Difference between revisions of "Rogue Eradication"
From EVE University Wiki
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+ | {{MissionBriefing|Well, we nearly succeeded in wiping out all rogue drones who knew about the research Ashur Ylavun had stolen, but it seems two drones escaped and thus were able to share the data with the local “hive mind” in two other locations in the <mission system> system. We have enough ships to cordon off the area, and we've set up temporary jump gates between the locations for you, but we need you to actually go in there and clean the drones out. We must be sure to destroy them all before they can send their data to yet another hive. | ||
+ | Don´t take any chances; these locations will be well defended.}} | ||
===First Pocket=== | ===First Pocket=== | ||
*NPCs await your ship in two clusters: One behind you and one to your left. | *NPCs await your ship in two clusters: One behind you and one to your left. | ||
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[http://i609.photobucket.com/albums/tt174/climb22033/RogueEradication5-1.jpg Orientation of ship in first pocket.] | [http://i609.photobucket.com/albums/tt174/climb22033/RogueEradication5-1.jpg Orientation of ship in first pocket.] | ||
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{{NPCTableHead|Initial Group, 20-25km (auto-aggro)}} | {{NPCTableHead|Initial Group, 20-25km (auto-aggro)}} | ||
{{NPCTableRow|Elite Frigate|2|Strain Raider Alvi|note=Orbits at 7km}} | {{NPCTableRow|Elite Frigate|2|Strain Raider Alvi|note=Orbits at 7km}} | ||
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*Acceleration Gate dangerously lands your ship on top of a Drone Bunker and several Wall structures that can entangle your ship. | *Acceleration Gate dangerously lands your ship on top of a Drone Bunker and several Wall structures that can entangle your ship. | ||
*Landing spots vary slightly per gate activation so entanglement is chance based. | *Landing spots vary slightly per gate activation so entanglement is chance based. | ||
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[http://i609.photobucket.com/albums/tt174/climb22033/RogueEradication5-2.jpg Close ships at warp-in.] | [http://i609.photobucket.com/albums/tt174/climb22033/RogueEradication5-2.jpg Close ships at warp-in.] | ||
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{{NPCTableHead|Initial Group, 1-9km (auto-aggro)}} | {{NPCTableHead|Initial Group, 1-9km (auto-aggro)}} | ||
{{NPCTableRow|Battleship|14|Matriarch Alvus/Alvus Queen|note=Orbits at 36km}} | {{NPCTableRow|Battleship|14|Matriarch Alvus/Alvus Queen|note=Orbits at 36km}} | ||
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{{NPCTableRow|Sentry|2|Drone Energy Neutralizer Sentry III|ewar=Neut}} | {{NPCTableRow|Sentry|2|Drone Energy Neutralizer Sentry III|ewar=Neut}} | ||
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{{NPCTableHead|Structures}} | {{NPCTableHead|Structures}} | ||
{{NPCTableRow|Structure|2|Drone Bunker|note=Drops no loot}} | {{NPCTableRow|Structure|2|Drone Bunker|note=Drops no loot}} | ||
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===Notes=== | ===Notes=== |
Revision as of 19:12, 26 August 2022
Missions |
---|
Mission Reports |
Mission Guides |
Special Missions |
Helpful Links |
- Main article: Rogue Spy
Mission briefing |
---|
Well, we nearly succeeded in wiping out all rogue drones who knew about the research Ashur Ylavun had stolen, but it seems two drones escaped and thus were able to share the data with the local “hive mind” in two other locations in the <mission system> system. We have enough ships to cordon off the area, and we've set up temporary jump gates between the locations for you, but we need you to actually go in there and clean the drones out. We must be sure to destroy them all before they can send their data to yet another hive.
Don´t take any chances; these locations will be well defended. |
First Pocket
- NPCs await your ship in two clusters: One behind you and one to your left.
Orientation of ship in first pocket.
Initial Group, 20-25km (auto-aggro)
Second Pocket
- Acceleration Gate dangerously lands your ship on top of a Drone Bunker and several Wall structures that can entangle your ship.
- Landing spots vary slightly per gate activation so entanglement is chance based.
Initial Group, 1-9km (auto-aggro)
WD | EWAR | L
| ||
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14 x Battleship Matriarch Alvus/Alvus Queen | ||||
6 x Sentry Drone Cruise Missile Battery | ||||
4 x Sentry Tower Sentry Drone III | ||||
2 x Sentry Drone Energy Neutralizer Sentry III |
Structures
WD | EWAR | L
| ||
---|---|---|---|---|
2 x Drone Bunker |
Notes
- Plan your tank's resistances and repair for up to 2010 hp/s of damage from initial agro. Dealt as:
- Pocket 1 - 1,728 hp/s (Therm: 46%, Expl: 26%, Kin: 22%, EM: 6%)
- Pocket 2 - 2,010 hp/s (Therm: 36%, Expl: 35%, Kin: 15%, EM: 14%)
- Use a passive tank. Or plan a capacitor that recharges or receives 80 Units/s.
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