Difference between revisions of "Angel Strike (Sansha's Nation)"
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− | {{NPCTableCSS}} | + | {{NPCTableCSS}} {{MissionLinks}} |
− | '''Angel | + | {{hatnote|This article details the Sansha variant of this mission. For other faction variants, see [[Angel Strike|Angel Strike (disambiguation)]].}} |
+ | '''Angel Strike''' is a multi-part mission. Parts 1 through 4, as well as part 6, are always the same, but part 5, and parts 7 through 10 have variants for each pirate faction. | ||
+ | {{TOC|limit= 2}} | ||
− | == | + | == Ambush in the Dark (1 of 10) == |
− | {{:Angel Strike (1 of 10)}} | + | {{:Angel Strike - Ambush in the Dark (1 of 10)}} |
− | == | + | == The Interrogation (2 of 10) == |
− | {{:Angel Strike (2 of 10)}} | + | {{:Angel Strike - The Interrogation (2 of 10)}} |
− | == | + | == The Kidnapping (3 of 10) == |
− | {{:Angel Strike (3 of 10)}} | + | {{:Angel Strike - The Kidnapping (3 of 10)}} |
− | == | + | == Possible Leads (4 of 10) == |
− | {{:Angel Strike (4 of 10)}} | + | {{:Angel Strike - Possible Leads (4 of 10)}} |
− | == | + | == Incriminating Evidence (5 of 10) == |
− | {{:Angel Strike (5 of 10) (Sansha's Nation)}} | + | {{:Angel Strike - Incriminating Evidence (5 of 10) (Sansha's Nation)}} |
− | |||
− | |||
− | == | + | == The Flu Outbreak (6 of 10) == |
− | {{:Angel Strike ( | + | {{:Angel Strike - The Flu Outbreak (6 of 10)}} |
− | |||
− | |||
− | == | + | == The Secret Meeting (7 of 10) == |
− | {{:Angel Strike ( | + | {{:Angel Strike - The Secret Meeting (7 of 10) (Sansha's Nation)}} |
− | == Angel Strike (10 of 10) == | + | |
− | {{:Angel Strike (10 of 10) (Sansha's Nation)}} | + | == Defend the Civilian Convoy (8 of 10) == |
+ | {{:Angel Strike - Defend the Civilian Convoy (8 of 10) (Sansha's Nation)}} | ||
+ | |||
+ | |||
+ | == Retrieve the Prisoners (9 of 10) == | ||
+ | {{:Angel Strike - Retrieve the Prisoners (9 of 10) (Sansha's Nation)}} | ||
+ | |||
+ | |||
+ | == The Final Battle (10 of 10) == | ||
+ | {{:Angel Strike - The Final Battle (10 of 10) (Sansha's Nation)}} | ||
{{Missionrelated}} | {{Missionrelated}} | ||
− | [[Category: | + | |
+ | [[Category:Security missions]] |
Latest revision as of 12:49, 3 November 2022
Missions |
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Mission Reports |
Mission Guides |
Special Missions |
Helpful Links |
- This article details the Sansha variant of this mission. For other faction variants, see Angel Strike (disambiguation).
Angel Strike is a multi-part mission. Parts 1 through 4, as well as part 6, are always the same, but part 5, and parts 7 through 10 have variants for each pirate faction.
Ambush in the Dark (1 of 10)
Details
Group 1 will auto-aggro on warp-in.
WD | EWAR | L | ||
---|---|---|---|---|
Group 1 (10 km) | ||||
2 x Elite Frigate Rogue Pirate | ||||
2 x Sentry Tower Sentry II | ||||
Group 2 (60 km) | ||||
4 x Elite Frigate Rogue Pirate | ||||
1 x Cruiser Rogue Pirate Raider |
Mission objective item (Prisoners) is in the cargo container.
The Interrogation (2 of 10)
Level | 3 |
Type | Courier |
Objective | Deliver 1x Prisoners (1.0 m3) to the specified station. |
The Kidnapping (3 of 10)
Level | 3 |
Type | Encounter |
Objective | Retrieve Prisoners from the deadspace complex. |
Faction | Mercenaries |
Best damage to deal | EM |
Warp disruption | Mercenary Wingman, Zerak Cheryn |
Details
Pocket 1
No aggro on warp-in. Three Drazin's Keycard are needed to activate the acceleration gate to the second pocket, and can be obtained by destroying the Habitat structure.
WD | EWAR | L
| ||
---|---|---|---|---|
1 x Habitat | ||||
1 x Acceleration Gate |
Pocket 2
Mission objective item (Prisoners) can be retrieved from the cargo container dropped by Zerak Cheryn.
WD | EWAR | L
| ||
---|---|---|---|---|
2 x Elite Frigate Mercenary Wingman | ||||
1 x Cruiser Mercenary Lieutenant | ||||
1 x Commander Cruiser Zerak Cheryn |
WD | EWAR | L
| ||
---|---|---|---|---|
? x Storage Container |
Possible Leads (4 of 10)
Level | 3 |
Type | Courier |
Objective | Deliver 1 x Data Chip (0.1 m3) to the specified station. |
Ship size limit | No |
Incriminating Evidence (5 of 10)
Level | 3 |
Type | Encounter |
Faction | Sansha |
Best damage to deal | EM Th or Ex Kin |
Damage to resist | EM Th |
Ship size limit | ? |
Details
Auto-aggro on warp-in. The Maru Raiders are frigate-sized, but will drop cruiser loot.
WD | EWAR | L
| ||
---|---|---|---|---|
8 x Frigate Maru Raider | ||||
2 x Cruiser Maru Harbinger/Raid Leader |
The Flu Outbreak (6 of 10)
Level | 3 |
Type | Courier |
Objective | Deliver 110x Antibiotics (22 m3) to the specified station. |
The Secret Meeting (7 of 10)
Level | 3 |
Type | Encounter |
Objective | Obtain 5x Prisoner and return them to the specified station. |
Faction | Sansha's Nation |
Best damage to deal | EM Th |
Damage to resist | EM Th |
Ship size limit | ? |
Details
Pocket 1
Upon entering the first mission pocket, click through any dialogue boxes, then proceed through the acceleration gate without engaging.
Pocket 2
No aggro on warp-in. Groups will aggro separately. It is not necessary to destroy all ships once the mission objective item is obtained.
Defend the Civilian Convoy (8 of 10)
Level | 3 |
Type | Encounter |
Faction | Sansha |
Best damage to deal | EM Th |
Damage to resist | EM Th |
Ship size limit | ? |
Details
No aggro on warp-in. Destroy all hostile targets to complete the mission.
Retrieve the Prisoners (9 of 10)
Level | 3 |
Type | Encounter |
Faction | Sansha |
Best damage to deal | EM Th |
Damage to resist | EM Th |
Ship size limit | ? |
Details
The Final Battle (10 of 10)
Level | 3 |
Type | Encounter |
Objective | Destroy the Central Comms Tower. |
Faction | Sansha |
Best damage to deal | EM Th |
Damage to resist | EM Th |
Ship size limit | ? |
Details
Pocket 1
Auto-aggro on warp-in.
WD | EWAR | L
| ||
---|---|---|---|---|
2 x Sentry Sansha Tower Sentry III | ||||
3 x Frigate Centii Butcher/Manslayer | ||||
1 x Cruiser Centum Hellhound |
Pocket 2
Pocket 3
No aggro on warp-in. Each group aggros separately, but all groups will aggro upon attacking the Central Comms Tower.
The mission will be marked complete once the comms tower is destroyed, so it is possible to bookmark the tower, destroy it, return to the agent to complete the mission, then return to collect any dropped loot without interference from undefeated hostile ships.
WD | EWAR | L
| ||
---|---|---|---|---|
1 x Central Comms Tower |
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