Difference between revisions of "Customs Interdiction (2 of 2)"

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m (Bot: Replacing category Mission reports with Security missions; cosmetic changes)
 
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'''Blitz: Destroy Transport ship, loot cargo, warp out.'''
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'''Blitz: Destroy Transport ship, loot Freed workers(1.0m3), warp out.'''
  
===Single Pocket===
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*No aggro on warp-in.
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=== Single Pocket ===
 +
* No aggro on warp-in.
 
{{NPCTableHead|Group 1, 7.5km}}
 
{{NPCTableHead|Group 1, 7.5km}}
 
{{NPCTableRow|Industrial|1|Blood Raider Transport|trigger=Spawns Reinforcement After Attacking
 
{{NPCTableRow|Industrial|1|Blood Raider Transport|trigger=Spawns Reinforcement After Attacking
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|}
 
|}
  
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Note:
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* Structures drop no loot
 
<noinclude>
 
<noinclude>
 
{{Missionrelated}}
 
{{Missionrelated}}
[[Category:Mission reports]]</noinclude>
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[[Category:Security missions]]
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</noinclude>

Latest revision as of 08:31, 29 August 2022

Main article: Customs Interdiction
Level 2
Type Encounter
Faction Blood Raiders
Best damage to deal Electromagnetic damage EMThermal damage Th
Damage to resist Electromagnetic damage EMThermal damage Th
Ship suggestion Cruiser


Blitz: Destroy Transport ship, loot Freed workers(1.0m3), warp out.


Single Pocket

  • No aggro on warp-in.
Group 1, 7.5km
WD EWAR L


Hauler 1 x Industrial Blood Raider Transport Spawns Reinforcement After Attacking Freed Workers(1.0m3)


Reinforcement, 35km after Hitting The Transport Ship
WD EWAR L


Frigate 5 x Frigate Blood Raider Frigate

Note:

  • Structures drop no loot