Difference between revisions of "Recon (2 of 3) (Level 4)"
m (Change links to https) |
m (Date video. Change level in {{Missiondetails}} to the article title level, is inline with NPC sizes.) |
||
(8 intermediate revisions by 6 users not shown) | |||
Line 1: | Line 1: | ||
− | <noinclude> | + | <noinclude>{{NPCTableCSS}} __NOTOC__ |
Parts: [[Recon (1 of 3) (Serpentis) (Level 4)|1 of 3 (Serpentis)]], [[Recon (1 of 3) (Blood Raiders) (Level 4)|1 of 3 (Blood Raiders)]], [[Recon (1 of 3) (Guristas Pirates) (Level 4)|1 of 3 (Guristas Pirates)]], [[Recon (1 of 3) (Sansha's Nation) (Level 4)|1 of 3 (Sansha's Nation)]], [[Recon (1 of 3) (Angel Cartel) (Level 4)|1 of 3 (Angel Cartel)]], [[Recon (2 of 3) (Level 4)|2 of 3]], [[Recon (3 of 3) (Level 4)|3 of 3]] | Parts: [[Recon (1 of 3) (Serpentis) (Level 4)|1 of 3 (Serpentis)]], [[Recon (1 of 3) (Blood Raiders) (Level 4)|1 of 3 (Blood Raiders)]], [[Recon (1 of 3) (Guristas Pirates) (Level 4)|1 of 3 (Guristas Pirates)]], [[Recon (1 of 3) (Sansha's Nation) (Level 4)|1 of 3 (Sansha's Nation)]], [[Recon (1 of 3) (Angel Cartel) (Level 4)|1 of 3 (Angel Cartel)]], [[Recon (2 of 3) (Level 4)|2 of 3]], [[Recon (3 of 3) (Level 4)|3 of 3]] | ||
</noinclude> | </noinclude> | ||
− | {{ | + | {{Missiondetails |
− | |Level= | + | |Level= 4 |
|Type= Encounter | |Type= Encounter | ||
|Objective= Scout the area | |Objective= Scout the area | ||
|Faction1= Mercenaries | |Faction1= Mercenaries | ||
− | | | + | |DamageToDeal1= |
− | | | + | |DamageToResist1= |
|WebPoint= Mercenary Wingman | |WebPoint= Mercenary Wingman | ||
|EWAR= | |EWAR= | ||
|ShipSizeLimit= | |ShipSizeLimit= | ||
− | |ShipSuggestion= | + | |ShipSuggestion= Fast frigate (blitz), normal level 4 mission ship (full clear) |
|Rewards= | |Rewards= | ||
|Extra= | |Extra= | ||
}} | }} | ||
+ | {{MissionBriefing | ||
+ | |I have the second location for you to scout for us, I will upload it into your NeoCom shortly. We've had reports that the area has been claimed by some obscure mining corporation, who've hired mercenaries to defend their assets. It's in a pretty remote area in Isseras, so don't expect the local security forces to back you up if you get confronted by the mercs. | ||
+ | |||
+ | Your job is to go in there, fly to the rendezvous point and report what you find back to us. If the mercs leave you alone, and you don't find any pirates roaming around there, then we've found our safe route. | ||
+ | }} | ||
+ | Video: [[https://youtu.be/sGWCaukWl-Y Gila] April 2021], [[https://youtu.be/Xb4_KGaoI2M Ishtar blitz] August 2014], [[https://www.youtube.com/watch?v=TuC62x_bs9Y Kronos Part 1,2 & 3] November 2013], ][https://youtu.be/f8ICz-oK60Q Sentry Dominix] July 2018], [[https://www.youtube.com/watch?v=zlX_hXTtZVc Manticore (Blitz)] April 2024] | ||
+ | |||
+ | '''Blitz:''' Fly to the gate in a small fast ship or micro jump a battleship or a battlecruiser to trigger the ambushes, align and warp out as soon as the mission completes. The Mercenary Wingman frigates will spawn on top of the warp gate. You may get webbed/ pointed if you're not fast enough in warping out. | ||
No Hostiles at initial gate. Single gated pocket. | No Hostiles at initial gate. Single gated pocket. | ||
− | The locked acceleration gate (mission objective) is 72km away from the warp-in point. | + | The locked acceleration gate (mission objective) is 72km away from the warp-in point. |
− | The Mining Corporation Headquarters station is about 10km away. | + | |
− | The 1st ambush spawn is triggered when the Mining Corporation Headquarters station is attacked OR when your ship is within 10km from locked acceleration gate. | + | The Mining Corporation Headquarters station is about 10km away. |
− | The 2nd ambush spawn is triggered when your ship is within 10km from locked acceleration gate. | + | |
+ | The 1st ambush spawn is triggered when the Mining Corporation Headquarters station is attacked OR when your ship is within 10km from locked acceleration gate. | ||
+ | |||
+ | The 2nd ambush spawn is triggered when your ship is within 10km from locked acceleration gate. | ||
+ | |||
The Mining Corporation Headquarters has very high HP (306,550) and drops mainly T1 modules and some Faction ammo. | The Mining Corporation Headquarters has very high HP (306,550) and drops mainly T1 modules and some Faction ammo. | ||
− | ''' | + | '''Tips:''' |
* To manage aggro, trigger the first ambush by attacking the Mining Corporation Headquarters station. | * To manage aggro, trigger the first ambush by attacking the Mining Corporation Headquarters station. | ||
* The mission is flagged completed once you have triggered both spawns, by either approaching to within 10km of the acceleration gate or destroying the station. | * The mission is flagged completed once you have triggered both spawns, by either approaching to within 10km of the acceleration gate or destroying the station. | ||
− | + | * All Mercenary ships and sentries have shield weak on EM and armor weak on Explosive damage (uneven resistance profile). | |
− | |||
{{NPCTableHead|1st ambush}} | {{NPCTableHead|1st ambush}} | ||
− | {{NPCTableRow|Elite Frigate|4|Elite Frigate |ewar = Web| point= yes}} | + | {{NPCTableRow|Elite Frigate|4|Elite Frigate |ewar= Web|point= yes}} |
{{NPCTableRow|Cruiser|3|Mercenary Commander}} | {{NPCTableRow|Cruiser|3|Mercenary Commander}} | ||
{{NPCTableRow|Battleship|2|Mercenary Overlord}} | {{NPCTableRow|Battleship|2|Mercenary Overlord}} | ||
Line 38: | Line 49: | ||
{{NPCTableRow|Sentry|2|Mercenary Sentry Gun }} | {{NPCTableRow|Sentry|2|Mercenary Sentry Gun }} | ||
|} | |} | ||
− | |||
{{NPCTableHead|2nd ambush}} | {{NPCTableHead|2nd ambush}} | ||
{{NPCTableRow|Battleship|1|Mercenary Overlord}} | {{NPCTableRow|Battleship|1|Mercenary Overlord}} | ||
Line 44: | Line 54: | ||
|} | |} | ||
− | + | === Loot & Salvage === | |
− | === | + | Bounties in missions may generally vary due to varying spawns. Here are example payouts for a full clear. Blitzing gives no bounties at all. |
− | + | * 1,375,000 ISK | |
<noinclude> | <noinclude> | ||
{{Missionrelated}} | {{Missionrelated}} | ||
− | [[Category: | + | |
+ | [[Category:Security missions]] | ||
+ | </noinclude> |
Latest revision as of 10:26, 25 April 2024
Parts: 1 of 3 (Serpentis), 1 of 3 (Blood Raiders), 1 of 3 (Guristas Pirates), 1 of 3 (Sansha's Nation), 1 of 3 (Angel Cartel), 2 of 3, 3 of 3
Mission briefing |
---|
I have the second location for you to scout for us, I will upload it into your NeoCom shortly. We've had reports that the area has been claimed by some obscure mining corporation, who've hired mercenaries to defend their assets. It's in a pretty remote area in Isseras, so don't expect the local security forces to back you up if you get confronted by the mercs.
Your job is to go in there, fly to the rendezvous point and report what you find back to us. If the mercs leave you alone, and you don't find any pirates roaming around there, then we've found our safe route. |
Video: [Gila April 2021], [Ishtar blitz August 2014], [Kronos Part 1,2 & 3 November 2013], ]Sentry Dominix July 2018], [Manticore (Blitz) April 2024]
Blitz: Fly to the gate in a small fast ship or micro jump a battleship or a battlecruiser to trigger the ambushes, align and warp out as soon as the mission completes. The Mercenary Wingman frigates will spawn on top of the warp gate. You may get webbed/ pointed if you're not fast enough in warping out.
No Hostiles at initial gate. Single gated pocket.
The locked acceleration gate (mission objective) is 72km away from the warp-in point.
The Mining Corporation Headquarters station is about 10km away.
The 1st ambush spawn is triggered when the Mining Corporation Headquarters station is attacked OR when your ship is within 10km from locked acceleration gate.
The 2nd ambush spawn is triggered when your ship is within 10km from locked acceleration gate.
The Mining Corporation Headquarters has very high HP (306,550) and drops mainly T1 modules and some Faction ammo.
Tips:
- To manage aggro, trigger the first ambush by attacking the Mining Corporation Headquarters station.
- The mission is flagged completed once you have triggered both spawns, by either approaching to within 10km of the acceleration gate or destroying the station.
- All Mercenary ships and sentries have shield weak on EM and armor weak on Explosive damage (uneven resistance profile).
WD | EWAR | L
| ||
---|---|---|---|---|
4 x Elite Frigate Elite Frigate | ||||
3 x Cruiser Mercenary Commander | ||||
2 x Battleship Mercenary Overlord | ||||
1 x Sentry Mercenary Cruise Missile Battery | ||||
2 x Sentry Mercenary Sentry Gun |
WD | EWAR | L
| ||
---|---|---|---|---|
1 x Battleship Mercenary Overlord | ||||
1 x Sentry Mercenary Cruise Missile Battery |
Loot & Salvage
Bounties in missions may generally vary due to varying spawns. Here are example payouts for a full clear. Blitzing gives no bounties at all.
- 1,375,000 ISK
|