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User:Paxte Eriker/incursions/Nation Rebirth Facility: Difference between revisions

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entering site and to kill the rats that spawn that spawn ~100km off in the final wave. Short range ships will need to move for each wave in order be on top of the new spawns.
entering site and to kill the rats that spawn that spawn ~100km off in the final wave. Short range ships will need to move for each wave in order be on top of the new spawns.
Logistics ships will need to move once to their anchor point which will keep them in range of other ships for all spawns.
Logistics ships will need to move once to their anchor point which will keep them in range of other ships for all spawns.
= Completion Requirements =
Kill all enemies in each of the 4 waves.


= Special Mechanics =
= Special Mechanics =
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= Enemies =
= Enemies =
== Enemies ==
Below is a list of enemies that spawn in this site. See [[Sansha's Manual]] for a full list of the incursion rats.
{{incursion rats|Start}}
{{incursion rats|Antem Neo}}
{{incursion rats|Deltole Tegmentum}}
{{incursion rats|Eystur Rhomben}}
{{incursion rats|Intaki Collectus}}
{{incursion rats|Mara Paleo}}
{{incursion rats|Ostingele Tectum}}
{{incursion rats|Outuni Mesen}}
{{incursion rats|Romi Thalamus}}
{{incursion rats|Schmaeel Medulla}}
{{incursion rats|Tama Cerebellum}}
{{incursion rats|Uitra Telen}}
{{incursion rats|Vylade Dien}}
{{incursion rats|Yulai Crus Cerebi}}
{{incursion rats|End}}


= Priorities =
<!-- = Priorities = -->


{{Incursions sites horizontal}}
{{Incursions sites horizontal}}


[[Category:Incursions sites]]
[[Category:Incursions sites]]