Difference between revisions of "The Blockade (Angel Cartel) (Level 3)"
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m (Djavin novienta moved page The Blockade (Angel Cartel) (level 3) to The Blockade (Angel Cartel) (Level 3) without leaving a redirect) |
m (Add objective. Add briefing. Add ewar2. Change heading, no gate. Replace {{Icon}} with parameter value. Move sentry to the end of the NPC table, as per "Uniwiki:Mission formatting guidelines".) |
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− | + | {{NPCTableCSS}}{{MissionLinks}} | |
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− | + | {{Missiondetails | |
− | + | |Level= 3 | |
− | + | |Type= Encounter | |
− | + | |Objective= Eliminate the leader of the pirates blockading the stargate. You will be informed when he has been dispatched, his demise should disperse the pirate gang eventually. | |
− | + | |Faction1= Angel Cartel | |
− | + | |DamageToDeal1= | |
− | + | |DamageToResist={{Damagetype|ex|kin}} (Exp-severe missile spamming up to ~45k range from cruisers/BCs) | |
− | + | |WebPoint= Arch Gistii Elite Frigates | |
+ | |EWAR= Webifiers and Target Painting | ||
+ | |ShipSizeLimit= | ||
+ | |ShipSuggestion= Drake (400+ explosive tank and/or 50k+ combat range required) | ||
+ | |Rewards= | ||
+ | |Extra= | ||
+ | }} | ||
+ | {{MissionBriefing | ||
+ | |Pirates have set up a blockade near a hidden stargate in <System>, and are swarming over any passersby, which are mostly merchants and civilians. Pirates tend to create these temporary blockades at ill-defended stargates, usually ones which have been set up by civilians and are not guarded by our forces. But we still have an obligation to protect the citizens of <Constelation>. Therefore I want you, <Pilot>, to fly to the stargate and eliminate the illegal blockade. | ||
+ | }} | ||
+ | '''Blitz:''' Kill all the triggers, then the final BC. Make sure your tank can take the DPS. | ||
− | + | * Tip: There is a confirmed chance of a spawning Domination Breaker. | |
+ | * Structures drop no loot | ||
+ | * Asteroids: Veldspar - 120 asteroids (15,000 - 65,000 units each closely packed)<br>{{co|orange|Warning: There are reports that the asteroids are trapped with smartbombs.}} | ||
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− | + | === Warp-in === | |
− | ( | + | {{NPCTableHead|Initial Spawn (Auto Aggro, 15-20km)}} |
− | Spawns as 3 groups | + | {{NPCTableRow|Elite Frigate|3-4|Arch Gistii Nomad/Ruffian|point= yes|ewar= Web|ewar2= TP}} |
− | + | {{NPCTableRow|Destroyer|4|Gistior Defiler/Haunter|trigger= A random ship of this group is the trigger}} | |
− | 1 | + | {{NPCTableRow|Sentry|1|Stasis Tower|ewar= Web}} |
− | + | |} | |
− | 2 | + | {{NPCTableHead|1st Wave (Spawns as 3 groups, 95-135km)}} |
− | + | {{NPCTableSeparator|Group 1}} | |
− | 2 | + | {{NPCTableRow|Battlecruiser|1-2|Gistatis Praefectus/Tribuni}} |
− | 3/ | + | {{NPCTableSeparator|Group 2}} |
+ | {{NPCTableRow|Cruiser|2-3|Gistum Centurion/Phalanx}} | ||
+ | {{NPCTableSeparator|Group 3}} | ||
+ | {{NPCTableRow|Destroyer|2-3|Gistior Defacer/Haunter/Trasher/Defiler}} | ||
+ | {{NPCTableRow|Battlecruiser|3-4|Gistatis Legionnaire/Praefectus/Primus/Tribuni|trigger= Singleton is trigger}} | ||
+ | |} | ||
+ | {{NPCTableHead|2nd Wave (Spawns as 2 groups, 90-125km)}} | ||
+ | {{NPCTableSeparator|Group 1}} | ||
+ | {{NPCTableRow|Elite Cruiser|2-3|Arch Gistum Liquidator/Marauder}} | ||
+ | {{NPCTableRow|Battlecruiser|3|Gistatis Legionnaire/Primus}} | ||
+ | {{NPCTableSeparator|Group 2}} | ||
+ | {{NPCTableRow|Destroyer|3-4|Gistior Defacer/Defiler/Haunter/Shatterer}} | ||
+ | {{NPCTableRow|Battlecruiser|4-5|Gistatis Legionnaire/Primus/Praefectus/Seizer/Tribunus|trigger= Singleton is trigger}} | ||
+ | |} | ||
+ | {{NPCTableHead|3rd Wave (Spawns as 2 groups, 110-130km)}} | ||
+ | {{NPCTableSeparator|Group 1}} | ||
+ | {{NPCTableRow|Cruiser|2-3|Gistum Centurion/Marauder/Phalanx}} | ||
+ | {{NPCTableRow|Battlecruiser|3|Gistatis Praefectus}} | ||
+ | {{NPCTableSeparator|Group 2}} | ||
+ | {{NPCTableRow|Elite Cruiser|3-4|Arch Gistum Breaker/Crusher}} | ||
+ | {{NPCTableRow|Battlecruiser|4-5|Gistatis Legionnaire/Primus/Tribuni|trigger= Singleton is trigger, if no singleton a Gistatis Primus is the trigger}} | ||
+ | |} | ||
+ | {{NPCTableHead|4th Wave (Spawns as a single group, 30-40km)}} | ||
+ | {{NPCTableRow|Frigate|3-4|Arch Gistii Nomad/Ruffian|point= yes|ewar= Web|ewar2= TP}} | ||
+ | {{NPCTableRow|Battlecruiser|4-5|Gistatis Legatus/Tribunus|trigger= Tribunus is the mission objective}} | ||
+ | |} | ||
− | + | {{Missionrelated}} | |
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− | + | [[Category:Security missions]] | |
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− | [[Category: |
Latest revision as of 10:06, 24 June 2023
Missions |
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Mission Reports |
Mission Guides |
Special Missions |
Helpful Links |
Mission briefing |
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Pirates have set up a blockade near a hidden stargate in <System>, and are swarming over any passersby, which are mostly merchants and civilians. Pirates tend to create these temporary blockades at ill-defended stargates, usually ones which have been set up by civilians and are not guarded by our forces. But we still have an obligation to protect the citizens of <Constelation>. Therefore I want you, <Pilot>, to fly to the stargate and eliminate the illegal blockade. |
Blitz: Kill all the triggers, then the final BC. Make sure your tank can take the DPS.
- Tip: There is a confirmed chance of a spawning Domination Breaker.
- Structures drop no loot
- Asteroids: Veldspar - 120 asteroids (15,000 - 65,000 units each closely packed)
Warning: There are reports that the asteroids are trapped with smartbombs.
Warp-in
Initial Spawn (Auto Aggro, 15-20km)
WD | EWAR | L
| ||
---|---|---|---|---|
3-4 x Elite Frigate Arch Gistii Nomad/Ruffian | ||||
4 x Destroyer Gistior Defiler/Haunter | ||||
1 x Sentry Stasis Tower |
1st Wave (Spawns as 3 groups, 95-135km)
2nd Wave (Spawns as 2 groups, 90-125km)
3rd Wave (Spawns as 2 groups, 110-130km)
4th Wave (Spawns as a single group, 30-40km)
WD | EWAR | L
| ||
---|---|---|---|---|
3-4 x Frigate Arch Gistii Nomad/Ruffian | ||||
4-5 x Battlecruiser Gistatis Legatus/Tribunus |
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