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Shipyard Theft (Guristas Pirates): Difference between revisions

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Created page with "name=Shipyard Theft, Level 4 __NOTOC__{{survival copy}} Faction: Guristas<br> Mission Type: Encounter<br> Space type: Deadspace<br> Damage Dealt: Kinetic/Thermal<br> Web/Scra..."
 
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name=Shipyard Theft, Level 4
{{Update|20 July 2021: This information was copied from EVE-Survival. Latest edit for this mission there was from 2012.}}
__NOTOC__{{survival copy}}
{{MissionLinks}}{{NPCTableCSS}}


Faction: Guristas<br>
{{Missiondetails
Mission Type: Encounter<br>
|Level= 4
Space type: Deadspace<br>
|Storyline= yes
Damage Dealt: Kinetic/Thermal<br>
|Type= Encounter
Web/Scramble: Elite frigates (Guristas Kyoukan/Webifier)<br>
|Objective=
Extras: ECM Jammer (Battleships - Pith Eliminator/Exterminator)<br>
|Faction1= Guristas
Recommended damage dealing: Kinetic/Thermal<br>
|WebPoint= Elite frigates (Guristas Kyoukan/Webifier)
Recommended ship types: Battleship, Command Ship, HAC. (vs ECM - prefer drone based or fit ECCM)<br>
|EWAR= ECM Jammer (Battleships - Pith Eliminator/Exterminator)
|ShipSizeLimit=
|ShipSuggestion= Battleship, Command Ship, HAC. (vs ECM - prefer drone based or fit ECCM)
|Rewards= Random Mindlink
|StandingLoss=
|Extra=


===Pocket 1===
}}
Space type: Deadspace


You may get auto aggroed by Group A upon warp-in, but in some other circumstances, there will be no aggro as you warp-in.
Video: [https://youtu.be/Xa_e_ZcKpPo Sentry Dominix]
Attacking Group A will aggro Group B.


Groups C and D can be aggroed individually.
=== Pocket 1 ===
__**Attacking Group E will aggro the entire pocket.**__
* You may get auto aggroed by Group A upon warp-in, but in some other circumstances, there will be no aggro as you warp-in.
 
* Attacking Group A will aggro Group B.
Drones can be deployed normally and do not cause pocket aggro.
* Groups C and D can be aggroed individually.
 
* '''Attacking Group E will aggro the entire pocket.'''
{{image url="http://eve-survival.org/screenshots/shipyardtheft4gu-1.jpg" title="Pocket 1" alt="Pocket 1"}}<br>
* Drones can be deployed normally and do not cause pocket aggro.
 
Group A (Auto-aggro): (20-25km):<br><br>
4x Battlecruisers (Pithatis Enforcer/Executor)<br>
1x Battleship (Pith Destroyer/Exterminator/Massacre) '''ECM Jammer''' (Exterminator)<br>
 
Group B: (20-25km):<br><br>
4x Elite Frigates (Guristas Webifier/Kyoukan) '''Web/Scramble'''<br>
3x Battlecruisers (Pithatis Assassin/Assaulter)<br>
1x Battleship (Pith Usurper/Massacrer)<br>
 
Group C: (27-37km):<br><br>
10x Battlecruisers (Pithatis Enforcer/Executor/Assaulter)<br>
 
Group D: At Gate (37km-45km):<br><br>
4x Destroyers (Pithior Guerilla/Renegade)<br>
6x Battlecruisers (Pithatis Enforcer/Assaulter/Executor)<br>
2x Battleships (Pith Destroyer)<br>
 
Group E: (57-63km):<br><br>
4x Battleship (Pith Eradicator/Obliterator)<br>


[[File: shipyardtheft4gu-1.jpg|thumb|Tactical view of Pocket 1]]
{{NPCTableHead|Forces on grid (see Tactical view of Pocket 1)}}
{{NPCTableSeparator|Group A (20-25km)(Auto-aggro)}}
{{NPCTableRow|Battlecruiser|4|Pithatis Enforcer/Executor}}
{{NPCTableRow|Battleship|0-1|Pith Destroyer/Massacrer}}
{{NPCTableRow|Battleship|0-1|Pith Exterminator|ewar= ECM|}}
{{NPCTableSeparator|Group B (20-25km)}}
{{NPCTableRow|Elite Frigate|4|Guristas Webifier/Kyoukan|point= scram|ewar= Web}}
{{NPCTableRow|Battlecruiser|3|Pithatis Assassin/Assaulter}}
{{NPCTableRow|Battleship|1|Pith Usurper/Massacrer}}
{{NPCTableSeparator|Group C (27-37km)}}
{{NPCTableRow|Battlecruiser|10|Pithatis Enforcer/Executor/Assaulter}}
{{NPCTableSeparator|Group D At gate (37-45km)}}
{{NPCTableRow|Destroyer|4|Pithior Guerilla/Renegade}}
{{NPCTableRow|Battlecruiser|6|Pithatis Enforcer/Assaulter/Executor}}
{{NPCTableRow|Battleship|2|Pith Destroyer}}
{{NPCTableSeparator|Group E (57-63km)}}
{{NPCTableRow|Battleship|4|Pith Eradicator/Obliterator}}
|}
'''Tip:'''<br>
'''Tip:'''<br>
- If Group A does not auto aggro at warp-in, eliminate Group B first and then Group A.<br>
* If Group A does not auto aggro at warp-in, eliminate Group B first and then Group A.
- Recommended order of elimination: Group B, Group A, Group C, Group D and finally Group E.<br><br>
* Recommended order of elimination: Group B, Group A, Group C, Group D and finally Group E.
 
===Pocket 2===


=== Pocket 2 ===
Auto aggro from all upon warp-in.
Auto aggro from all upon warp-in.
{{NPCTableHead|Single group (24-32km)}}
{{NPCTableRow|Destroyer|2|Pithior Guerilla}}
{{NPCTableRow|Cruiser|5|Pithium Eraser/Abolisher}}
{{NPCTableRow|Battleship|0-3|Pith Extinquisher}}
{{NPCTableRow|Battleship|0-3|Pith Eliminator|ewar= ECM}}
{{NPCTableRow|Structure|1|Storage Silo|cargo = 50x High Tech Data Chips, Caldari CU/AZ/BY-1 Nexus Chip (~35mil ISK total)}}
{{NPCTableRow|Structure|4|Habitation Module|note=only 1 drops anything|drop = Trade Goods}}
|}


{{image url="http://eve-survival.org/screenshots/shipyardtheft4gu-2.jpg" title="Pocket 2" alt="Pocket 2"}}<br>
'''Last ship killed will drop the storage containers needed to complete the mission. Make sure you loot it.'''


Single Group: (24-32km):<br><br>
{{Missionrelated}}
2x Destroyers (Pithior Guerilla)<br>
5x Cruisers (Pithium Eraser/Abolisher)<br>
3x Battleships (Pith Eliminator/Extinguisher) '''ECM Jammer''' (Eliminator)<br>
 
'''Tip:'''<br>
- Storage Silo drops Caldari CU-1/AZ-1/BY-1 Nexus Chip and some trade goods. All other structures drop no loot.<br>
- Last ship killed will drop the storage containers needed to complete the mission. Make sure you loot it.<br>


[[Category:Mission reports]]
[[Category:Storyline missions]]
[[Category:Security missions]]