Difference between revisions of "Downing The Slavers (2 of 2) (Blood Raiders)"
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m (Extract mission from The Rogue Slave Trader (Blood Raiders)) Tag: Removed redirect |
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− | + | <noinclude>{{NPCTableCSS}}{{MissionLinks}}</noinclude> | |
+ | {{Missiondetails | ||
+ | |Level= 3 | ||
+ | |Type= Encounter | ||
+ | |Objective= | ||
+ | |Faction= Blood Raiders | ||
+ | |DamageToDeal={{Damagetype|Em|th}} | ||
+ | |DamageToResist={{Damagetype|Em|th}} | ||
+ | |WebPoint= | ||
+ | |EWAR= | ||
+ | |ShipSizeLimit= | ||
+ | |ShipSuggestion= Caracal, Drake, Ferox, Harbinger, Domi, Gila | ||
+ | |Rewards= | ||
+ | |StandingLoss= | ||
+ | |Extra= | ||
+ | }} | ||
+ | |||
+ | '''Blitz:''' In the last pocket you only have to kill the Slavers-- this completes the mission and you can warp out afterwards. All other kills are optional. | ||
+ | |||
+ | === On Warp In === | ||
+ | {{MessageBox|Transmission | ||
+ | |We have an intruder! Don't let him access the Gate! | ||
+ | |collapsed=yes}} | ||
+ | Acceleration gate is locked until all hostiles are destroyed. | ||
+ | {{NPCTableHead}} | ||
+ | {{NPCTableSeparator|Group 1 (25-30km), auto aggro}} | ||
+ | {{NPCTableRow|Cruiser|3|Corpum Arch Priest/Arch Sage}} | ||
+ | {{NPCTableRow|Destroyer|1|Corpior Cleric}} | ||
+ | {{NPCTableRow|Frigate|3|Corpii Diviner}} | ||
+ | |} | ||
+ | |||
+ | '''Asteroids:''' | ||
+ | Scordite asteroids: 10x - 25k per asteroid = total of 250k<br> | ||
+ | Veldspar asteroids: 14x - 50k-90k per asteroid = total of approx. 750k<br> | ||
+ | |||
+ | All asteroids in 30km of Acceleration gate. It's safe to tank AFK mine after clearing. 1-2 low level rats will spawn to harass you, but can be easily tanked. Remember to not turn in the mission until you're done mining. | ||
+ | |||
+ | === Pocket 1 === | ||
+ | '''Blitz: Kill the Blood Raider Slavers, warp out.''' | ||
+ | * The gate lands you right in the middle of a defensive square structure with sentries & ships on each corner @ 5 to 16km with a 15 second-ish delay before being aggro'ed. | ||
+ | |||
+ | * Note that sentries have 250km range though and will still hit you at 100km. This should however be tankable long enough to pick off the ships as they come toward you. | ||
+ | {{NPCTableHead}} | ||
+ | {{NPCTableSeparator|Group 1 (5-15km), auto aggro}} | ||
+ | {{NPCTableRow|Sentry|4|Blood Raider Sentry}} | ||
+ | {{NPCTableRow|Battlecruiser|2-3|Blood Raider Slaver|trigger=Destroying completes mission}} | ||
+ | {{NPCTableRow|Destroyer|4-5|Corpior Templar/Visionary/Cleric}} | ||
+ | |} | ||
+ | |||
+ | |||
+ | '''Structures:''' | ||
+ | Walls & Elevators do not have loot. | ||
+ | Sentry Guns drop Medium Frequency Crystals. | ||
+ | |||
+ | |||
+ | <noinclude> | ||
+ | {{Missionrelated}} | ||
+ | |||
+ | [[Category:Security missions]] | ||
+ | </noinclude> |
Revision as of 15:50, 5 June 2023
Missions |
---|
Mission Reports |
Mission Guides |
Special Missions |
Helpful Links |
Level | 3 |
Type | Encounter |
Faction | Blood Raiders |
Best damage to deal | EM Th |
Damage to resist | EM Th |
Ship suggestion | Caracal, Drake, Ferox, Harbinger, Domi, Gila |
Blitz: In the last pocket you only have to kill the Slavers-- this completes the mission and you can warp out afterwards. All other kills are optional.
On Warp In
Transmission |
---|
We have an intruder! Don't let him access the Gate! |
Acceleration gate is locked until all hostiles are destroyed.
WD | EWAR | L | ||
---|---|---|---|---|
Group 1 (25-30km), auto aggro | ||||
3 x Cruiser Corpum Arch Priest/Arch Sage | ||||
1 x Destroyer Corpior Cleric | ||||
3 x Frigate Corpii Diviner |
Asteroids:
Scordite asteroids: 10x - 25k per asteroid = total of 250k
Veldspar asteroids: 14x - 50k-90k per asteroid = total of approx. 750k
All asteroids in 30km of Acceleration gate. It's safe to tank AFK mine after clearing. 1-2 low level rats will spawn to harass you, but can be easily tanked. Remember to not turn in the mission until you're done mining.
Pocket 1
Blitz: Kill the Blood Raider Slavers, warp out.
- The gate lands you right in the middle of a defensive square structure with sentries & ships on each corner @ 5 to 16km with a 15 second-ish delay before being aggro'ed.
- Note that sentries have 250km range though and will still hit you at 100km. This should however be tankable long enough to pick off the ships as they come toward you.
WD | EWAR | L | ||
---|---|---|---|---|
Group 1 (5-15km), auto aggro | ||||
4 x Sentry Blood Raider Sentry | ||||
2-3 x Battlecruiser Blood Raider Slaver | ||||
4-5 x Destroyer Corpior Templar/Visionary/Cleric |
Structures:
Walls & Elevators do not have loot.
Sentry Guns drop Medium Frequency Crystals.
|