Difference between revisions of "Technological Secrets (Level 3) (3 of 3)"

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m (Add objective. Add {{MissionBriefing}}. Change heading, NPCs on warp-in. Update NPC number. Add not about gate being non-functional. Add local messages.)
 
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<noinclude>{{NPCTableCSS}}__NOTOC__{{MissionLinks}}{{main|Technological Secrets (Level 3)}}</noinclude>
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<noinclude>{{NPCTableCSS}}__NOTOC__{{MissionLinks}}
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{{main|Technological Secrets (Level 3)}}</noinclude>
 
{{Missiondetails
 
{{Missiondetails
|Level=3
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|Level= 3
|Type=Encounter
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|Type= Encounter
|Objective=
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|Objective= Destroy the Republic Fleet ships at the entrance to the research outpost. There are two groups of reinforcements on their way there, which you must also take care of once they arrive.
|Faction1=Minmatar Republic
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|Faction1= Minmatar Republic
|DamageToDeal=
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|DamageToDeal1=  
|DamageToResist=
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|DamageToResist1=  
|WebPoint=Web (Republic Fleet C-1 Support Frigate)
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|WebPoint=
|EWAR=Target Painting (Republic Fleet D-1 Support Frigate, Chief Republic Kvarm)
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|EWAR= Web (Republic Fleet C-1 Support Frigate) Target Painting (Republic Fleet D-1 Support Frigate, Chief Republic Kvarm)
|ShipSizeLimit=
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|ShipSizeLimit=  
|ShipSuggestion=Battlecruiser
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|ShipSuggestion= Battlecruiser
|Rewards=
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|Rewards=  
|StandingLoss=
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|StandingLoss= -0.24 Minmatar Republic
|Extra=
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|Extra=  
 
}}
 
}}
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{{MissionBriefing
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|As I said earlier, something dire has come up. One of our biggest research outposts in <System> has been attacked. Its location is a secret, so someone must have been snooping around; I'm gonna take a shot and guess that it was those Thukker mercs you took care of.
  
'''Blitz: Kill Republic Fleet Rupture, then kill the 1st Reinforcement.'''
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We've identified the attackers as agents of the Minmatar-Gallente alliance. They've certainly got balls if they've come this far into our territory, I'll give them that. But they must be eliminated before they board the outpost. We'll destroy it before we allow them to get their filthy hands on the stuff our scientists have been researching there.
  
===Single Pocket===
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From the data I've received, there is a large force of Minmatar fighters at the doorstep of our research outpost already, fighting their way in. We are expecting reinforcements to arrive soon, as we spotted two separate groups of Republic ships heading their way already. So you must hurry before the reinforcements arrive, or you'll never be able to take them out.
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}}
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'''Blitz:''' Kill Republic Fleet Rupture, then kill the 1st Reinforcement.
  
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=== Warp-in ===
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There appears to be an accelerationgate here, but it is non-functional.
 
{{NPCTableHead|Initial Group, 5-20km}}
 
{{NPCTableHead|Initial Group, 5-20km}}
{{NPCTableRow|Frigate|2|Republic Fleet C-1 Support Frigate|ewar=Web}}
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{{NPCTableRow|Frigate|2|Republic Fleet C-1 Support Frigate|ewar= Web}}
{{NPCTableRow|Frigate|2|Republic Fleet D-1 Support Frigate|ewar=TP}}
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{{NPCTableRow|Frigate|1-2|Republic Fleet D-1 Support Frigate|ewar= TP}}
{{NPCTableRow|Frigate|5|Republic Fleet Soldier}}
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{{NPCTableRow|Frigate|4-5|Republic Fleet Soldier}}
{{NPCTableRow|Cruiser|1|Republic Fleet Detective|note=Breacher ship}}
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{{NPCTableRow|Cruiser|1|Republic Fleet Detective}}
{{NPCTableRow|Cruiser|1|Republic Fleet Rupture|trigger=1st Reinforcement}}
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{{NPCTableRow|Cruiser|1|Republic Fleet Rupture|trigger= Triggers 1st reinforcement}}
 
|}
 
|}
  
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{{MessageBox|In local
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|{{Co|red|Your computer detects that the Rupture pilot sent out a distress signal moments before his destruction.}}
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|collapsed= yes}}
 
{{NPCTableHead|1st Reinforcement}}
 
{{NPCTableHead|1st Reinforcement}}
{{NPCTableRow|Elite Frigate|2|Chief Republic Kvarm|ewar=TP}}
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{{NPCTableRow|Elite Frigate|2|Chief Republic Kvarm|ewar= TP}}
{{NPCTableRow|Cruiser|3|Republic Fleet Rupture|trigger=2nd Reinforcement}}
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{{NPCTableRow|Cruiser|3|Republic Fleet Rupture|trigger= Triggers 2nd reinforcement}}
 
|}
 
|}
  
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{{MessageBox|In local
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|{{Co|red|Your computer detects that another distress signal has been sent from one of the enemy craft!}}
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|collapsed= yes}}
 
{{NPCTableHead|2nd Reinforcement}}
 
{{NPCTableHead|2nd Reinforcement}}
{{NPCTableRow|Destroyer|3|Republic Tribal Faxi/Bormin}}
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{{NPCTableRow|Destroyer|3|Republic Bormin/Tribal Faxi}}
 
{{NPCTableRow|Battlecruiser|2|Republic Venis}}
 
{{NPCTableRow|Battlecruiser|2|Republic Venis}}
 
|}
 
|}
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<noinclude>
 
<noinclude>
 
{{Missionrelated}}
 
{{Missionrelated}}
[[Category:Mission reports]]</noinclude>
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 +
[[Category:Security missions]]
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</noinclude>

Latest revision as of 09:34, 11 June 2023

Main article: Technological Secrets (Level 3)
Level 3
Type Encounter
Objective Destroy the Republic Fleet ships at the entrance to the research outpost. There are two groups of reinforcements on their way there, which you must also take care of once they arrive.
Faction Minmatar Republic
Best damage to deal Explosive damage ExKinetic damage Kin
Damage to resist Explosive damage ExKinetic damage Kin
EWAR Web (Republic Fleet C-1 Support Frigate) Target Painting (Republic Fleet D-1 Support Frigate, Chief Republic Kvarm)
Ship suggestion Battlecruiser
Standing loss -0.24 Minmatar Republic
Mission briefing
As I said earlier, something dire has come up. One of our biggest research outposts in <System> has been attacked. Its location is a secret, so someone must have been snooping around; I'm gonna take a shot and guess that it was those Thukker mercs you took care of.

We've identified the attackers as agents of the Minmatar-Gallente alliance. They've certainly got balls if they've come this far into our territory, I'll give them that. But they must be eliminated before they board the outpost. We'll destroy it before we allow them to get their filthy hands on the stuff our scientists have been researching there.

From the data I've received, there is a large force of Minmatar fighters at the doorstep of our research outpost already, fighting their way in. We are expecting reinforcements to arrive soon, as we spotted two separate groups of Republic ships heading their way already. So you must hurry before the reinforcements arrive, or you'll never be able to take them out.

Blitz: Kill Republic Fleet Rupture, then kill the 1st Reinforcement.

Warp-in

There appears to be an accelerationgate here, but it is non-functional.

Initial Group, 5-20km
WD EWAR L


Frigate 2 x Frigate Republic Fleet C-1 Support Frigate Stasis Webifier
Frigate 1-2 x Frigate Republic Fleet D-1 Support Frigate Target Painter
Frigate 4-5 x Frigate Republic Fleet Soldier
Cruiser 1 x Cruiser Republic Fleet Detective
Cruiser 1 x Cruiser Republic Fleet Rupture Triggers 1st reinforcement
In local
Your computer detects that the Rupture pilot sent out a distress signal moments before his destruction.
1st Reinforcement
WD EWAR L


Elite Frigate 2 x Elite Frigate Chief Republic Kvarm Target Painter
Cruiser 3 x Cruiser Republic Fleet Rupture Triggers 2nd reinforcement
In local
Your computer detects that another distress signal has been sent from one of the enemy craft!
2nd Reinforcement
WD EWAR L


Destroyer 3 x Destroyer Republic Bormin/Tribal Faxi
Battlecruiser 2 x Battlecruiser Republic Venis