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The Kidnapping: Difference between revisions

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Djavin novienta (talk | contribs)
Created page with "name=Kidnapping, level 4 __NOTOC__{{survival copy}} Faction: EoM/Mercenary<br> Mission type: Encounter<br> Space type: Normal space<br> Damage dealt: Kin/Therm for pocket 1-3..."
 
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name=Kidnapping, level 4
{{NPCTableCSS}}__NOTOC__{{MissionLinks}}
__NOTOC__{{survival copy}}
{{Missiondetails
|Level=4
|Type=Encounter
|Objective=
|Faction1=Equilibrium of Mankind
|Faction2=Mercenaries
|DamageToDeal=
|DamageToResist=
|WebPoint=EoM Saboteur (Web, Warp Disrupt), Mercenary Wingman (Web, Scram)
|EWAR=
|ShipSizeLimit=
|ShipSuggestion=Battleship, Marauder, T3C
|Rewards=
|StandingLoss=
|Extra=
}}


Faction: EoM/Mercenary<br>
Mission type: Encounter<br>
Space type: Normal space<br>
Damage dealt: Kin/Therm for pocket 1-3 and 5. All kinds for pocket 4<br>
Reccomended damage dealing: Kinetic and Thermal<br>


You warp directly into pocket 1.
===1st Pocket===


===Pocket 1===
{{NPCTableHead|Initial Group}}
No Aggro at warp-in
{{NPCTableRow|Battleship|3|EoM Ogre/Hydra}}
|}


Single Group:<br>
2x EoM Ogre<br>
1x EoM Hydra<br>


===Pocket 2===
===2nd Pocket===
No Aggro at warp-in. Drones doesn't get aggro. Easy to pick off the groups.
Saboteurs warp scramble.


Group 1:<br>
{{NPCTableHead|1st Group}}
2x EoM Death Lord<br>
{{NPCTableRow|Frigate|4|EoM Saboteur|ewar=Web|point=yes}}
4x EoM Saboteur (Scramble)<br>
{{NPCTableRow|Battleship|2|EoM Death Lord}}
|}


Group 2:<br>
{{NPCTableHead|2nd Group}}
4x EoM Hydra<br>
{{NPCTableRow|Battleship|3|EoM Hydra}}
|}


Group 3:<br>
{{NPCTableHead|3rd Group}}
5x EoM Crusader<br>
{{NPCTableRow|Frigate|5|EoM Succubus}}
6x EoM Succubus<br>
{{NPCTableRow|Cruiser|5|EoM Crusader}}
|}


Group 4:<br>
{{NPCTableHead|4th Group}}
2x EoM Ogre<br>
{{NPCTableRow|Cruiser|4|EoM Black Priest}}
4x EoM Black Priest<br>
{{NPCTableRow|Battleship|2|EoM Ogre}}
|}


===Pocket 3===
No aggro at warp in. Easy to pick off group by group. Drones doesn't get aggro.


Group 1:<br>
===3rd Pocket===
1x EoM Death Lord<br>
1x EoM Ogre<br>
1x EoM Hyrdra<br>


Group 2:<br>
{{NPCTableHead|1st Group}}
2x EoM Hyrdras<br>
{{NPCTableRow|Battleship|3|EoM Ogre/Hydra/Death Lord}}
6x EoM Prohphets<br>
|}


Group 3:<br>
{{NPCTableHead|2nd Group}}
Warps in when you have killed group 2
{{NPCTableRow|Cruiser|6|EoM Prophet}}
3x EoM Ogres<br>
{{NPCTableRow|Battleship|2|EoM Hydra|trigger=Reinforcement}}
|}


===Pocket 4===
{{NPCTableHead|Reinforcement}}
For shield tankers, take out the Mercenary Commanders unless you wield an em-hardener. For armor tankers, take out the wingmen, unless you wield an exp-hardener. Rest is kin/therm dmg.
{{NPCTableRow|Battleship|3|EoM Ogre}}
Aggro from 4 mercenary overlords. Drones will aggro the entire pocket.
|}
Gang members that fire on anything including the 4 overlords will get aggro from the rest, if not aggroed.


'''Tip: you can afterburn away from the group and then kill the 4 bs first then fly in and kill the rest.:'''<br><br>


Group 1 (Aggro):<br>
===4th Pocket===
4x Mercenary Overlords<br>
Drones will aggro the entire pocket.<br>


Group 2:<br>
{{NPCTableHead|1st Group (auto-aggro)}}
2x Mercenary Overlords<br>
{{NPCTableRow|Battleship|4|Mercenary Overlord}}
4x Mercenary Commanders<br>
|}


Group 3:<br>
{{NPCTableHead|2nd Group}}
6x Mercenary Commanders<br>
{{NPCTableRow|Cruiser|4|Mercenary Commander}}
4x Mercenary Wingmen<br>
{{NPCTableRow|Battleship|2|Mercenary Overlord}}
|}


===Pocket 5===
{{NPCTableHead|3rd Group}}
Aggro at warp in
{{NPCTableRow|Frigate|4|Mercenary Wingman|ewar=Web|point=scram}}
{{NPCTableRow|Cruiser|6|Mercenary Commander}}
|}


Group 1:<br>
1x EoM Behemoth<br>
6x turrets (Tower Sentry Drone II)<br>


Can is dropped by the Behemoth
===5th Pocket===


Roid summary by Jenina Hawke:<br>
{{NPCTableHead|Initial Group (auto-aggro)}}
First pocket has veldspar, second pocket has veld + scor. 3rd pocket veldspar, 4th pocket omber + veld
{{NPCTableRow|Battleship|1|EoM Behemoth|cargo=Drops mission objective}}
{{NPCTableRow|Sentry|6|Tower Sentry Drone II}}
|}


===Notes===
*Shield tanked ships: take out the Mercenary Commanders, unless you have an EM hardener
*Armor tanked ships: take out the Mercenary Wingmen, unless you have an explosive hardener
{{Missionrelated}}
[[Category:Mission reports]]
[[Category:Mission reports]]