Difference between revisions of "Amarrian Tyrants (Level 3)"
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'''Amarrian Tyrants''' is a mission involving combat against the [[Amarr Empire]]. There are multiple level variants. | '''Amarrian Tyrants''' is a mission involving combat against the [[Amarr Empire]]. There are multiple level variants. | ||
− | |||
{{Missiondetails | {{Missiondetails | ||
− | | | + | |Level = 3 |
− | |Type=Encounter | + | |Storyline= yes |
− | | | + | |Type= Encounter |
− | | | + | |Objective= Destroy all Amarr ships. |
− | | | + | |Faction1= Amarr Empire |
+ | |DamageToDeal1= | ||
+ | |DamageToResist1= | ||
+ | |ShipSizeLimit= Battleships | ||
+ | }} | ||
+ | {{MissionBriefing | ||
+ | |For a few weeks now, we've known of a small Amarrian reconnaissance outpost in the system. So far we've left them alone because we wanted to know what they were up to. Now we know. This morning they were joined by a highly respected Amarr general; we are certain he is planning a strike on one of our stations in the system. I will update the coordinates into your data journal: if you can go and bring their plans to a halt - I think you know what I mean - you will be handsomely rewarded. | ||
}} | }} | ||
− | == | + | === Single pocket === |
− | |||
Mission objective is marked complete upon destruction of {{co|wheat|General Strangelove}}. | Mission objective is marked complete upon destruction of {{co|wheat|General Strangelove}}. | ||
{{NPCTableHead}} | {{NPCTableHead}} | ||
− | {{NPCTableRow|Frigate|4|Amarr Navy Soldier/Crucifier/Scout}} | + | {{NPCTableRow|Frigate|4-5|Amarr Navy Soldier/Crucifier/Scout/Detective}} |
− | {{NPCTableRow|Cruiser|2|Amarr Navy Officer/Omen}} | + | {{NPCTableRow|Cruiser|1-2|Amarr Navy Officer/Omen}} |
− | {{NPCTableRow|Cruiser|1|General Strangelove}} | + | {{NPCTableRow|Cruiser|1|General Strangelove|note= Renamed Imperial Navy Mallet}} |
+ | {{NPCTableRow|Sentry|0-1|Tower Sentry Amarr II}} | ||
|} | |} | ||
Bunkers found in this deadspace pocket may drop various ammunition. | Bunkers found in this deadspace pocket may drop various ammunition. | ||
− | {{Missionrelated}}[[Category: | + | {{Missionrelated}} |
+ | |||
+ | [[Category:Storyline missions]] |
Latest revision as of 18:36, 20 June 2023
- This article details the Level 3 variant of this mission. For other level variants, see Amarrian Tyrants (disambiguation).
Missions |
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Amarrian Tyrants is a mission involving combat against the Amarr Empire. There are multiple level variants.
Level | 3 Storyline |
Type | Encounter |
Objective | Destroy all Amarr ships. |
Faction | Amarr Empire |
Best damage to deal | EM Th |
Damage to resist | EM Th |
Ship size limit | Battleships |
Mission briefing |
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For a few weeks now, we've known of a small Amarrian reconnaissance outpost in the system. So far we've left them alone because we wanted to know what they were up to. Now we know. This morning they were joined by a highly respected Amarr general; we are certain he is planning a strike on one of our stations in the system. I will update the coordinates into your data journal: if you can go and bring their plans to a halt - I think you know what I mean - you will be handsomely rewarded. |
Single pocket
Mission objective is marked complete upon destruction of General Strangelove.
WD | EWAR | L
| ||
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4-5 x Frigate Amarr Navy Soldier/Crucifier/Scout/Detective | ||||
1-2 x Cruiser Amarr Navy Officer/Omen | ||||
1 x Cruiser General Strangelove | ||||
0-1 x Sentry Tower Sentry Amarr II |
Bunkers found in this deadspace pocket may drop various ammunition.
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