Difference between revisions of "Unauthorized Military Presence (Mordus)"
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− | + | {{MissionLinks}}{{NPCTableCSS}} | |
− | + | {{hatnote|This article details the Level 1 Mordu's Legion version of this mission. For other variants, see [[Unauthorized Military Presence|Unauthorized Military Presence (disambiguation)]].}} | |
− | + | {{Missiondetails | |
− | + | |Level= 1 | |
− | + | |Type= Encounter | |
− | + | |Objective= Intercept the personnel transport ship, destroy its guards, and bring the militants to your agent | |
− | + | |Faction1= Mordu's Legion | |
− | + | |DamageToDeal= | |
− | + | |DamageToResist= | |
+ | |WebPoint= | ||
+ | |EWAR= | ||
+ | |ShipSizeLimit= | ||
+ | |ShipSuggestion= Frigate | ||
+ | |Rewards= | ||
+ | |StandingLoss= Personnel Transport destruction (-0.4 Mordu's Legion) | ||
+ | |Extra= | ||
+ | }} | ||
+ | {{MissionBriefing | ||
+ | |We've spotted an unauthorized Mordus personnel transport ship flying through <System>. Cargo scanners revealed a load of marines on board, no doubt a part of a ground force intended to strike a target near here. We don't know where they are headed or what they're up to, but we definitely want to find out. I request that you intercept the transport and capture the men on board. Bring them back to us for questioning. | ||
− | + | We believe the escort team is split up into a few groups. If you strike fast and hard, you'll probably avoid getting swarmed by them all at once. Just keep a look out for any stray ships, we don't want them escaping back to their homebase to report the incident. | |
+ | }} | ||
− | Initial | + | === Pocket 1 === |
− | + | '''Blitz:''' Ignore the Sabre and take the gate. | |
+ | {{NPCTableHead|Initial group}} | ||
+ | {{NPCTableRow|Frigate|1|Mordus Sabre|trigger= Sends message on damage}} | ||
+ | |} | ||
+ | {{MessageBox|In local| | ||
+ | {{Co|#ff0000|As the Mordu's ship is getting closer and closer to destruction it desperately starts to send out distress signals! Reinforcements might be arriving any moment now.}} | ||
+ | }} | ||
+ | {{NPCTableHead|Reinforcement}} | ||
+ | {{NPCTableRow|Frigate|6|Mordus Rookie}} | ||
+ | |} | ||
− | + | === Pocket 2 === | |
+ | {{MessageBox|In local on arrival| | ||
+ | {{Co|#48ff00|Ship Computer: You have approximately 2 minutes before the personnel transport arrives!}} | ||
+ | }} | ||
+ | {{NPCTableHead|Initial group, auto aggro}} | ||
+ | {{NPCTableRow|Frigate|5|Mordus Rookie}} | ||
+ | |} | ||
+ | {{MessageBox|In local when the Personnel transport arrives| | ||
+ | {{Co|#a3fc80|The personnel transport has arrived.}} | ||
+ | |collapsed= yes}} | ||
+ | {{NPCTableHead|Personnel Transport and escort, after 2 minutes}} | ||
+ | {{NPCTableRow|Frigate|6|Mordus Rookie/Sabre}} | ||
+ | {{NPCTableRow|Cruiser|1|Mordus Personnel Transport}} | ||
+ | |} | ||
− | |||
− | === | + | === Notes === |
+ | * Pocket 1 contains 80+ asteroids. (Mostly Veldspar, but also some Plagioclase, Pyroxeres and neglible amounts of Kernite) | ||
+ | * Pocket 2 contains 60+ asteroids. (Mostly Veldspar, but also some Plagioclase, Pyroxeres and neglible amounts of Omber) | ||
− | + | {{Missionrelated}} | |
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− | + | [[Category:Security missions]] | |
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− | [[Category: |
Latest revision as of 00:47, 1 September 2022
Missions |
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Mission Reports |
Mission Guides |
Special Missions |
Helpful Links |
- This article details the Level 1 Mordu's Legion version of this mission. For other variants, see Unauthorized Military Presence (disambiguation).
Mission briefing |
---|
We've spotted an unauthorized Mordus personnel transport ship flying through <System>. Cargo scanners revealed a load of marines on board, no doubt a part of a ground force intended to strike a target near here. We don't know where they are headed or what they're up to, but we definitely want to find out. I request that you intercept the transport and capture the men on board. Bring them back to us for questioning.
We believe the escort team is split up into a few groups. If you strike fast and hard, you'll probably avoid getting swarmed by them all at once. Just keep a look out for any stray ships, we don't want them escaping back to their homebase to report the incident. |
Pocket 1
Blitz: Ignore the Sabre and take the gate.
Initial group
WD | EWAR | L
| ||
---|---|---|---|---|
1 x Frigate Mordus Sabre |
In local |
---|
As the Mordu's ship is getting closer and closer to destruction it desperately starts to send out distress signals! Reinforcements might be arriving any moment now. |
Reinforcement
WD | EWAR | L
| ||
---|---|---|---|---|
6 x Frigate Mordus Rookie |
Pocket 2
In local on arrival |
---|
Ship Computer: You have approximately 2 minutes before the personnel transport arrives! |
Initial group, auto aggro
WD | EWAR | L
| ||
---|---|---|---|---|
5 x Frigate Mordus Rookie |
In local when the Personnel transport arrives |
---|
The personnel transport has arrived. |
Personnel Transport and escort, after 2 minutes
WD | EWAR | L
| ||
---|---|---|---|---|
6 x Frigate Mordus Rookie/Sabre | ||||
1 x Cruiser Mordus Personnel Transport |
Notes
- Pocket 1 contains 80+ asteroids. (Mostly Veldspar, but also some Plagioclase, Pyroxeres and neglible amounts of Kernite)
- Pocket 2 contains 60+ asteroids. (Mostly Veldspar, but also some Plagioclase, Pyroxeres and neglible amounts of Omber)
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