Difference between revisions of "Pirate Business (Amarr)"
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− | {{ | + | {{Mission stub}} |
− | {{ | + | {{MissionLinks}}{{NPCTableCSS}} |
+ | {{hatnote|This article details the Level 4, Amarr Empire version of this mission. For other variants, see [[Pirate Business|Pirate Business (disambiguation)]].}} | ||
− | + | {{Missiondetails | |
− | + | |Level= 4 | |
− | + | |Type= Encounter | |
− | + | |Objective= Destroy the convoy and return with the cargo(10 holoreels 5.0m³) to me(.. the agent). Be careful it will be guarded. | |
− | + | |Faction1= Amarr Empire | |
− | + | |DamageToDeal= | |
− | + | |DamageToResist= | |
− | + | |WebPoint=Unknown | |
+ | |EWAR= Tracking Disruption | ||
+ | |ShipSizeLimit= | ||
+ | |ShipSuggestion= | ||
+ | |Rewards= | ||
+ | |StandingLoss= | ||
+ | |Extra= | ||
+ | }} | ||
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− | ===Pocket 1=== | + | === Pocket 1 === |
4 groups at 60km or more from the warp in. Each group can be aggroed separately, aggroing the closest group aggroes all groups | 4 groups at 60km or more from the warp in. Each group can be aggroed separately, aggroing the closest group aggroes all groups | ||
− | {{NPCTableHead | | + | {{NPCTableHead | Unknown groupings}} |
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{{NPCTableRow | Frigate | 4 | Imperial Matendi}} | {{NPCTableRow | Frigate | 4 | Imperial Matendi}} | ||
{{NPCTableRow | Frigate | 2 | Imperial Forian | ewar=TD}} | {{NPCTableRow | Frigate | 2 | Imperial Forian | ewar=TD}} | ||
Line 35: | Line 35: | ||
{{NPCTableRow | Battleship | 1 | Imperial Bataivah}} | {{NPCTableRow | Battleship | 1 | Imperial Bataivah}} | ||
{{NPCTableRow | Battleship | 4 | Imperial Origen}} | {{NPCTableRow | Battleship | 4 | Imperial Origen}} | ||
+ | |} | ||
− | ===Pocket 2=== | + | === Pocket 2 === |
4 groups | 4 groups | ||
{{Missionrelated}} | {{Missionrelated}} | ||
− | [[Category: | + | |
+ | [[Category:Security missions]] |
Latest revision as of 15:28, 27 August 2022
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- This article details the Level 4, Amarr Empire version of this mission. For other variants, see Pirate Business (disambiguation).
Pocket 1
4 groups at 60km or more from the warp in. Each group can be aggroed separately, aggroing the closest group aggroes all groups
Unknown groupings
Pocket 2
4 groups
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