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| __NOTOC__{{survival copy}}
| | {{MissionLinks}}{{NPCTableCSS}} |
| {{Missiondetails | | '''Illegal Activity''' is a 3 part mission chain, consisting of 3 encounter missions involving combat with [[Gallente Federation]]. |
| |Name=Illegal Activity (3 Parts), Level 2
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| |Level=2
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| |Type=Encounter
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| |Objective=
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| |Faction=Gallente
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| |Faction1=Gallente
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| |DamageToDeal=EM/Explosion
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| |DamageToResist=Thermal/EM
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| |WebPoint=
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| |EWAR=
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| |ShipSizeLimit=
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| |ShipSuggestion=Cruiser
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| |Rewards=
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| |Extra=Web - Delta II Support Frigates (Part 1 of 3)
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| }}
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|
| | == Illegal Activity (1 of 3) == |
| | {{:Illegal Activity (Level 2) (1 of 3)}} |
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| Space type: Normal Space<br>
| | == Illegal Activity (2 of 3) == |
| Recommended generic setup: Short Range DPS<br>
| | {{:Illegal Activity (Level 2) (2 of 3)}} |
| ====Part 1 of 3==== | |
| ===Warp In===
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| Group 1 (20km) (Auto Aggro) (Spawns after 30 seconds):<br>
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| 2x Frigates (Federation Navy Soldier)<br>
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| 2x Frigates (Federation Navy Delta II Support Frigate)<br>
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| - Support frigates Web<br>
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| - Orbit at 2km-500m<br>
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| Group 2 (45km) (Spawns at same time as Group 1):<br>
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| 4x Frigate (Gallente Miner)<br>
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| - No weapons<br>
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| - Drop unique item [[http://www.eve-wiki.net/index.php?title=Gallente_Mining_Laser Gallente Mining Laser]]<br><br>
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| Group 3 (55km) (Spawns a few minutes after Group 1/2):<br>
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| 3x Frigates (Gallente Navy Atron)<br>
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| 1x Frigate (Gallente Navy Officer)<br>
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| '''Blitz:'''<br>
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| On warp in fly straight for the Ruined Neon sign, you can avoid auto aggro of Group 1 if fast enough.
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| Wait for group 3 to spawn. Kill them, loot Gallente Light Marines from can. Warp out
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| '''Mineable Asteroids:'''<br>
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| 41x Veldspar<br>
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| '''Structures:'''<br>
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| Asteroid Mining Post, Dropped nothing... only attackable Large Collidable Structure
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| '''Hint:'''<br>
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| - Smartbomb warning... many Large Collidable Objects are present that give Concord warning when attempting to fire at them<br>
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| ====Part 2 of 3====
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| ===Warp In===
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| Single Group (55km) (Transmission then Auto Aggro):<br>
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| 6 x Frigate (Federation Navy Soldier)
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| 6 x Frigate (Federation Navy Atron)
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| '''Blitz:'''<br>
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| None, kill all enemies to complete
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| '''Mineable Asteroids:'''<br>
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| None
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| '''Structures:'''<br>
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| None
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| '''Hint:'''<br>
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| - Stay more than 10km away from the ships and they never even fire.<br>
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| ====Part 3 of 3====
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| Space type: Deadspace<br>
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| {{Missiondetails
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| |Name=
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| |Level=2
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| |Type=
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| |Objective=
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| |Faction=
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| |DamageToDeal=
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| |DamageToResist=
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| |WebPoint=
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| |EWAR=
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| |ShipSizeLimit=
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| |ShipSuggestion=Cruiser (Normal Ship Restrictions)
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| |Rewards=
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| |Extra=
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| }} | |
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|
| | == Illegal Activity (3 of 3) == |
| | {{:Illegal Activity (Level 2) (3 of 3)}} |
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| Recommended generic setup: Mixed Range DPS<br>
| | {{Missionrelated}} |
| ===Warp In===
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| Group 1 (30km) (Transmission then Auto Aggro):<br>
| | [[Category:Security missions]] |
| 1 x Cruiser (R.S. Officer)
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| - Tries to stay at 30km, but slow. AB will help if fitted for short range.<br>
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| - Must loot R.S. Officer's Passcard to access the Acceleration Gate<br>
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| ===Pocket 1===
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| Groups 1-3 (30km) (Auto Aggro):<br>
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| 1 x Gallente Sentry Gun
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| 1 x Frigate (Federation Navy Soldier)
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| - One group to left, one right, one behind.<br>
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| Group 4 (100km):<br>
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| 9 x Frigates (Federation Navy Maulus, Federation Navy Atron)
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| Group 5 (100km):<br>
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| 9 x Frigates (Federation Navy Maulus, Federation Navy Atron)
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| Group 6 (75km) (Spawns after about 2 minutes, near Stargate):<br>
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| - Stay more than 10km away from the ships and they never even fire.<br>
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| 5 x Frigate (Convoy Escort Soldier)
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| 3 x Frigate (Convoy Escort Maulus)
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| 2 x Industrial (Roden Shipyard Courier)
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| '''Blitz:'''<br>
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| If you already have key from a previous run, put in cargohold, and go straight for gate at warp in.
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| Wait for Group 6 to spawn, then destroy it. Complete when both Couriers and all Convoy Escorts are dead. Warp out.
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| '''Mineable Asteroids:'''<br>
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| None
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| '''Structures:'''<br>
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| 2x Security Outpost, Dropped nothing<br>
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| '''Hint:'''<br>
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| - If you have leave to empty cargo holds for more loot, don't forget to keep the R.S. Officer's Passcard to get back<br>
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| [[Category:Mission reports]] | |