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Jump drives: Difference between revisions

From EVE University Wiki
Operation: Changed the jump range & fuel table to the wiki table format instead of html and made it a bit prettier. If someone knows how to right align the fuel columns and so on please implement that.
Operation: Changed the section about capacitor need to fit todays practices.
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Finally, activating a ship's jump drive consumes 95% of the energy in its capacitor (reduced by 5% per level of [[Skills:Navigation#Jump_Drive_Operation|Jump Drive Operation]]). Because Jump Drive Operation level five is required for the [[Jump Drive Calibration]] skill, it is usually assumed to be at level five. At this level, 71.25% of the capacitor is consumed which rounds up to 75% in everyday communications and is coloquially called "jump cap". Because of the huge amount of cap needed for jumping capital ships usually have a capacitor booster fitted. But, in special cases you would rather fit cap rechargers and capacitor power relays to reduce the amount of time between jumps.
Finally, activating a ship's jump drive consumes 95% of the energy in its capacitor (reduced by 5% per level of [[Skills:Navigation#Jump_Drive_Operation|Jump Drive Operation]]), so the above mentioned ships are relatively weak just after jumping. Capital ships making multiple jumps are often fit with cap rechargers and capacitor power relays (a ''travel fit'') to reduce the amount of time between jumps.


==Jumpdrive Isotope Usage Formula==
==Jumpdrive Isotope Usage Formula==