consists of single ungated pocket. Reinforcement spawns are triggered by the last hostile ship destroyed. With the initial defending fleet and 3 triggered spawns, a total of around 30 ships.
Enemy Type | Count |
---|---|
Frigates | 5 |
Destroyers | 3 |
Battlecruisers | 14 |
Battleships | 7 |
Sentries | 4 |
Structures
WD | EWAR | L
| ||
---|---|---|---|---|
1 x Asteroid Construct | ||||
1 x Asteroid Factory | ||||
1 x Asteroid Installation |
Initial Defending Fleet
WD | EWAR | L
| ||
---|---|---|---|---|
3 - 4 x Elite Frigate Elder Corpii Raider | ||||
3 - 4 x Battlecruiser Corpatis Bishop/ Fanatic/ Seer/ Shade/ Phantom | ||||
2 x Sentry Tower Sentry Blood II | ||||
2 x Sentry Blood Heavy Missile Battery |
1st Reinforcement Spawn
WD | EWAR | L
| ||
---|---|---|---|---|
2 x Elite Frigate Elder Corpii Raider | ||||
2 - 4 x Battlecruiser Corpatis Dark Priest/ Shadow Sage |
2nd Reinforcement Spawn
WD | EWAR | L
| ||
---|---|---|---|---|
3 x Destroyer Corpior Cleric/ Converter/ Friar/ Visionary | ||||
4 - 7 x Battlecruiser Corpatis Bishop/ Fanatic/ Seer/ Shade/ Phantom | ||||
4 x Battleship Corpus Cardinal/ Monsignor |
3rd Reinforcement Spawn
WD | EWAR | L
| ||
---|---|---|---|---|
2 - 3 x Battlecruiser Corpatis Bishop/ Fanatic/ Seer/ Shade/ Phantom | ||||
2 - 3 x Battleship Corpus Apostle/ Oracle |
Escalation
The anomaly can escalate to Blood Raider Coordination Center.