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Ratting is the hunting and killing of NPC pirates, which can appear in asteroid belts | '''Ratting''' is the hunting and killing of NPC pirates, which can appear in [[Asteroids and ore#Asteroid belts|asteroid belts]], [[Probe scanning#Cosmic anomalies|cosmic anomalies]], [[Probe scanning#Cosmic signatures|cosmic signatures]], and also near to [[Stargates|gates]] in [[System security#Null security|nullsec space]]. Players receive bounty payments for killing rats. A rat's bounty is tied to its ship class, and closely tracks with its expected difficulty. | ||
Since combat sites can be found by probing, ratting shares a small overlap with exploration, and ratters can benefit greatly by having a ship capable of scanning down signatures. | Since [[combat sites]] can be found by [[Probe scanning|probing]], ratting shares a small overlap with [[exploration]], and ratters can benefit greatly by having a ship capable of scanning down signatures. | ||
[[Belt rat | == Belt ratting == | ||
[[Belt rat]]ting is the act of going from asteroid belt to asteroid belt, killing the pirate NPC ships that are found there, and then going on to the next asteroid belt and doing the same there. This is done to collect the bounty and loot, as well as to get rare faction or capital NPC spawns. | |||
=== Picking a system === | === Picking a system === | ||
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==== Capital spawns ==== | ==== Capital spawns ==== | ||
Rarely, a capital ship will spawn. They will be named one of three ways, and carry the following bounties: | Rarely, a capital ship will spawn. Rogue Drones will spawn carriers/supercarriers, while pirates (Blood Raider, Gurista, Serpentis, Angel) will spawn dreadnoughts and titans. Sansha is a slight variation of this: while they spawn dreadnoughts, they spawn supercarriers instead of titans. They will be named one of three ways, and carry the following bounties: | ||
* <Faction> Dreadnought/Carrier - 60,000,000 ISK | * <Faction> Dreadnought/Carrier - 60,000,000 ISK | ||