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Capital Ship Modules: Difference between revisions

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Capital Industrial Core: Dunno when this was last updated
 
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=== Capital Industrial Core ===
=== Capital Industrial Core ===
[[File:Module_icon_industrial_core_i.png|left|link=]] The '''Capital Industrial Core''' is the Siege Module of the Rorqual, granting massive mining, [[Command Bursts|foreman bursting]], shield boosting, and drone combat capabilities. Activating the core rotates the Rorqual from a mobile ship into a vertical stationary tower. Rorquals with an active core can activate compression modules, which allow the Rorqual pilot and all pilots within 144 kilometers to compress ore, ice, and gas, depending on the type of compressor active. There are five different types of compressors; Ice, Asteroid ore, Moon ore, Mercoxit, and Gas. All the compressors have a 60-second duration. This ability essentially eliminates all concerns about cargo space because compressed ores can take as little as a hundredth the space of uncompressed ore. 1000 Heavy Water is used to activate the industrial core for 5 minutes. The amount of heavy water used can be reduced using the {{Sk|Capital Industrial Reconfiguration|icon=yes}} skill.
[[File:Module_icon_industrial_core_i.png|left|link=]] The '''Capital Industrial Core''' is the Siege Module of the Rorqual, granting massive mining, [[Command Bursts|foreman bursting]], shield boosting, and drone combat capabilities. Activating the core rotates the Rorqual from a mobile ship into a vertical stationary tower. Rorquals with an active core can activate compression modules, which allow the Rorqual pilot and all pilots within 144 kilometers to compress ore, ice, and gas, depending on the type of compressor active. There are five different types of compressors; Ice, Asteroid ore, Moon ore, Mercoxit, and Gas. All the compressors have a 60-second duration. This ability essentially eliminates all concerns about cargo space because compressed ores can take as little as a hundredth the space of uncompressed ore. 1000 Heavy Water (Tech II: 1500) is used to activate the industrial core for 5 minutes. The amount of heavy water used can be reduced using the {{Sk|Capital Industrial Reconfiguration|icon=yes}} skill.


When activated, it has the following effects:
When activated, it has the following effects:


* 80% bonus to Drone damage and hitpoints ({{Co|yellow|Tech II: 100%}})
* 80% bonus to Drone damage and hitpoints ({{Co|yellow|Tech II: 100%}})
* 25% bonus to Drone velocity ({{Co|yellow|Tech II: 30%}})
* 30% bonus to Drone velocity ({{Co|yellow|Tech II: 35%}})
* 400% bonus to Drone ore mining yield ({{Co|yellow|Tech II: 500%}})
* 170% bonus to Drone ore mining yield ({{Co|yellow|Tech II: 300%}})
* -75% bonus to Ice harvesting speed ({{Co|yellow|Tech II: -80%}})
* -75% bonus to Ice harvesting speed ({{Co|yellow|Tech II: -85%}})
* 30% bonus to Mining Foreman Burst strength ({{Co|yellow|Tech II: 36%}})
* 30% bonus to Mining Foreman Burst strength ({{Co|yellow|Tech II: 40%}})
* 150% bonus to Command Burst range ({{Co|yellow|Tech II: 200%}})
* 200% bonus to Command Burst range ({{Co|yellow|Tech II: 250%}})
* 100% bonus to Capital Remote Shield Booster range ({{Co|yellow|Tech II: 120%}})
* 100% bonus to Capital Remote Shield Booster range ({{Co|yellow|Tech II: 120%}})
* -75% bonus to Capital Remote Shield Booster duration and capacitor use
* -75% bonus to Capital Remote Shield Booster duration and capacitor use
* -60% bonus to Shield Booster duration ({{Co|yellow|Tech II: 75%}})
* -60% bonus to Shield Booster duration
* 60% bonus to Shield Booster amount
* 60% bonus to Shield Booster amount ({{Co|yellow|Tech II: 75%}})
* 100% bonus to Scan Resolution ({{Co|yellow|Tech II: 120%}})
* 100% bonus to Scan Resolution ({{Co|yellow|Tech II: 120%}})
* Immunity to ECM
* Immunity to ECM
* 75% Remote Sensor Dampener resistance ({{Co|yellow|Tech II: 80%}})
* 75% Remote Sensor Dampener resistance ({{Co|yellow|Tech II: 80%}})
* 80% remote assistance impedance (remote Sensor and Tracking boosters)
* 80% remote assistance impedance (remote Sensor and Tracking boosters) ({{Co|yellow|Tech II: 100%}})
* 10x ship mass
* 10x ship mass
* -100% maximum velocity
* -100% maximum velocity
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[[File:Icon jump portal generator.png|left|link=]] ''A piece of machinery that allows an industrial capital ship to create a bridge between systems without the use of a stargate, allowing its companion vessels to travel across cast tracts of space to join it on the battlefield.''
[[File:Icon jump portal generator.png|left|link=]] ''A piece of machinery that allows an industrial capital ship to create a bridge between systems without the use of a stargate, allowing its companion vessels to travel across cast tracts of space to join it on the battlefield.''
{{Clear}}
{{Clear}}
The Industrial Jump Portal Generator is a modified version of the Titan and Black-Ops generators. The Industrial version can be linked to both hard and industrial cynos, and it allows both bridging and conduit jumping. The catch is that the only ships that can use this bridge are Exhumers, Mining Barges, Mining Frigates, Expedition Frigates, and the Porpoise. Orcas cannot use the bridge.
The Industrial Jump Portal Generator is a modified version of the Titan and Black-Ops generators. The Industrial version can be linked to both hard and industrial cynos, and it allows both bridging and [[conduit jump]]ing. The catch is that the only ships that can use this bridge are Exhumers, Mining Barges, Mining Frigates, Expedition Frigates, and the Porpoise. Orcas cannot use the bridge.


== References ==
== References ==