Difference between revisions of "User:Am-khu/Sandbox"
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= Edits = | = Edits = | ||
{{MissionLinks}} | {{MissionLinks}} | ||
− | ''Data centers'' are beacon locations, located is several solar systems. Each data center has agents you can accept missions from. You can find the data center beacon in the overview or in | + | ''Data centers'' are beacon locations, located is several solar systems. Each data center has agents you can accept [[Missions|missions]] from. You can find the data center beacon in the overview or in your probe scanner window and warp to that location. |
− | + | Agents at data centers offer 1 of 2 different types of missions: Keeping Crime In Check (pirate tag hand-ins) and a one time multi-part distribution (simple courier of 0.1{{m3}}) and combat mission chain. | |
+ | * The pirate tag hand in missions can only be completed once per agent. | ||
+ | * The multi-part mission chain can only be completed one time. | ||
* Pirate tags can sometimes be looted from pirates or purchased from the regional [[market]]. | * Pirate tags can sometimes be looted from pirates or purchased from the regional [[market]]. | ||
− | Completing the multi-part mission chain will provide | + | Completing the multi-part mission chain will provide a small empire faction and friendly empire faction standing gain, and a small faction loss to the opposing empires. Even with Social V the base standing gains are from +0.12 to +0.19. |
Data Center | Data Center | ||
Line 29: | Line 31: | ||
* After Beizan Picholen (6 of 6) Amarr 1.9 - Caldari 2.43 - Gallante 2.32 - Minmatar 2.66 | * After Beizan Picholen (6 of 6) Amarr 1.9 - Caldari 2.43 - Gallante 2.32 - Minmatar 2.66 | ||
* Total: Amarr -0.04 Caldari -0.09 Gallante +0.12 Minmatar +0.06 | * Total: Amarr -0.04 Caldari -0.09 Gallante +0.12 Minmatar +0.06 | ||
− | Gallante: Agent Wenda Lamort 3 Serpentis | + | Gallante: Agent Wenda Lamort 3 Serpentis Copper Tags |
* Before Amarr 1.9 - Caldari 2.43 - Gallante 2.32 - Minmatar 2.66 Fed Navy 2.61 | * Before Amarr 1.9 - Caldari 2.43 - Gallante 2.32 - Minmatar 2.66 Fed Navy 2.61 | ||
* After Amarr 1.86 - Caldari 2.31 - Gallante 2.46 - Minmatar 2.72 Fed Navy 3.0 | * After Amarr 1.86 - Caldari 2.31 - Gallante 2.46 - Minmatar 2.72 Fed Navy 3.0 | ||
* Total: Amarr -0.04 Caldari -0.12 Gallante +0.14 Minmatar +0.06 Federation Navy +0.39 (Notification feed it states 0.536 gain)? | * Total: Amarr -0.04 Caldari -0.12 Gallante +0.14 Minmatar +0.06 Federation Navy +0.39 (Notification feed it states 0.536 gain)? | ||
+ | |||
+ | Caldari: Completing The Celestial Imperative | ||
+ | *Before Mission Amarr 1.84 - Caldari 2.26 - Gallante 2.53 - Minmatar 2.75 - Echelon Entertainment 0 | ||
+ | *After The Graduation Certificate: Amarr 1.86 - Caldari 2.3 - Gallante 2.49 - Minmatar 2.75- Echelon Entertainment 0.07 | ||
+ | *After Valuable Records (2 of 2) Amarr 1.92 - Caldari 2.41 - Gallante 2.4 - Minmatar 2.75 - Echelon Entertainment 1.05 | ||
+ | * After The Celestial Imperative (5 of 5) Amarr 1.94 - Caldari 2.45 - Gallante 2.37 - Minmatar 2.75- Echelon Entertainment 1.29 | ||
+ | * Total: Amarr +0.1 Caldari +0.19 Gallante -0.16 Minmatar 0 Echelon Entertainment +1.29 | ||
+ | |||
+ | Amarr: Completing Quelling The Insurgency | ||
+ | *Before Mission Amarr 1.86 - Caldari 2.25 - Gallante 2.61 - Minmatar 2.87 - | ||
+ | *After The Graduation Certificate: Amarr 1.88 - Caldari 2.27 - Gallante 2.61 - Minmatar 2.84 | ||
+ | *After Choonka's Request (4 of 4) Amarr 1.91 - Caldari 2.28 - Gallante 2.6 - Minmatar 2.82 | ||
+ | *After Quelling The Insurgency (5 of 5) Amarr 2.01 - Caldari 2.33 - Gallante 2.57 - Minmatar 2.74 | ||
+ | * Total: Amarr +0.15 Caldari +0.08 Gallante -0.04 Minmatar -0.13 | ||
+ | |||
+ | Minmatar : Completing Shaman Secrets | ||
+ | *Before Mission Amarr 1.99 - Caldari 2.27 - Gallante 2.63 - Minmatar 2.77 | ||
+ | *After The Graduation Certificate Amarr 1.96 - Caldari 2.27 - Gallante 2.65 - Minmatar 2.81 | ||
+ | *After Snatching the Shaman Amarr 1.85 - Caldari 2.27 - Gallante 2.72 - Minmatar 2.94 | ||
+ | *After Shaman Secrets (5 of 5) Amarr 1.83 - Caldari 2.27 - Gallante 2.73 - Minmatar 2.96 | ||
+ | *After Amarr 1.83 - Caldari 2.27 - Gallante 2.73 - Minmatar 2.96 | ||
== Grid == | == Grid == | ||
Line 38: | Line 61: | ||
{|class="wikitable" | {|class="wikitable" | ||
|- style="background: #222222;" | |- style="background: #222222;" | ||
− | ! Mission | + | ! Faction Mission |
− | ! Amarr | + | ! Amarr |
! Caldari | ! Caldari | ||
! Gallante | ! Gallante | ||
Line 45: | Line 68: | ||
|- | |- | ||
− | | Amarr | + | | Amarr [[Quelling The Insurgency]] |
− | | 0 | + | | +0.15 |
− | | 0 | + | | +0.08 |
− | | 0 | + | | -0.04 |
+ | | -0.13 | ||
+ | |||
+ | |- | ||
+ | | Caldari [[The Celestial Imperative]] | ||
+ | | +0.1 | ||
+ | | +0.19 | ||
+ | | -0.16 | ||
| 0 | | 0 | ||
|- | |- | ||
− | | | + | | Gallante [[Beizan Picholen]] |
− | | 0 | + | | -0.04 |
− | | 0 | + | | -0.09 |
− | | 0 | + | | +0.12 |
− | | 0 | + | | +0.06 |
|- | |- | ||
− | | | + | | Minmatar [[Shaman Secrets]] |
− | + | | -0.16 | |
− | |||
− | | 0 | ||
| 0 | | 0 | ||
+ | | +0.1 | ||
+ | | +0.19 | ||
|- | |- | ||
− | | | + | | Total Gain |
− | | 0 | + | | +0.05 |
− | | 0 | + | | +0.18 |
− | | 0 | + | | +0.02 |
− | | 0 | + | | +0.12 |
|} | |} | ||
+ | |||
+ | == Description == | ||
+ | '''Shaman Secrets''' is a multi part level 1 mission for [[Minmatar Republic]]. | ||
+ | |||
+ | The structure of the mission chain suggests that it was supposed to be started in any of the three Minmatar Republic [[data centers]], but this pre-requisite is not implemented in game. Instead, you can talk to [[Pinala Adala]] without having completed any of the data center missions to initiate the chain. | ||
+ | |||
+ | The mission chain will reward the player with one random +1 attribute implant and Minmatar Republic faction standings. | ||
+ | |||
+ | Note: To complete this mission chain requires a Data Analyzer, you will not be given one. | ||
+ | |||
+ | The mission chain can be completed only once. A failed mission can not be attempted again. But the missions themselves are fairly easy - as long as you pay attention and don't let the offered or accepted timers expire, they can be done without too much of a hassle. The missions are easy enough for a brand new player in their first frigate to complete them without problems. | ||
+ | {{Toclimit|2}} | ||
+ | |||
+ | ==== Data center ==== | ||
+ | {{Main|Data centers}} | ||
+ | Involve handing in tags to the agent and a courier/combat mission chain for standing gains. Note though that each data center mission can be done only once. |
Latest revision as of 01:16, 12 July 2024
Edits
Missions |
---|
Mission Reports |
Mission Guides |
Special Missions |
Helpful Links |
Data centers are beacon locations, located is several solar systems. Each data center has agents you can accept missions from. You can find the data center beacon in the overview or in your probe scanner window and warp to that location.
Agents at data centers offer 1 of 2 different types of missions: Keeping Crime In Check (pirate tag hand-ins) and a one time multi-part distribution (simple courier of 0.1 m3) and combat mission chain.
- The pirate tag hand in missions can only be completed once per agent.
- The multi-part mission chain can only be completed one time.
- Pirate tags can sometimes be looted from pirates or purchased from the regional market.
Completing the multi-part mission chain will provide a small empire faction and friendly empire faction standing gain, and a small faction loss to the opposing empires. Even with Social V the base standing gains are from +0.12 to +0.19.
Data Center
Each faction has 3 systems with agents.
- Two systems have between 2 and 3 agents, one of whom offers a simple courier mission of 0.1 m3 of their faction's Graduation Certificate to a station a few jumps away in High Security space.
- The third system has 12 agents for pirate tag hand-ins, with 3 of each being Level 1 (0.0 standing minimum), Level 2 (1.0 standing minimum), Level 3 (3.0 standing minimum), and Level 4 (5.0 standing minimum).
The exception to this are the Amarr Data Centers, which have 2 systems for pirate tag hand-ins with 12 agents each for a total of 24. Both the Amarr Empire and the Ammatar Mandate are represented.
Documented Base Faction Standing Changes with Social V
Gallante: Completing Beizan Picholen from agent Vausitte Yrier
- Before Mission Amarr 1.94 - Caldari 2.52 - Gallante 2.2 - Minmatar 2.6
- After The Graduation Certificate: Amarr 1.92 - Caldari 2.47 - Gallante 2.26 - Minmatar 2.63
- After The Plot Thickens (3 of 3): Amarr 1.92 - Caldari 2.46 - Gallante 2.28 - Minmatar 2.64
- After Beizan Picholen (6 of 6) Amarr 1.9 - Caldari 2.43 - Gallante 2.32 - Minmatar 2.66
- Total: Amarr -0.04 Caldari -0.09 Gallante +0.12 Minmatar +0.06
Gallante: Agent Wenda Lamort 3 Serpentis Copper Tags
- Before Amarr 1.9 - Caldari 2.43 - Gallante 2.32 - Minmatar 2.66 Fed Navy 2.61
- After Amarr 1.86 - Caldari 2.31 - Gallante 2.46 - Minmatar 2.72 Fed Navy 3.0
- Total: Amarr -0.04 Caldari -0.12 Gallante +0.14 Minmatar +0.06 Federation Navy +0.39 (Notification feed it states 0.536 gain)?
Caldari: Completing The Celestial Imperative
- Before Mission Amarr 1.84 - Caldari 2.26 - Gallante 2.53 - Minmatar 2.75 - Echelon Entertainment 0
- After The Graduation Certificate: Amarr 1.86 - Caldari 2.3 - Gallante 2.49 - Minmatar 2.75- Echelon Entertainment 0.07
- After Valuable Records (2 of 2) Amarr 1.92 - Caldari 2.41 - Gallante 2.4 - Minmatar 2.75 - Echelon Entertainment 1.05
- After The Celestial Imperative (5 of 5) Amarr 1.94 - Caldari 2.45 - Gallante 2.37 - Minmatar 2.75- Echelon Entertainment 1.29
- Total: Amarr +0.1 Caldari +0.19 Gallante -0.16 Minmatar 0 Echelon Entertainment +1.29
Amarr: Completing Quelling The Insurgency
- Before Mission Amarr 1.86 - Caldari 2.25 - Gallante 2.61 - Minmatar 2.87 -
- After The Graduation Certificate: Amarr 1.88 - Caldari 2.27 - Gallante 2.61 - Minmatar 2.84
- After Choonka's Request (4 of 4) Amarr 1.91 - Caldari 2.28 - Gallante 2.6 - Minmatar 2.82
- After Quelling The Insurgency (5 of 5) Amarr 2.01 - Caldari 2.33 - Gallante 2.57 - Minmatar 2.74
- Total: Amarr +0.15 Caldari +0.08 Gallante -0.04 Minmatar -0.13
Minmatar : Completing Shaman Secrets
- Before Mission Amarr 1.99 - Caldari 2.27 - Gallante 2.63 - Minmatar 2.77
- After The Graduation Certificate Amarr 1.96 - Caldari 2.27 - Gallante 2.65 - Minmatar 2.81
- After Snatching the Shaman Amarr 1.85 - Caldari 2.27 - Gallante 2.72 - Minmatar 2.94
- After Shaman Secrets (5 of 5) Amarr 1.83 - Caldari 2.27 - Gallante 2.73 - Minmatar 2.96
- After Amarr 1.83 - Caldari 2.27 - Gallante 2.73 - Minmatar 2.96
Grid
Data Center Missions
Faction Mission | Amarr | Caldari | Gallante | Minmatar |
---|---|---|---|---|
Amarr Quelling The Insurgency | +0.15 | +0.08 | -0.04 | -0.13 |
Caldari The Celestial Imperative | +0.1 | +0.19 | -0.16 | 0 |
Gallante Beizan Picholen | -0.04 | -0.09 | +0.12 | +0.06 |
Minmatar Shaman Secrets | -0.16 | 0 | +0.1 | +0.19 |
Total Gain | +0.05 | +0.18 | +0.02 | +0.12 |
Description
Shaman Secrets is a multi part level 1 mission for Minmatar Republic.
The structure of the mission chain suggests that it was supposed to be started in any of the three Minmatar Republic data centers, but this pre-requisite is not implemented in game. Instead, you can talk to Pinala Adala without having completed any of the data center missions to initiate the chain.
The mission chain will reward the player with one random +1 attribute implant and Minmatar Republic faction standings.
Note: To complete this mission chain requires a Data Analyzer, you will not be given one.
The mission chain can be completed only once. A failed mission can not be attempted again. But the missions themselves are fairly easy - as long as you pay attention and don't let the offered or accepted timers expire, they can be done without too much of a hassle. The missions are easy enough for a brand new player in their first frigate to complete them without problems.
Data center
- Main article: Data centers
Involve handing in tags to the agent and a courier/combat mission chain for standing gains. Note though that each data center mission can be done only once.