Difference between revisions of "A Wolf by the Ears"

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(Created page with "name=A Wolf by the Ears, Level 5 __NOTOC__{{survival copy}} Faction: Amarr<br> Mission type: Encounter<br> Space type: Normal Space, no gates<br> Web/Scramble: All Frigates<b...")
 
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name=A Wolf by the Ears, Level 5
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{{NPCTableCSS}}{{Missiondetails
__NOTOC__{{survival copy}}
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|Name=  
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|Level= 3
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|Type= Encounter
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|Objective= Destroy enemy ships
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|Faction=
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|Faction1= Amarr Empire
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|WebPoint=
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|EWAR= Tracking disrupter, energy neutralizer
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|ShipSizeLimit=
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|ShipSuggestion=
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|Rewards=
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|StandingLoss=
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|Extra=
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}}
  
Faction: Amarr<br>
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Mission is in normal space so bookmarks and fleet members can be warped too freely. The carrier has 150km energy neutralizer range for 40gj/s.
Mission type: Encounter<br>
 
Space type: Normal Space, no gates<br>
 
Web/Scramble: All Frigates<br>
 
Extras: Carrier NOS, Tracking Disrupters<br>
 
Damage dealt: EM / Therm<br>
 
Recommended damage dealing: EM / Therm (Therm for Fighters)<br>
 
Recommended ships: (2) Maelstroms w/ Active Tanks<br>
 
  
Direct warp into Normal Space. No gates.  
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Small drones are very good at speed tanking the fighters. The fighters will aggro drones if they are the closest thing when they spawn.
  
===Warp-In===
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===1st Pocket===
Ships at 65-115k if you warp to 0. Fighters and Carrier aggro at Warp-In. Remaining ships aggro upon your first shot.
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Carrier and fighters aggro immediately. The rest of ships aggro on engagement. Ships can be aggroed separately if you warp in far enough from the right group. Only the Imperial Templar Seer has tracking disrupter and energy neutralizer.
  
{{image url="http://i609.photobucket.com/albums/tt174/climb22033/AWolfByTheEars5am-1.jpg" title="Picture of Warp to 0" alt="Picture of Warp to 0"}}<br>
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{{NPCTableHead|Initial Hostiles (65-155km)}}
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{{NPCTableRow|Fighter|5|Carrier Support Group 1|note = Renamed Imperial Fighter}}
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{{NPCTableRow|Elite Frigate|5|Divine Imperial Napat|ewar = TD}}
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{{NPCTableRow|Elite Cruiser|5|Divine Imperial Ambrose/Basil|ewar = Neut}}
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{{NPCTableRow|Battlecruiser|11|Imperial Templar Champion/Justicar/Phalanx/Seer|ewar=Neut|note = Seer is only variant with EWAR}}
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{{NPCTableRow|Battleship|12|Imperial Templar Diviner/Judgment/Martyr/Torah/Ultara}}
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{{NPCTableRow|Carrier|1|Lupus Nivious|ewar = Neut|trigger = Triggers fighter reinforcements|note = Renamed Imperial Redeemer}}
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|}
  
5 x Frigates (Divine Imperial Napat) '''Web/Scramble, Tracking Disrupter'''
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{{NPCTableHead|Wave 1 (At Carrier 75% Shield)}}
5 x Cruisers (Divine Imperial Ambrose*/Basil*) '''*NOS'''
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{{NPCTableRow|Fighter|5|Carrier Support Group 2|note = Renamed Imperial Fighter}}
11 x Battlecruisers (Imperial Templar Champion/Phalanx/Justicar/Seer*) '''*8%Tracking Disrupter, *NOS'''
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|}
12 X Battleships (Imperial Templar Diviner/Judgment/Martyr/Torah/Ultara)
 
1 x Carrier (Imperial Redeemer) Lupus Nivius, '''NOS'''
 
5 x Fighters (Imperial Fighter) Carrier Support Group 1
 
  
Carrier Spawns:<br>
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{{NPCTableHead|Wave 2 (At Carrier 75% Armor)}}
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{{NPCTableRow|Fighter|5|Carrier Support Group 3|note = Renamed Imperial Fighter}}
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|}
  
**When the Carrier’s shields are reduced by 25%, there spawns:**<br>
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{{NPCTableHead|Wave 3 (At Carrier 75% Hull)}}
5 x Fighters (Imperial Fighter) Carrier Support Group 2
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{{NPCTableRow|Fighter|5|Carrier Support Group 4|note = Renamed Imperial Fighter}}
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|}
  
**When the Carrier’s armor are reduced to 25%, there spawns:**<br>
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{{Missionrelated}}[[Category:Mission reports]]
5 x Fighters (Imperial Fighter) Carrier Support Group 3
 
 
 
**When the Carrier’s hull is reduced by 25%, there spawns:**<br>
 
5 x Fighters (Imperial Fighter) Carrier Support Group 4
 
 
 
'''Tips:'''<br>
 
- Mission occurs in normal space, so you can always warp to distances and to bookmarks farther away from the NPCs.<br>
 
- Ships on the left may be aggro’ed separately if you warp-in far enough away from the group on the right<br>
 
- Carrier NOS has a maximum range of 150km<br>
 
- Fighters will immediately attack your drones when they spawn from the carrier if they are closest<br>
 
- Fighters are only able to hit Large and Medium drones<br>
 
- Small Drones are invulnerable to the Fighters, as long as they are moving/attacking; so they are a great way to keep the Fighters aggro off yourself<br>
 
- Mission is flagged complete when the Carrier and all ships are destroyed<br>
 
 
 
[[Category:Mission reports]]
 

Revision as of 00:07, 5 May 2018

Level 3
Type Encounter
Objective Destroy enemy ships
Faction Amarr Empire
Best damage to deal Electromagnetic damage EMThermal damage Th
Damage to resist Electromagnetic damage EMThermal damage Th
EWAR Tracking disrupter, energy neutralizer


Mission is in normal space so bookmarks and fleet members can be warped too freely. The carrier has 150km energy neutralizer range for 40gj/s.

Small drones are very good at speed tanking the fighters. The fighters will aggro drones if they are the closest thing when they spawn.

1st Pocket

Carrier and fighters aggro immediately. The rest of ships aggro on engagement. Ships can be aggroed separately if you warp in far enough from the right group. Only the Imperial Templar Seer has tracking disrupter and energy neutralizer.


Initial Hostiles (65-155km)
WD EWAR L


Fighter 5 x Fighter Carrier Support Group 1 Renamed Imperial Fighter
Elite Frigate 5 x Elite Frigate Divine Imperial Napat Tracking Disruptor
Elite Cruiser 5 x Elite Cruiser Divine Imperial Ambrose/Basil Energy Neutralizer
Battlecruiser 11 x Battlecruiser Imperial Templar Champion/Justicar/Phalanx/Seer Seer is only variant with EWAR Energy Neutralizer
Battleship 12 x Battleship Imperial Templar Diviner/Judgment/Martyr/Torah/Ultara
Carrier 1 x Carrier Lupus Nivious Renamed Imperial Redeemer Triggers fighter reinforcements Energy Neutralizer


Wave 1 (At Carrier 75% Shield)
WD EWAR L


Fighter 5 x Fighter Carrier Support Group 2 Renamed Imperial Fighter


Wave 2 (At Carrier 75% Armor)
WD EWAR L


Fighter 5 x Fighter Carrier Support Group 3 Renamed Imperial Fighter


Wave 3 (At Carrier 75% Hull)
WD EWAR L


Fighter 5 x Fighter Carrier Support Group 4 Renamed Imperial Fighter